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 RtD: Illusia - (Roll #132) 
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Post Re: Roll to Dodge - Illusia - (Roll #107) Worms Armageddon?
Nobody wants to throw you. I am sad. That could have been an epic move.

Well, you can alter the mass of stuff... does that help?


Sun Oct 21, 2012 2:46 am
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Post Re: Roll to Dodge - Illusia - (Roll #107) Worms Armageddon?
Nighthawk wrote:
Well, you can alter the mass of stuff... does that help?

Not exactly. I could alter my own mass, turning myself into some kind of quantum singularity or making myself so light that I jump and end up travelling the cosmos.

Or I could alter the mass of the worm, making it lighter and thus making it even stronger, or making it heavier and causing it to sink into the ground more.

Not exactly the most useful ability. Man, everyone else got awesome chaotic abilities.


Sun Oct 21, 2012 2:59 am
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Post Re: Roll to Dodge - Illusia - (Roll #107) Worms Armageddon?
I can throw you caek
Throw whoever wants to be thrown, including my clone


Sun Oct 21, 2012 3:03 am
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Post Re: Roll to Dodge - Illusia - (Roll #107) Worms Armageddon?
caekdaemon wrote:
Nighthawk wrote:
Well, you can alter the mass of stuff... does that help?

Not exactly. I could alter my own mass, turning myself into some kind of quantum singularity or making myself so light that I jump and end up travelling the cosmos.

Or I could alter the mass of the worm, making it lighter and thus making it even stronger, or making it heavier and causing it to sink into the ground more.

Not exactly the most useful ability. Man, everyone else got awesome chaotic abilities.

Sorry, bro. I feel bad now, if it's any consolation.


Sun Oct 21, 2012 3:03 am
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Post Re: Roll to Dodge - Illusia - (Roll #107) Worms Armageddon?
Caek.
Throw rock.
Make massive as ♥♥♥♥.
Impact.


Sun Oct 21, 2012 4:08 am
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Post Re: Roll to Dodge - Illusia - (Roll #107) Worms Armageddon?
Yeah if I were you I would've become an archer who made his arrows very light when firing, and very heavy when travelling through the air. Or who made his sword nearly weightless until right before striking an enemy, at which point I would make it incredibly massive.


Sun Oct 21, 2012 7:05 am
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Post Re: Roll to Dodge - Illusia - (Roll #107) Worms Armageddon?
TorrentHKU wrote:
Caek.
Throw rock.
Make massive as ♥♥♥♥.
Impact.

But I don't make the object bigger. I only make it weigh more or less
Ociamarru wrote:
Yeah if I were you I would've become an archer who made his arrows very light when firing, and very heavy when travelling through the air. Or who made his sword nearly weightless until right before striking an enemy, at which point I would make it incredibly massive.

Archery sucks. Close combat is where it's at. I'm pretty sure that since it's chaotic, I don't have a choice on what it does, either. So it could either become super heavy sword when I try and lift it and light as a feather when I try and attack. Or with the arrows, very light when firing, but so heavy when travelling that they just sink to the ground and create an arrow shaped trench.


Sun Oct 21, 2012 6:57 pm
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Post Re: Roll to Dodge - Illusia - (Roll #107) Worms Armageddon?
Massive.
Mass-ive.
Pertaining to mass.

Anyway, Chaotic means they have a mind of their own, but they'll still do what you damn tell them, most of the time.


Sun Oct 21, 2012 7:15 pm
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Post Re: Roll to Dodge - Illusia - (Roll #107) Worms Armageddon?
TorrentHKU wrote:
Massive.
Mass-ive.
Pertaining to mass.

Sounds like an Americanization of a word to me. I've only ever heard it used as massive, as in size of an object like titanic, huge, large, minuscule and others.


Sun Oct 21, 2012 7:34 pm
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Post Re: Roll to Dodge - Illusia - (Roll #107) Worms Armageddon?
caekdaemon wrote:
TorrentHKU wrote:
Massive.
Mass-ive.
Pertaining to mass.

Sounds like an Americanization of a word to me. I've only ever heard it used as massive, as in size of an object like titanic, huge, large, minuscule and others.

Yeah, massive can refer to size or weight/mass. Which makes it a pain.


Sun Oct 21, 2012 8:43 pm
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Post Re: Roll to Dodge - Illusia - (Roll #107) Worms Armageddon?
Controlling something's mass would be awesome, since you can throw it 50 meters up with a small mass while in your hand and then make it really massive(As mass that's used to calculate weight) and see it fall downwards like it was a meteor


Sun Oct 21, 2012 9:12 pm
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Post Re: Roll to Dodge - Illusia - (Roll #107) Worms Armageddon?
Tokochiro wrote:
Controlling something's mass would be awesome, since you can throw it 50 meters up with a small mass while in your hand and then make it really massive(As mass that's used to calculate weight) and see it fall downwards like it was a meteor

But that depends if my matter control ability feels like listening to me. It's also got almost no noncombat uses. Your cloning is a epic ability, more so than I think you've realized.

You could clear cut a forest, mine out a mountain, build a fortress and man it all by yourself. You could make your own army and go on a personal crusade for whatever the hell you want.

Anyhow, lets get on with the RtD, shall we?

EDIT : Wait a second...I need a little clarification here. Am I controlling stuff's densities and by extension mass, or am I just controlling weight?


Sun Oct 21, 2012 9:23 pm
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Post Re: Roll to Dodge - Illusia - (Roll #107) Worms Armageddon?
caekdaemon wrote:
Wait a second...I need a little clarification here. Am I controlling stuff's densities and by extension mass, or am I just controlling weight?

Mass/Volume = Density.
So the other way around. You control Mass, and Density by extension. You can't change volume, but you can change mass.

...

Basically weight.


Sun Oct 21, 2012 11:53 pm
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Post Re: Roll to Dodge - Illusia - (Roll #107) Worms Armageddon?
You have the power to create matter. Or control over the pull of gravity.


Mon Oct 22, 2012 1:11 am
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Post Re: Roll to Dodge - Illusia - (Roll #107) Worms Armageddon?
CaveCricket48 wrote:
You have the power to create matter.

Goody. With that now in mind, I have realized I have a very, very useful ability in my hands.

New action.

Create a localized fluctuation of mass, switching between super heavy and super light throughout the worm's entire interior structures.


Mon Oct 22, 2012 1:21 am
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