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 Roll to Dodge - Equilibrium (Roll 91) 
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Loose Canon
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Post Re: Roll to Dodge - Equilibrium (Roll 22)
> Find nearest pub. Adventure flocks to those like crazy.


Wed Apr 06, 2011 3:41 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 23)
> Enter the blacksmith and see what weapons there are available.


Wed Apr 06, 2011 6:05 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 23)
"How did you do that thing that made your hand glow?"


Thu Apr 07, 2011 11:30 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 24)
Roll 24
____________________



Name : Ragnar Thorson (Tomaster)
[ - ] = -
> (no action)

Stop missing your actions!

Race : Human
Inventory : (2/10)
- Claymore
- Newspapers
-- "Caelum Declares 'Witch Hunt Over'"
-- "Hopluit Under Attack"
-- "Berserk Dragon Terrorizes Vranhal"

Equipped : (0/10)

Active Abilities :

Passive Abilities :
- Swordsmanship (+1 to attacking using a sword)

Conditions :



Name : Siamnyan (Roast Veg)
[ 1 ] = 1
> You push open the door to the blacksmith and walk in. The building inside is roomy: In one corner is a furnace with a large anvil in front of it, and on the other side of the room is a large table with a collection of various tools for metal-smithing.

The blacksmith is polishing a steel door knob, and he looks up at you.

"Hrm? Whaddya need?"

Race : Lupus
Inventory : (2/10)
- 84 gold coins
- News Paper ("Beserk Dragon Ravages Vranhal: Bounty on Dragon!" "Caelum Declares 'Witch Hunt Over'")

Equipped : (1/10)
- Elbow Spikes

Active Abilities :
- Scent Tracker
-- ???'s Scent (Mage)

Passive Abilities :
- Stone Splitter (Elbow Spikes) (+2 Melee actions using Elbow Spikes)

Conditions :



Name : Sin (Nonsequitorian)
[ 4 ] = 4
> You land with a loud THUD right in front of the man who called you a coward:

The boar-skull helmed-leader of the attack party.

"I'll vivisect you right now, and you'll be totally skinless before you hit the ground. How about we fight right here, one on one."

The Reclaimer orders his men to stand back.

"I will slay you, demon, where you stand! You are no different from any other foe I have faced!"

Readying his shortsword and leather shield, the Reclaimer stands ready to fight.

Race : Chirop
Inventory : (2/10)
- Bull Whip

Equipped : (0/10)

Active Abilities :
- Sneak (+1 Stealth actions)
- Echolocation
- ventriloquist (Can mimic the voices of others and change the position of the sound)

Passive Abilities :

Conditions :



Name : Aeeng (Tokochiro)
[ 4 ] = 4
> "How did you do that thing that made your hand glow?"

"Magic."

The man opens a book and starts writing stuff.

Race : Human
Inventory : (1/10)
- Thorny Rose Whip w/ Flower

Equipped : (0/10)

Active Abilities :

Passive Abilities :
- Forest Friend (Talk to trees)

Conditions :



Name : Gorf "Choppy" Harkelsan (Natti)
[ 1 ] = 1
> "I'd like my knuckle spikes to hit harder."

"Very well then."

You hand the man the money, and he takes out a large piece of paper and starts drawing some sort of rune. When he finishes, he places your knuckle spikes on them, mutters something under his breadth, and the paper lights up and vanishes.

"It is done."

Race : Dwarf
Inventory : (0/10)

Equipped : (1/10)
- Knuckle Spikes
-- Deep Impact

Active Abilities :

Passive Abilities :
- Craftsdwarfship (+1 to rolls involving crafting)

Conditions :



Name : Dandelion Bryant (TorrentHKU)
[ 3 ] = 3
> You walk back into the Tavern you just left and seet yourself at a vacant table.

Listening to the conversations going on around you, you pick up several interesting snippets of chatter:

"... I'd bet those construction-mages are making a fortune with that dragon going berserk..."

"The Lord of Vranhal got a new 'pet.'"
"That ain't surprising."
"Eh, well what if I told you it was a giant bat?"
"What? Do those even exist?"
'Course they do! They look kinda like people, but their arms are part wings and they're covered in fur.

"Damnit, I gotta go back to work."

"And then, it walked right up to me and started barking like crazy! His handler let me go though, sayin' that the hound couldn't tell a mage from a sandwich."

Race : Lupus
Inventory : (1/10)
- News Paper ("Beserk Dragon Ravages Vranhal: Bounty on Dragon!" "Caelum Declares 'Witch Hunt Over'")

Equipped : (1/10)
- Steel Greaves

Active Abilities :

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)
Conditions :
- Missing Left Arm






World Events:
Time of day: Day
Weather: Clear


Fri Apr 08, 2011 3:01 am
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Loose Canon
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Post Re: Roll to Dodge - Equilibrium (Roll 24)
> Approach barkeep.
"Is there a gladiator arena, or somewhere I can go to learn how to fight in this city?"


Fri Apr 08, 2011 3:24 am
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Post Re: Roll to Dodge - Equilibrium (Roll 24)
>Go back to the tavern and ask for a map.
"Hey, umm, do you happen to have a map of the town?"


Fri Apr 08, 2011 2:01 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 24)
"Hi, I was wondering if you had any, you know, leftover weapons you'd finished or something. See, I don't have time to wait around."


Fri Apr 08, 2011 4:49 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 24)
"Could you teach that to me?"


Fri Apr 08, 2011 5:55 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 24)
Stop by the armory. See what they're selling.


Sat Apr 09, 2011 9:42 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 25)
Roll 25
____________________



Name : Ragnar Thorson (Tomaster)
[ 3 ] = 3
> You assume that most of the shops would be in the inner city, so you head deep into the forest of stone buildings and markets.

There are quite a lot of vendors on the streets, but before you can take a look at their stocks, a wolf-like animal about two feet tall dashes around people, stops right in front of you and starts barking wildly.

A young man wearing a blue cloak comes around the corner, running after the wolf.

"Bad Liam! Sit! Stop barking!"

The wolf continues barking repeatedly at you until the man picks him up and shoves a sandwich in its mouth, which it then starts to gobble down.

"Sorry 'bout that, you're not in any trouble."

Race : Human
Inventory : (2/10)
- Claymore
- Newspapers
-- "Caelum Declares 'Witch Hunt Over'"
-- "Hopluit Under Attack"
-- "Berserk Dragon Terrorizes Vranhal"

Equipped : (0/10)

Active Abilities :

Passive Abilities :
- Swordsmanship (+1 to attacking using a sword)

Conditions :



Name : Siamnyan (Roast Veg)
[ 1 ] = 1
> "Hi, I was wondering if you had any, you know, leftover weapons you'd finished or something. See, I don't have time to wait around."

"I do, but I need to send those to the weapons shop. Though, I'll let you purchase one for a discount price of 60 gold if you don't tell anyone."

Race : Lupus
Inventory : (2/10)
- 84 gold coins
- News Paper ("Beserk Dragon Ravages Vranhal: Bounty on Dragon!" "Caelum Declares 'Witch Hunt Over'")

Equipped : (1/10)
- Elbow Spikes

Active Abilities :
- Scent Tracker
-- ???'s Scent (Mage)

Passive Abilities :
- Stone Splitter (Elbow Spikes) (+2 Melee actions using Elbow Spikes)

Conditions :



Name : Sin (Nonsequitorian)
[ 6 ] = 6
> You lash out with your whip, snatching the shortsword from his hands and into yours.

"You will die for my sins."

Race : Chirop
Inventory : (2/10)
- Bull Whip
- Tribal Shortsword

Equipped : (0/10)

Active Abilities :
- Sneak (+1 Stealth actions)
- Echolocation
- ventriloquist (Can mimic the voices of others and change the position of the sound)

Passive Abilities :

Conditions :



Name : Aeeng (Tokochiro)
[ 6 ] = 6
> "Could you teach that to me?"

"Nope, sorry. I'm not a licensed teacher."

Race : Human
Inventory : (1/10)
- Thorny Rose Whip w/ Flower

Equipped : (0/10)

Active Abilities :

Passive Abilities :
- Forest Friend (Talk to trees)

Conditions :



Name : Gorf "Choppy" Harkelsan (Natti)
[ 5 ] = 5
> You go into the tavern and head to the bar area, where you can see a large wolf talking to the bartender. When they're finished, you ask -

"Hey, umm, do you happen to have a map of the town?"
"No. If you want to know where a specific building is, I can tell you the directions."

Race : Dwarf
Inventory : (0/10)

Equipped : (1/10)
- Knuckle Spikes
-- Deep Impact

Active Abilities :

Passive Abilities :
- Craftsdwarfship (+1 to rolls involving crafting)

Conditions :



Name : Dandelion Bryant (TorrentHKU)
[ 1 ] = 1
> Approaching the bartender, you ask -

"Is there a gladiator arena, or somewhere I can go to learn how to fight in this city?"
"There isn't anything of the sort here, but I believe they have one in Vranhal."

Race : Lupus
Inventory : (2/10)
- News Paper ("Beserk Dragon Ravages Vranhal: Bounty on Dragon!" "Caelum Declares 'Witch Hunt Over'")
- 100 gold coins

Equipped : (1/10)
- Steel Greaves

Active Abilities :

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)
Conditions :
- Missing Left Arm






World Events:
Time of day: Day
Weather: Clear


Last edited by CaveCricket48 on Sat Apr 09, 2011 11:34 pm, edited 1 time in total.



Sat Apr 09, 2011 10:59 pm
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DRLGrump
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Post Re: Roll to Dodge - Equilibrium (Roll 25)
Pet the wolf, and make conversation with the owner.


Sat Apr 09, 2011 11:44 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 25)
"But no one will know!"


Sun Apr 10, 2011 12:34 am
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Post Re: Roll to Dodge - Equilibrium (Roll 25)
"Well I'd just like to know which direction I would need to go to reach Vranhal and how far it is."
>If he tells the directions, thank him and start running to Vranhal.


Sun Apr 10, 2011 6:00 am
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Post Re: Roll to Dodge - Equilibrium (Roll 25)
Roast and hyper, get your actions in.


Sun Apr 10, 2011 11:47 pm
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Loose Canon
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Post Re: Roll to Dodge - Equilibrium (Roll 25)
> Head towards Vranhal.


Sun Apr 10, 2011 11:53 pm
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