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 RtD: Illusia - (Roll #132) 
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Joined: Mon Jun 28, 2010 3:54 am
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Post Re: Roll to Dodge - Illusia
Sorry D:
Also
CONGRATULATIONS ON THE PUPPY HKU
Hope it grows into cerberus.


Thu Mar 10, 2011 2:26 am
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Post Re: Roll to Dodge - Illusia
And you thought we should've picked numbers, Hyper.
"Well, fair's fair..."
Go tear up some wolf pelts and make some bad-ass wolf pelt clothing stuffs.


Last edited by Ociamarru on Fri Mar 11, 2011 2:53 am, edited 1 time in total.



Thu Mar 10, 2011 2:27 am
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Post Re: Roll to Dodge - Illusia
Tokochiro wrote:
Sorry D:


Accepted. Just try to keep the tone polite (in the middle of what could become a bloody massacre). :grin:


Thu Mar 10, 2011 2:27 am
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Post Re: Roll to Dodge - Illusia
:cool:
Well I didn't expect that.
> Grab the glyph while thinking of being able to import force into my movements. Ex: I can put energy into my feet to run faster, or into hand to punch harder, etc etc.


Thu Mar 10, 2011 2:27 am
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Post Re: Roll to Dodge - Illusia
So how frequently will we find glyphs? 'Cos if we find them super-fast, they lose their value; if we hardly ever find them, then whoever has the glyphs has a huge advantage over other players.


Thu Mar 10, 2011 2:29 am
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Post Re: Roll to Dodge - Illusia
TorrentHKU wrote:
:cool:
Well I didn't expect that.
> Grab the glyph while thinking of being able to import force into my movements. Ex: I can put energy into my feet to run faster, or into hand to punch harder, etc etc.


Better than a Jedi.

Screw force push. I have force punch!


Thu Mar 10, 2011 2:29 am
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Post Re: Roll to Dodge - Illusia
Ociamarru wrote:
So how frequently will we find glyphs? 'Cos if we find them super-fast, they lose their value; if we hardly ever find them, then whoever has the glyphs has a huge advantage over other players.


Glyphs are found every time you fight a boss or mini-boss.

That werewolf? A mini-mini-boss. It was basically a warm-up. I gave you guys the Glyph so that at least one of you could get an active ability.

Oh, and it is possible for a powerful boss to drop multiple Glyphs.


Thu Mar 10, 2011 2:31 am
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Post Re: Roll to Dodge - Illusia
We really should've killed that demon, guys, instead of running away. Although, there were like five of them so it was a lost cause. Oh well.


Thu Mar 10, 2011 2:32 am
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Post Re: Roll to Dodge - Illusia
By the way... who gets the wolf-pup? Is it winner take all, and Torrent gets that as well? Or should I make another roll for that one?

Or perhaps the pup should decide who it likes best....

(I don't know how that's possible.)


Thu Mar 10, 2011 2:40 am
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Post Re: Roll to Dodge - Illusia
I don't want a useless pup, so if you roll for it, take me out of the equation. Besides, I doubt it'd want to be parented by something wearing its uncle as a hat.


Thu Mar 10, 2011 2:41 am
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Post Re: Roll to Dodge - Illusia
Uh...Hyper got the glyph.


Thu Mar 10, 2011 2:46 am
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Post Re: Roll to Dodge - Illusia
:cool:
I'm fine with not taking the pup if anyone wants it, but I'll gladly take him if no one does.


Thu Mar 10, 2011 2:47 am
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Post Re: Roll to Dodge - Illusia
I want the pup! Please?
>Rush and grab the pup, and protect it form any harm.


Last edited by HighEndNoob on Thu Mar 10, 2011 3:00 am, edited 1 time in total.



Thu Mar 10, 2011 2:55 am
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Post Re: Roll to Dodge - Illusia
Well I guess it's good Nonsequitarian's guy didn't get the glyph.


Thu Mar 10, 2011 2:58 am
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Post Re: Roll to Dodge - Illusia
Beat non in the head in an attempt to save the little pup.


Last edited by Tokochiro on Thu Mar 10, 2011 10:32 pm, edited 1 time in total.



Thu Mar 10, 2011 3:10 am
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