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The Chairman
Joined: Sat Oct 22, 2011 8:07 pm Posts: 149
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Re: Roll To Die
Can I hit something with the grenade machinegun while using the jet pack?
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Wed Dec 25, 2013 1:12 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: Roll To Die
"I've got a bad feeling about this." Keep the gun ready. If anything hostile appears, waste them.
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Wed Dec 25, 2013 2:38 pm |
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The Chairman
Joined: Sat Oct 22, 2011 8:07 pm Posts: 149
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Re: Roll To Die
>Aim at the clone in the middle of the room. If it's hostile, fire.
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Wed Dec 25, 2013 4:03 pm |
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Izen
Joined: Sat Oct 22, 2011 12:56 am Posts: 1474 Location: At the corner of unoriginality and boring
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Re: Roll To Die
>Fire at the thing in the center of the room. No hesitations.
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Wed Dec 25, 2013 7:02 pm |
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Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
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Re: Roll To Die
Lucem wrote: In what way is the Silver Bullet Gauss Rifle a "shotgun like weapon"? It fires a tight spread of slugs, accurate at moderate ranges, but has virtually no damage drop-off, unlike a regular shotgun. The Chairman wrote: Can I hit something with the grenade machinegun while using the jet pack? Yes you can, but will have a slight accuracy penalty if you are moving fast.
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Wed Dec 25, 2013 9:49 pm |
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Hyperion110
Joined: Sun Dec 19, 2010 6:17 pm Posts: 137 Location: Terra, Slovakia
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Re: Roll To Die
>Activate cloak and aim at the guy in the middle.
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Wed Dec 25, 2013 10:23 pm |
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Lucem
Joined: Mon Jul 12, 2010 3:30 am Posts: 232 Location: In a grassy place.
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Re: Roll To Die
Welp, I'm assuming that the gauss rifle can hit the guy in the middle.
> Move south a few meters to prevent crossfire. Activate my advanced targeting reticule and fire with my gauss rifle at the figure if #15's fire provokes hostile action.
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Thu Dec 26, 2013 12:09 am |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Roll To Die
> Set up my launcher ready to fire on the target.
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Thu Dec 26, 2013 10:00 pm |
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Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
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Re: Roll To Die
Rolling 1 [UNKNOWN] Roast Veg Clone #25969 [8] > Set up my launcher ready to fire on the target.You prepare yourself to fire on the black-suited clone, and just as you get yourself aimed and ready it bursts into a raging black monstrosity. Well crap. Abilities: -Strong Electrokinesis Inventory: -Rocket Launcher [2/2] -Heavy Body Armour -1 Point [Not a physical item] Conditions: -Extensive Plating -Well Aimed [+2 to hit next turn]Lucem Clone #25970 [3+1=4] > Move south a few meters to prevent crossfire. Activate my advanced targeting reticule and fire with my gauss rifle at the figure if #15's fire provokes hostile action.You bring up your Boresight and take aim at the figure, it jumps up and suddenly a black field of energy springs up around it, at which your trigger finger twitches, but you failed to adjust your aim for it getting up, and your shot merely punches several holes in the floor. Abilities: Inventory: -Plasma Caster [100%] [--------] -Silver Bullet Gauss Rifle [2/3] -Auto Grenade Launcher [Looted] [4/4] -Medium Body Armour -Heavy Static Field Projector [100%] -Advanced Targeting System Conditions: -Scarred Left Leg [slightly slowed movement] -Boresight [+1 to shooting, -2 to rolls involving reactions to close events]Hyperion110 Clone #25982 [7] >Activate cloak and aim at the guy in the middle.After activating up your Stealth Generator you take aim on the figure, wary of its sudden transformation. Abilities: Inventory: -Plasma Rifle [100%] [--------] -Medium Force Barrier [100%] -Medium Static Field Projector [100%] -Stealth Generator [85%] [ACTIVE] -Advanced Targeting System Conditions: -FireProofing -Moderate Plating -Assorted Scarring [-1 to some rolls] -Well Aimed [+2 to hit next turn]caekdaemon Clone #25993 [6] "I've got a bad feeling about this." Keep the gun ready. If anything hostile appears, waste them.Regretting opening your mouth almost instantly, the figure gets up and for the split second before its wreathed in energy you see that their eyes appear to be replaced with cybernetics, and their mouth has what must be a respirator grafted over it... that's not ominous at all. Abilities: Inventory: -Linked Capacitor PPC [100%] [--------] -Powered Armour -Heavy Force Barrier [100%] Conditions: -Significant Chest Scarring [-1 to some actions]Izen Clone #26015 [5] >Fire at the thing in the center of the room. No hesitations.Deciding that the figure is hostile you open fire with a pair of plasma bolts, a field of black energy springs to life around it just before the first flies past its head, but then the second hits albeit to seemingly minimal effect. Abilities: Inventory: -Plasma Rifle [84%] [||------] -Powered Armour -Advanced Targeting System Conditions: -Strong Acid spit [3/3] -Scarred ArmsThe Chairman Clone #26016 [7] >Aim at the clone in the middle of the room. If it's hostile, fire.Figuring that giant black claws is a very likely indicator of hostile, you open fire on the figure, showering it and its immediate proximity in explosions, its only reaction to your fire is to turn to face you. Abilities: Inventory: -Grenade Machinegun [70/80] -Powered Armour -Jet Pack Conditions: -Scarred Neck -Scarred ChestGame Events:All of a sudden the seventh clone jumps to its feet and as soon as it is standing the device on its back emits a horrendous shriek as some strange flickering energy that seems to fade from black to green to purple flows out from it rapidly encasing the clone, after the energy has stopped flowing over the clone, you find it hard to make out details on it, it now appears as more of a solid black silhouette with odd green and purple ripples spreading across it, spines that seem to form and disappear at random and large claws in place of hands. that's not a very friendly look. Map:
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Tue Dec 31, 2013 3:23 am |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Roll To Die
> Fire.
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Tue Dec 31, 2013 4:50 am |
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Izen
Joined: Sat Oct 22, 2011 12:56 am Posts: 1474 Location: At the corner of unoriginality and boring
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Re: Roll To Die
>Turn on targeting system, kill the... thing.
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Tue Dec 31, 2013 5:00 am |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: Roll To Die
Fire. Blow that ♥♥♥♥ into the next dimension.
"Sorry, brother."
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Tue Dec 31, 2013 5:12 am |
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Lucem
Joined: Mon Jul 12, 2010 3:30 am Posts: 232 Location: In a grassy place.
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Re: Roll To Die
> Kill the lich!
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Tue Dec 31, 2013 6:33 am |
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The Chairman
Joined: Sat Oct 22, 2011 8:07 pm Posts: 149
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Re: Roll To Die
Quote: its only reaction to your fire is to turn to face you. Well, ♥♥♥♥. >Take off with the jetpack and continue firing.
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Tue Dec 31, 2013 9:38 am |
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Hyperion110
Joined: Sun Dec 19, 2010 6:17 pm Posts: 137 Location: Terra, Slovakia
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Re: Roll To Die
>Turn on my targeting system and fire.
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Tue Dec 31, 2013 6:32 pm |
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