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 Roll to Dodge - Infidium (Writeup 7) 
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Loose Canon
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Post Re: Roll to Dodge - Infidium (Roll 91)
> Haste over to the robed guys, and stab both of them while they're tangled up in each other.


Tue Oct 11, 2011 11:25 pm
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Post Re: Roll to Dodge - Infidium (Roll 92)
Roll 92
____________________


(dragonxp)
Cihas
[ 6 ] = 6
> A wave of heat passes over you and you quickly get back up. The immediate area is devoid of tents and ice, and decide it's a good time to attack.

Mustering your energy, you hurl a large fireball at the black mage. Hot flames splash against his body, and when they dissipate, red metal and an ashen corpse is all that's left.

Race: Human
Inventory (8/10) :
- Bow
- Quiver (47/50 Arrows)
-- Arrows (Qty. 47)
- 142 gold coins
- Cooked Venison (Qty. 1)
- Deer Pelt
- Quartz
-- (Energy: ===)
- Grass Blades (Qty. 50)
- Cloth Bag (10/10)
-- Caelum Mage stone (Qty. 5)
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll

Equipped (1/10) :
- Caelum Blue Robe

Active Abilities :
- Arrow Abilities (Requires a bow and arrows)
-- Fire Arrows
-- Cold Front
-- Tornado Shot
-- Trail Blazer
- Magic Control Level - Instinctual
-- Elemental
-- Accelerated Repair

Passive Abilities :
- Stealth (+1 any action involving sneaking)
- Bull's Eye (+2 to precision actions)

Conditions :



(TorrentHKU)
John Freemaneth
[ 3-1 / 3 ] = 2 / 3
> Activating Haste, you run towards the fallen robed figures. It doesn't seem as fast as before, but it's still faster than normal running.

Reaching the enemies, you deliver a sword thrust in each one before they get the chance to stand up. Their bodies flail violently on the ground while a dark, purplish aura pours out from their wounds. After a second or two, the energy fades and the bodies lie still.

Race: Human
Inventory (7/10) :

- Lucida
-- (Energy: =======-----------------------)
- Leather Pouch
-- 1500 gold coins
- Calligraphy Kit
- Paper Runes
-- Shield Tag (Qty. 6)
-- Earth Elemental Tag (Qty. 1)
-- Fire Drop Tag (Qty. 1)
-- Lightning-Trap Tag (Qty. 5)
-- Push Tag (Qty. 6)
-- Plasma Bolt Tag (Qty. 3)
- The Chronicles of Kark (book)
- The Two Lovers of Vranhal (book)
- Crossbow Bolt (Qty. 17)

Equipped (4/10) :
- Andrew's Mage Stone
-- (Energy: ----------)
- Quality Chainmail
- Quality Gauntlets (Qty. 2)

Memory :
- Lucida's Memories

Active Abilities :
- Magic Control Level - Pathic
-- Elemental
--- Ice Claws
-- Kinetic
-- Light
--- Haste

Passive Abilities :

Conditions :
- ???
- Moderate Depletion (-2 Magic potency)
- Charging Lucida (1 unit per turn)



(Ragdollmaster)
Gustaf Anorak
[ 6 + 2 ] = 6
> "Cihas, let's get the Black Mage! I'll cover us from the ice!"

You whirl Firebrand around again to unleash another fire wave, this one cutting through all of the tents and heating the air around you to a noticeable level. All of the mages are hit by the fire, and several of them yell and try to pat out the flames on their clothing.

Race: Human
Inventory (4/10) :
- Sanguis
-- ??? (===-------)
- Firebrand
- 100 gold coins
- Cloth Bag (10/10)
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll

Equipped (4/10) :
- Echo Helm (+1 Detection)
- Magmaul (Brigandine)
- Caelum Mage Stone
-- (Energy: ==--------)
- Caelum Mage Stone
-- (Energy: ----------)

Abilities :
- Heaven's Blessing: Automatically roll a 5 when used with an action. (10 turn recharge)
-- Rechargo-Meter (========--)
- Heat Wave (Firebrand)
- Bloodlust (Sanguis)
- Banshee (Echo Helm)

Passive Abilities :

Conditions :
- Strike! (+2 Offensive actions, ends in 1 turn)



(Roast Veg)
Paradox Mist
[ 4 ] = 4
> You crouch down and watch the sword-wielding figure's body is enveloped by light and he dashes towards the down figures and quickly finishes them off.

Aucupe also runs off towards the man lying on the ground.

Race: Human
Inventory (4/10) :
- Vulcanis
- Leather Bag
-- 1100 gold coins

Equipped (1/10) :
- Caelum Mage Stone
-- (Energy: ====------)

Abilities :
- Magic Control Level - Runic
-- Energy Control
-- Elemental
-- Kinetic
- /Instinctual
-- Addle Lance

Passive Abilities :
- Critical Eye (+1 to actions involving precise movements)

Conditions :



(Banrax)
Banrax
[ 3 ] = 3
> You're not sure how to address your bleeding issue. Sitting up, you see a two-foot, white, humanoid bird-like creature running towards you.

The bird-human-thing stops right next yo your side and her(?) hands emit a white glow.

"Hold still!!"

She hovers her hands over you and you can feel the surface of your skin harden. The glow fades, and when you move your body a bit, the solid slabs of blood on you crack and fall off, revealing fully healed skin underneath.

Race: Human
Inventory (2/10) :
- Whirlwind Halberd
- Curved Dagger (+1 to precise attacks)

Equipped (0/10) :

Active Abilities :

Passive Abilities :
- Advanced Learning (Can learn at a faster rate)

Conditions :



(Nighthawk)
Kyros Deiimor
[ 5 ] = 5
> Lydia flies into the city while you glide down to the outskirts. The sun sets, and the only thing telling you that you aren't alone is the sound of shrieking in the air and flashes of light. Strange gales blast around the area, throwing around debris.

You scan the ground using your sensitive eyes and spot something shiny. As you quickly walk to it, the ground crunches and cracks under you. Reaching the shiny object, you fund that it's a longsword, and next to it, a dead chirop in dark clothing.

Race: Chirop
Inventory (1/10) :
- Longsword

Equipped (0/10) :

Active Abilities :

Passive Abilities :
- Magical Potency (Successfully cast spells are more powerful)

Conditions :





(NPC)
Aucupe

[ 4 ] = 4
> Haste to speed. Speed up healing!

"Hold still!!"

Inventory (1/5) :
- ??? Book

Active Abilities :
- Magic Control Level - Pathic
-- Elemental
-- Light
--- Haste

Conditions :





World Events:
Time of day: Night

Maps


Wed Oct 12, 2011 2:23 am
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Loose Canon
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Posts: 2992
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Post Re: Roll to Dodge - Infidium (Roll 91)
> Exhale loudly.
"Holy ♥♥♥♥, this thing takes a lot out of me."
> Sit down, tuck Lucinda away for a bit, and draw up some tags that leach magical power while using it to create ice on whatever its leaching from. Vampire Ice Traps if you will.


Wed Oct 12, 2011 2:27 am
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Joined: Tue Sep 28, 2010 8:15 pm
Posts: 1288
Location: Heck if I know.
Post Re: Roll to Dodge - Infidium (Roll 92)
>Address the dead chirop.
"Though you have gone, I will fight on with your weapon."

>>Try to recall my abilities as a mage. I need my magic.


Last edited by Nighthawk on Wed Oct 12, 2011 8:26 pm, edited 1 time in total.



Wed Oct 12, 2011 2:47 am
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Posts: 3032
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Post Re: Roll to Dodge - Infidium (Roll 92)
>Defend self more!


Wed Oct 12, 2011 3:03 am
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Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Post Re: Roll to Dodge - Infidium (Roll 92)
> Catch up with Aucupe.


Wed Oct 12, 2011 5:14 pm
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Post Re: Roll to Dodge - Infidium (Roll 92)
>Search the robes and body of one of the hostile mages.


Wed Oct 12, 2011 6:12 pm
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Posts: 1115
Location: Being The Great Juju
Post Re: Roll to Dodge - Infidium (Roll 92)
>Charge at the White Mage.


Wed Oct 12, 2011 9:13 pm
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Posts: 13144
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Post Re: Roll to Dodge - Infidium (Roll 93)
Roll 93
____________________


(dragonxp)
Cihas
[ 4 ] = 4
> You prepare to defend yourself from... Something. The mages around you don't seem at all concerned about you, but more of them burnating.



Race: Human
Inventory (8/10) :
- Bow
- Quiver (47/50 Arrows)
-- Arrows (Qty. 47)
- 142 gold coins
- Cooked Venison (Qty. 1)
- Deer Pelt
- Quartz
-- (Energy: ===)
- Grass Blades (Qty. 50)
- Cloth Bag (10/10)
-- Caelum Mage stone (Qty. 5)
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll

Equipped (1/10) :
- Caelum Blue Robe

Active Abilities :
- Arrow Abilities (Requires a bow and arrows)
-- Fire Arrows
-- Cold Front
-- Tornado Shot
-- Trail Blazer
- Magic Control Level - Instinctual
-- Elemental
-- Accelerated Repair

Passive Abilities :
- Stealth (+1 any action involving sneaking)
- Bull's Eye (+2 to precision actions)

Conditions :



(TorrentHKU)
John Freemaneth
[ 2 ] = 2
> "Holy ♥♥♥♥, this thing takes a lot out of me."

You put Lucida away for a bit and sit down. Pulling out your ol' calligraphy kit, you start to write up some magic tags.

Hmm. Something that can leach energy from enemies, and create ice. Vampire Ice Tags, perhaps? You write up 2 of these runic spells.

Race: Human
Inventory (7/10) :

- Lucida
-- (Energy: ========----------------------)
- Leather Pouch
-- 1500 gold coins
- Calligraphy Kit
- Paper Runes
-- Shield Tag (Qty. 6)
-- Earth Elemental Tag (Qty. 1)
-- Fire Drop Tag (Qty. 1)
-- Lightning-Trap Tag (Qty. 5)
-- Push Tag (Qty. 6)
-- Plasma Bolt Tag (Qty. 3)
-- Vampire Ice Tag (Qty. 2)
- The Chronicles of Kark (book)
- The Two Lovers of Vranhal (book)
- Crossbow Bolt (Qty. 17)

Equipped (4/10) :
- Andrew's Mage Stone
-- (Energy: ----------)
- Quality Chainmail
- Quality Gauntlets (Qty. 2)

Memory :
- Lucida's Memories

Active Abilities :
- Magic Control Level - Pathic
-- Elemental
--- Ice Claws
-- Kinetic
-- Light
--- Haste

Passive Abilities :

Conditions :
- ???
- Moderate Depletion (-2 Magic potency, ends in 4 turns)
- Charging Lucida (1 unit per turn)



(Ragdollmaster)
Gustaf Anorak
[ 5 + 2 ] = 6
> You charge at the white mage (who's on fire) at full speed and launch a powerful downward swing, easily cleaving his head in half. The satisfaction of cutting down an enemy unleashes the bloodlust inside of you.

"Alright you ♥♥♥♥, who's next!?"

Race: Human
Inventory (4/10) :
- Sanguis
-- ??? (===-------)
- Firebrand
- 100 gold coins
- Cloth Bag (10/10)
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll

Equipped (4/10) :
- Echo Helm (+1 Detection)
- Magmaul (Brigandine)
- Caelum Mage Stone
-- (Energy: ==--------)
- Caelum Mage Stone
-- (Energy: ----------)

Abilities :
- Heaven's Blessing: Automatically roll a 5 when used with an action. (10 turn recharge)
-- Rechargo-Meter (=========-)
- Heat Wave (Firebrand)
- Bloodlust (Sanguis)
- Banshee (Echo Helm)

Passive Abilities :

Conditions :
- Rage (+1 Offensive actions, ends next turn)



(Roast Veg)
Paradox Mist
[ 4 ] = 4
> You jog over to Aucupe and she stands their, smiling.

"I learned something new!"

Race: Human
Inventory (4/10) :
- Vulcanis
- Leather Bag
-- 1100 gold coins

Equipped (1/10) :
- Caelum Mage Stone
-- (Energy: ====------)

Abilities :
- Magic Control Level - Runic
-- Energy Control
-- Elemental
-- Kinetic
- /Instinctual
-- Addle Lance

Passive Abilities :
- Critical Eye (+1 to actions involving precise movements)

Conditions :



(Banrax)
Banrax
[ 5 ] = 5
> You head over to the bodies of the enemy mages and start searching them. The damaged robes covering the bodies don't seem to contain anything at all, and when you remove them, you see that the corpses underneath look somewhat human. Their skin is wrinkled and black, and the bodies stink more than they should.



Race: Human
Inventory (2/10) :
- Whirlwind Halberd
- Curved Dagger (+1 to precise attacks)

Equipped (0/10) :

Active Abilities :

Passive Abilities :
- Advanced Learning (Can learn at a faster rate)

Conditions :



(Nighthawk)
Kyros Deiimor
[ 4 ] = 4
> "Though you have gone, I will fight on with your weapon."

Wielding the longsword with both hands, the weapon would normally be too heavy for an average fighter of your kind, but not for a Marauder. Memories of blood and battle flood your mind and power flows through your limbs. Experimentally swinging your new weapon through the air, the sword feels as light as a toothpick.

The sound of giant stones hitting the ground roar from deeper within the city, and you can hear the shrieing high in the air intensifying. It also sounds like something's coming your way...

(See World Events for map)

Race: Chirop
Inventory (1/10) :
- Longsword

Equipped (0/10) :

Active Abilities :
- Magic Control Level - Pathic
-- Kinetic
--- Power Flow

Passive Abilities :
- Magical Potency (Successfully cast spells are more powerful)

Conditions :





(NPC)
Aucupe

[ - ] = -
>



Inventory (1/5) :
- ??? Book

Active Abilities :
- Magic Control Level - Pathic
-- Elemental
-- Light
--- Haste

Conditions :





World Events:
Time of day: Night

Maps


Thu Oct 13, 2011 3:35 am
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Posts: 3032
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Post Re: Roll to Dodge - Infidium (Roll 92)
Smite them more with fire?


Thu Oct 13, 2011 3:36 am
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Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Post Re: Roll to Dodge - Infidium (Roll 92)
"Good for you! Now where shall we go next?"


Thu Oct 13, 2011 6:01 pm
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Joined: Mon Jun 22, 2009 3:57 pm
Posts: 1020
Post Re: Roll to Dodge - Infidium (Roll 92)
>Ask anyone nearby "You have any idea who these people are? Or where we are?"


Thu Oct 13, 2011 7:41 pm
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Joined: Tue Sep 28, 2010 8:15 pm
Posts: 1288
Location: Heck if I know.
Post Re: Roll to Dodge - Infidium (Roll 92)
>Take off, flying low to the ground. Charge in the direction of my foes, for the nearest mage. Slash in midair with my sword, then do a half-loop, turning back the other way, and take cover behind something.


Thu Oct 13, 2011 9:14 pm
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Loose Canon
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Posts: 2992
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Post Re: Roll to Dodge - Infidium (Roll 92)
> Not much, but good enough for now.
LIGHTNING TAGS. SO MANY LIGHTNING TAGS.
MASS PRODUCE THOSE ♥♥♥♥♥es.


Fri Oct 14, 2011 4:12 am
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Posts: 1115
Location: Being The Great Juju
Post Re: Roll to Dodge - Infidium (Roll 92)
>FIRE + BLUE MAGE GOGOGOGO


Fri Oct 14, 2011 11:22 am
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