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 Roll to Dodge - Grinder (Roll 62) 
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Data Realms Elite
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Post Re: Roll to Dodge - Grinder (Roll 26) - Shadow Stalker
> Stand still and block the shadow's attacks with my blade.


Fri May 27, 2011 5:02 pm
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Loose Canon
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Post Re: Roll to Dodge - Grinder (Roll 26) - Shadow Stalker
> Focus on locating Shadow Stalker via magic detection.


Fri May 27, 2011 5:21 pm
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Post Re: Roll to Dodge - Grinder (Roll 26) - Shadow Stalker
>If I can hear/see Ragdoll: Launch a concentrated wind blast in that direction.
>Else: Area Hurricane.


Fri May 27, 2011 5:56 pm
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Post Re: Roll to Dodge - Grinder (Roll 27) - Shadow Stalker
Roll 27
____________________

(dragonxp)
Cihas [ 3 ] = 3
> You again try to harness the power of wind to blow away the dust. Lifting your hands up, a moderate gust of wind sweeps part of the battlefield clear of dust, but a fast moving object hits the ground hard and stirs up more dust.



Race : Human
Inventory : (6/10)
- Bow
- Quiver [50 arrows]
-- Arrows (Qty. 40)
- 42 gold coins
- Deer Meat (Qty. 2)
- Deer Pelt
- Quartz

Equipped : (0/10)

Active Abilities :
- Arrow Abilities (Requires a bow and arrows)
-- Fire Arrows
-- Cold Front
-- Tornado Shot
-- Trail Blazer
-- Icy Trail
- Magic Control Level - Instinctual
-- Elemental
-- Accelerated Repair

Passive Abilities :
- Stealth (+1 any action involving sneaking)
- Bull's Eye (+2 to precision actions)

Prizes :
- 100 gold coins (Transferred!)
- Bull's Eye (+2 to precision actions) (Transferred!)
- Accelerated Repair (Transferred!)

Conditions :



(TorrentHKU)
Dandelion Bryant [ 3 ] = 3
> Using your innate abilities, you locate a large amount of magic energy contained within a figure moving about the dust and shadows. It quickly slams into one of your teammates and sends him flying into a wall.



Race : Lupus
Inventory : (2/10)
- Steel Greave (Qty. 2)

Equipped : (3/10)
- Typhoon (Qty. 2) (+1 leg actions)
- Hammerplate Gauntlet

Active Abilities :
- Art of 6 Limbs: Muay Thai
- Tsunami

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)

Prizes :
- 100 gold coins (Transferred!)
- Typhoon (Qty.2) (Transferred!)
- Hammerplate Gauntlet (Transferred!)

Conditions :
- Missing Left Arm



(Roast Veg)
Paradox Mist [ 5 ] = 5
> You stand your ground and attempt to block the attacks coming from the shadow, but the blows don't seem to be physical. The limbs of the shade simply pass through your weapon and your body.



Race : Human
Inventory : (2/10)
- Vulcanis
- Leather Bag
-- 1000 gold coins

Equipped : (1/10)
- Caelum Mage Stone
-- (Energy: ====------)

Active Abilities :
- Magic Control Level - Instinctual
-- Addle Lance

Passive Abilities :
- Critical Eye (+1 to actions involving precision movements)

Prizes :
- 100 gold coins (Transferred!)
- Addle Lance (Transferred!)
- Leather bag of 1000 gold coins (Transferred!)

Conditions :
- Broken Ribs (-1 movement)



(Ragdollmaster)
Gustaf Anarok [ 5 ] = 5
> "OY! OVER HERE!"

Before you can continue your barrage, a nasty blast of air hits you from the side. You hit the ground hard, and more dust seems to rise into the air.

Race : Human
Inventory : (1/10)
- Firebrand

Equipped : (2/10)
- Echo Helm (+1 Detection)
- Magmaul (Brigandine)

Active Abilities :
- Heaven's Blessing (Automatic 5, 10 turn cooldown)
-- Rechargo Meter (==--------)

Passive Abilities :

Prizes :
- 100 gold coins (Transferred!)
- Magmaul (Brigandine) (Transferred!)
- Echo Helm (Transferred!)

Conditions :
- Various bumps and bruises (50% -1 movement)



(Tokochiro)
Aeeng [ 5 ] = 5
> You send power to your hands and smash the ground right before you land, shaking the earth and throwing up more dust into the air.

Standing up to assess the situation, something hits you in your back and sends you flying into the arena wall.

Race : Human
Inventory : (0/10)
- Short Spiky Vine
- Short Thorny Rose Whip w/ Flower

Equipped : (1/10)

Active Abilities :
- Power Flow

Passive Abilities :
- Forest Friend (Talk to trees)
- Grounded (Resistance to electrical attacks)
- Flee! (+1 Running)

Prizes :
- Grounded (Resistance to electrical attacks) (Transferred!)
- Power Flow (Transferred!)

Conditions :
- Tired (ends in 2 turns)
- Broken Back (can't walk)
- Internal Bleeding (Death in 10 turns)




(Banrax)
Banrax [ 1 ] = 1
> "OY! OVER HERE!"

You hurl a hurricane in the direction of the sound without second thought. The blast creates a tunnel of air through the dust, and you see your ally lying on the ground at the end of the path.

The air tunnel instantly vanishes when something shakes the earth and throws up more dust though,

Race : Human
Inventory : (2/10)
- Whirlwind Halberd
- Curved Dagger (+1 to precise attacks)

Equipped : (0/10)

Active Abilities :
- Hurricane

Passive Abilities :
- Advanced Learning (Can learn at a faster rate)

Prizes :
- Whirlwind Halberd (Transferred!)

Conditions :





Events :


Wed Jun 01, 2011 10:24 pm
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Joined: Sun Dec 16, 2007 12:09 am
Posts: 1115
Location: Being The Great Juju
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Post Re: Roll to Dodge - Grinder (Roll 27) - Shadow Stalker
"ARGH! WHAT THE HELL?!" Redirect my anger to unleash a fire attack at the man.


Wed Jun 01, 2011 10:42 pm
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Joined: Mon Jun 28, 2010 3:54 am
Posts: 806
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Post Re: Roll to Dodge - Grinder (Roll 27) - Shadow Stalker
Power to back, focus on regeneration


Wed Jun 01, 2011 10:53 pm
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Loose Canon
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Post Re: Roll to Dodge - Grinder (Roll 27) - Shadow Stalker
> Run after the thing jumping around with lots of magic, Tsunami him if I get close enough.


Wed Jun 01, 2011 11:07 pm
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Post Re: Roll to Dodge - Grinder (Roll 27) - Shadow Stalker
How did I miss this?

>Prolonged whirlwind around me. Try get a tornado going.


Sat Jun 04, 2011 3:41 pm
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Data Realms Elite
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Post Re: Roll to Dodge - Grinder (Roll 27) - Shadow Stalker
> Use my blade to reflect some light on the shadows.


Sun Jun 05, 2011 2:03 pm
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Post Re: Roll to Dodge - Grinder (Roll 27) - Shadow Stalker
"That was ... accomplishing"
Attempt to shoot shadows.


Sun Jun 05, 2011 7:19 pm
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Posts: 13144
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Post Re: Roll to Dodge - Grinder (Roll 28) - Shadow Stalker
Roll 28
____________________

(dragonxp)
Cihas [ 6 ] = 6
> "That was ... accomplishing"

You fire 3 arrows at 3 different shadows that are in sight, but the projectiles fly right through the phantoms.

Race : Human
Inventory : (6/10)
- Bow
- Quiver [50 arrows]
-- Arrows (Qty. 37)
- 42 gold coins
- Deer Meat (Qty. 2)
- Deer Pelt
- Quartz

Equipped : (0/10)

Active Abilities :
- Arrow Abilities (Requires a bow and arrows)
-- Fire Arrows
-- Cold Front
-- Tornado Shot
-- Trail Blazer
-- Icy Trail
- Magic Control Level - Instinctual
-- Elemental
-- Accelerated Repair

Passive Abilities :
- Stealth (+1 any action involving sneaking)
- Bull's Eye (+2 to precision actions)

Prizes :
- 100 gold coins (Transferred!)
- Bull's Eye (+2 to precision actions) (Transferred!)
- Accelerated Repair (Transferred!)

Conditions :



(TorrentHKU)
Dandelion Bryant [ 1 + 1 + 1 ] = 3
> You run at the figure full of magic energy and it seems to run towards you as well. You throw out a mighty roundhouse kick, but the figure raises an arm to block your leg. As your attack hits his guard, your leg stops on contact.

Tsunami screams out with a loud ring, stopping cold. Your leg feels slightly numb, as if you kicked something really hard.

The figure jumps away and spins in midair, creating a small whirlwind that repels a wave of fire.

Race : Lupus
Inventory : (2/10)
- Steel Greave (Qty. 2)

Equipped : (3/10)
- Typhoon (Qty. 2) (+1 leg actions)
- Hammerplate Gauntlet

Active Abilities :
- Art of 6 Limbs: Muay Thai
- Tsunami

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)

Prizes :
- 100 gold coins (Transferred!)
- Typhoon (Qty.2) (Transferred!)
- Hammerplate Gauntlet (Transferred!)

Conditions :
- Missing Left Arm



(Roast Veg)
Paradox Mist [ 6 ] = 6
> You try to reflect light using Vulcanis, but there isn't much light hitting it in the first place to have much effect.



Race : Human
Inventory : (2/10)
- Vulcanis
- Leather Bag
-- 1000 gold coins

Equipped : (1/10)
- Caelum Mage Stone
-- (Energy: ====------)

Active Abilities :
- Magic Control Level - Instinctual
-- Addle Lance

Passive Abilities :
- Critical Eye (+1 to actions involving precision movements)

Prizes :
- 100 gold coins (Transferred!)
- Addle Lance (Transferred!)
- Leather bag of 1000 gold coins (Transferred!)

Conditions :
- Broken Ribs (-1 movement)



(Ragdollmaster)
Gustaf Anarok [ 2 ] = 2
> "ARGH! WHAT THE HELL?!"

You unleash a thin wave of fire towards the man in the shadow, but he somehow repels the attack with wind.

Race : Human
Inventory : (1/10)
- Firebrand

Equipped : (2/10)
- Echo Helm (+1 Detection)
- Magmaul (Brigandine)

Active Abilities :
- Heaven's Blessing (Automatic 5, 10 turn cooldown)
-- Rechargo Meter (=======---)

Passive Abilities :

Prizes :
- 100 gold coins (Transferred!)
- Magmaul (Brigandine) (Transferred!)
- Echo Helm (Transferred!)

Conditions :
- Various bumps and bruises (50% -1 movement)



(Tokochiro)
Aeeng [ 6 ] = 6
> You focus power to your back, but you have no idea how to regenerate.

You feel a bit more tired.

Race : Human
Inventory : (0/10)
- Short Spiky Vine
- Short Thorny Rose Whip w/ Flower

Equipped : (1/10)

Active Abilities :
- Power Flow

Passive Abilities :
- Forest Friend (Talk to trees)
- Grounded (Resistance to electrical attacks)
- Flee! (+1 Running)

Prizes :
- Grounded (Resistance to electrical attacks) (Transferred!)
- Power Flow (Transferred!)

Conditions :
- Tired (ends in 2 turns)
- Broken Back (can't walk)
- Internal Bleeding (Death in 9 turns)




(Banrax)
Banrax [ 2 ] = 2
> You start to swing Whirlwind to create a hurricane around you, but mid-swing a pillar of earth rises from the ground. Your halberd smashes clean through it, but the earth knocked you out of concentration.



Race : Human
Inventory : (2/10)
- Whirlwind Halberd
- Curved Dagger (+1 to precise attacks)

Equipped : (0/10)

Active Abilities :
- Hurricane

Passive Abilities :
- Advanced Learning (Can learn at a faster rate)

Prizes :
- Whirlwind Halberd (Transferred!)

Conditions :





Events :


Mon Jun 06, 2011 10:32 pm
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Posts: 1115
Location: Being The Great Juju
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Post Re: Roll to Dodge - Grinder (Roll 28) - Shadow Stalker
>Melee that sucka with Firebrand.


Mon Jun 06, 2011 10:35 pm
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Post Re: Roll to Dodge - Grinder (Roll 28) - Shadow Stalker
>If I can sense Dandelion, charge and window blast in that direction. Else, wind blasts towards other shadows.


Mon Jun 06, 2011 10:37 pm
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Posts: 806
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Post Re: Roll to Dodge - Grinder (Roll 28) - Shadow Stalker
Rest


Mon Jun 06, 2011 10:40 pm
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Data Realms Elite
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Posts: 4521
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Post Re: Roll to Dodge - Grinder (Roll 28) - Shadow Stalker
> Swing and make wind to blow these things apart.


Mon Jun 06, 2011 11:50 pm
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