Author |
Message |
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
|
Re: Roll To Dodge! Where to?
Meaning SOMEONE is going to die.
|
Sat Apr 10, 2010 6:33 pm |
|
|
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
|
Re: Roll To Dodge! Where to?
CrazyMLC wrote: I leave the boat and ♥♥♥♥ hits the fan. Go figure. > Use -kinesis to move the boat back to sea level. You're too far away. You have no idea the boat is in any crap.
|
Sat Apr 10, 2010 7:09 pm |
|
|
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
|
Re: Roll To Dodge! Where to?
Alright.
> Learn how to enhance -kinesis by doing funky dances; continue to the island.
|
Sat Apr 10, 2010 7:11 pm |
|
|
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
|
Re: Roll To Dodge! Where to?
How about MLC comes back and saves me, since I was going to be his traveling companion to the hut island? Devote all of my energy to solving this damn intangibility problem. Should I fail at that, attempt to jump into the water beside the boat.
|
Sat Apr 10, 2010 7:19 pm |
|
|
JJA79
Joined: Mon Dec 22, 2008 11:51 pm Posts: 138 Location: Standing on the edge of a large pit of lava facing away from it.
|
Re: Roll To Dodge! Where to?
wait. Im frozen in time but time is still passing outside my perception. Technachly I'm frozen in a moment in time :/ So when i come back i will fly into the time it is now. Since nothing is moving the ship will stay fine untill i leave this time moment. >Keep working on my gyrokinesisHyper please tell me if im in danger. Tomaster wrote: How about MLC comes back and saves me, since I was going to be his traveling companion to the hut island? Devote all of my energy to solving this damn intangibility problem. Should I fail at that, attempt to jump into the water beside the boat. Water isn't part of the floor. You will fall right through it and die from gravity. Dam if only i wasn't frozen and had gyrokinesis
|
Sat Apr 10, 2010 10:09 pm |
|
|
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
|
Re: Roll To Dodge! Where to?
JJ, a world could be destroyed by a meteor and you'd be fine. Until you unfroze time of course. Then you would pick up at the exact moment where time was first frozen, and you'd get killed with everyone else.
|
Sat Apr 10, 2010 10:29 pm |
|
|
JJA79
Joined: Mon Dec 22, 2008 11:51 pm Posts: 138 Location: Standing on the edge of a large pit of lava facing away from it.
|
Re: Roll To Dodge! Where to?
Waaaaaaait a minute. That means i will be multiple turns behind other people? How does this work?
|
Sun Apr 11, 2010 12:17 am |
|
|
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
|
Re: Roll To Dodge! Where to?
It'll probably take some planning. Like, have you go somewhere where everyone WILL be, then unfreeze, then wait it out. Or something.
|
Sun Apr 11, 2010 12:25 am |
|
|
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
|
Re: Roll To Dodge! Where to?
He disappeared from those of us in normal time. So he'll just reappear back with us at the current time. For us, it'll be like he time traveled, and for him, it'd be like he sat there for awhile frozen in time, and then time traveled. Make sense?
|
Sun Apr 11, 2010 3:50 am |
|
|
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
|
Re: Roll To Dodge! Where to?
Tomaster wrote: He disappeared from those of us in normal time. So he'll just reappear back with us at the current time. For us, it'll be like he time traveled, and for him, it'd be like he sat there for awhile frozen in time, and then time traveled. Make sense? No, not exactly. At all. When he unfreezes, no time will have passed for anyone who isn't/wasn't frozen. So he's already reapeared to everyone else, wherever he was when he unfroze. Until he figures out how to unfreeze though, he can go around wherever and do whatever he wants, but he'll have to eventually unfreeze time somehow to get to everyone else. It would also be wise to unzfreeze once he got somewhere where you guys are guaranteed to go/currently are. So a reindevous point would be ideal actually.
|
Sun Apr 11, 2010 4:40 am |
|
|
Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
|
Re: Roll To Dodge! Where to?
So, anyone want to die?
If not, I will choose the weakest link or kill Frenchman.
|
Sun Apr 11, 2010 5:30 am |
|
|
rjhw1
Joined: Sun Apr 12, 2009 11:10 pm Posts: 128
|
Re: Roll To Dodge! Where to?
Why do i keep rolling bloody 1s. Fcku that, make thsoe appendages like thers no tomorrow!
|
Sun Apr 11, 2010 6:05 am |
|
|
JJA79
Joined: Mon Dec 22, 2008 11:51 pm Posts: 138 Location: Standing on the edge of a large pit of lava facing away from it.
|
Re: Roll To Dodge! Where to?
rjhw1 wrote: Why do i keep rolling bloody 1s. Fcku that, make thsoe appendages like thers no tomorrow! Kill him. It will be easy cause he will roll a 1 on his dodge.
|
Sun Apr 11, 2010 12:27 pm |
|
|
Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
|
Re: Roll To Dodge! Where to?
Can't kill him, he could make the bullets for my blanks, and a shield! Rj, WINK WINK.
|
Sun Apr 11, 2010 3:20 pm |
|
|
rjhw1
Joined: Sun Apr 12, 2009 11:10 pm Posts: 128
|
Re: Roll To Dodge! Where to?
So you wanna kill me huh JJA79? Dont mess with me. You will be obliderated.
|
Sun Apr 11, 2010 5:58 pm |
|
|
|