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 Roll to Dodge - Infidium (Writeup 7) 
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Post Re: Roll to Dodge - Infidium (Roll 245)
Some wishes may be granted sooner than others. All are valid so if you don't have yours yet, just wait a bit.





Roll 245
____________________


(dragonxp)
Cihas
[ 3 ] = 3
> You help the lupus into the smokehouse aseveryone else ducks inside.

Isaac: "From where?"

Feiar: "Uuhh, I don't know, but it's coming closer."

You realize that Isaac had busted the door out of the frame, so it's not going to be easily closed. You can hear the whatever that's coming closer, some large, huffing beast, still out of sight.

Conditions :
- Burned Face
- Missing Eyebrows




(TorrentHKU)
John Freemaneth
[ 3 ] = 3
> Mist lets out a kinetic shockwave that doesn't seem to bother the dragon. Just when it looks like he's going to be roasted, a white blur hits the dragon, and its head swings up.

A beam of white erupts from the dragon's maw, hitting the wall several yards above Mist, spraying the area with molten rock but otherwise leaving him unharmed. Aucupe is now clinging to the ceiling of the cave above the dragon, a giant hard-light blade formed over Lucida.

Taking the opportunity to attack, you launch a single, strong air blade at the dragon's neck. It leaves a scratch.

Conditions :
- Whirlwind Armor (+2 Physical Actions, +1 Movement/Dodging)
-- (Energy: 34/50)




(Roast Veg)
Paradox Mist
[ 3 + 4 ] = 7
> You clap your hands together again, creating another shockwave that hits the dragon just as a flash of light blinds you.

As your vision returns, you appear to be in one piece, although red globs of molten rock are falling from above. Looking up, there's a massive crater of liquid rock in the wall a few meters above you, and Aucupe is hanging onto the ceiling of the cave, a giant, glowing white blade in her hands that's about as long as two of you stacked up.

Conditions :
- Torrential Armor (+4 Casting/Attacks)
-- (Energy: 31/50)




(Nighthawk)
Kyros Deiimor
[ 6 + 4 + 2 ] = 12
> You stay put, on guard and watching the woman. You notice that one of her armored feet is raised slightly off the ground.

Just as you realize what's about to happen, you hold your sword in a defensive position as a kinetic shockwave and a shower of earth bounce of your weapon and armor.

The debris quickly settles, and the woman is back on her feet, despite the injury to her back that should've severed her spine and quite a few important muscles.

You also realized that you've pulled out your Longsword out of reflex, or, something, and Blizzard isn't anywhere to be seen.

The woman faces you, looking as if she's sizing you up, before the ground beneath her explodes as she propels herself towards you.

Conditions :
(none)




(Harzipan)
Isaac
[ 6 ] = -
> Cihas helps the lupus inside while you and Feiar follow after.

"From where?"

Feiar: "Uuhh, I don't know, but it's coming closer."

The sound of a large, huffing beast reaches your ears from outside, and you ready your crossbow. The door that you rammed was knocked clean out of the frame, so it might take some effort getting it back in.

Conditions :
(None)






(NPC)
Aucupe

[ 6 + 2 ] = 8
> ~



Conditions :
- Lucida Armor (+2 Physical Actions, +1 Movement/Dodging)
-- (Energy: 27/50)




(NPC)
Koa Tsinthula

[ - ] = -
> ~



Conditions :
- Missing Right Forearm





(NPC)
Ettiin Enku

[ - ] = -
> ~



Conditions :
- Wing-bone Claws
- Bruising (-2 movement)




(NPC)
Blizzard

[ 2 + 3 ] = 5
> ~



Conditions :
- Blizzard Armor (+2 Physical Actions, +1 Movement/Dodging)
-- (Energy: 33/40)
- Ice Sword (x2) (+2 Magic Potency)





(NPC)
Feiar

[ - ] = -
> ~



Conditions :
- Sprained Ankle






World Events:
Time of day: Day





Maps
World Map


Last edited by CaveCricket48 on Mon Dec 30, 2013 6:34 am, edited 1 time in total.



Mon Dec 30, 2013 6:24 am
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Post Re: Roll to Dodge - Infidium (Roll 245)
HOW DO I WORSD


Mon Dec 30, 2013 6:29 am
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Post Re: Roll to Dodge - Infidium (Roll 245)
> Stay defensive. Using the two swords in conjunction, try to maneuver her weapon out of her grasp.


Mon Dec 30, 2013 6:32 am
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Post Re: Roll to Dodge - Infidium (Roll 245)
"ALL OF MY HATE."
> Leap at Dragon, air blade on Whirlwind, OFF WITH ITS HEAD.


Tue Dec 31, 2013 4:32 am
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Post Re: Roll to Dodge - Infidium (Roll 245)
> Plunge my blade into the dragon's torso


Tue Dec 31, 2013 4:49 am
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Post Re: Roll to Dodge - Infidium (Roll 245)
"Keep calm and stay quiet."

Aim at the entryway. If anything enters, fire.


Tue Dec 31, 2013 7:38 pm
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Post Re: Roll to Dodge - Infidium (Roll 245)
^Ditto


Wed Jan 01, 2014 10:43 am
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Post Re: Roll to Dodge - Infidium (Roll 245)
TorrentHKU wrote:
"ALL OF MY HATE."
> Leap at Dragon, air blade on Whirlwind, OFF WITH ITS HEAD.
I absolutely must post this now:
http://www.youtube.com/watch?v=kw4Ji4JKZ7Q
And jump to... 0:39.


Thu Jan 02, 2014 12:01 am
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Post Re: Roll to Dodge - Infidium (Roll 246)
Roll 246
____________________


(dragonxp)
Cihas
[ 1 ] = 1
> You take the lupus to hide against the wall while Isaac crouches to the side of the door frame with his crossbow ready, his chirop companion behind him.

A bloody, hairless lupus-like head slowly pokes into the door frame, and Isaac puts a bolt dead in its eye, dropping the beast instantly.

Conditions :
- Burned Face
- Missing Eyebrows




(TorrentHKU)
John Freemaneth
[ 4 + 2 + 2 ] = 8
> "ALL OF MY HATE."

You leap at the dragon, and a nearly invisible air blade forms at the end of Whirlwind. Taking a deep breath in as you fly towards the giant lizard ♥♥♥♥, you can't help but roar as you ready your weapon to strike.

"WHIRLWIND: DECAPITATION MODE"

The air blade doubles in size, as long as the polearm herself, a translucent, ethereal, slightly curved beam of pure cut.

Passing beside the dragon's neck, you spin once, whipping Whirlwind around fast enough to create a miniature tornado in the cave mouth without even trying, followed by a firm landing on the ground several yards away from the unmoving beast.

"FINISHING MOVE: DURCHSCHNEIDEN"

The head of the dragon topples off, separated from the body at an almost perfectly clean line through its neck, shortly followed by the body slamming into the ground and organic matter spilling from the wound.

Conditions :
- Whirlwind Armor (+2 Physical Actions, +1 Movement/Dodging)
-- (Energy: 35/50)




(Roast Veg)
Paradox Mist
[ 1 ] = 1
> You would charge at the dragon, until John leaps at the beast himself with Whirlwind poised to strike, with a roar that stops you cold.

WhirlwindHKU: "WHIRLWIND: DECAPITATION MODE"

A massive ghost-like blade forms at the end of his halberd, and swipes at the dragon so fast that a miniature cyclone forms in the cave. He lands several meters away from the dragon, facing away.

WhirlwindHKU: "FINISHING MOVE: DURCHSCHNEIDEN"

The head of the dragon topples off, separated from the body at an almost perfectly clean line through its neck, shortly followed by the body slamming into the ground and organic matter spilling from the wound.

Conditions :
- Torrential Armor (+4 Casting/Attacks)
-- (Energy: 31/50)




(Nighthawk)
Kyros Deiimor
[ 3 + 2 ] = 5
> You stay defensive, but instead of coming at you with her sword, the woman initiates with a kick that impacts your sword hard enough to push you back a foot, followed by another power kick, and then a swing of her sword.

Instead of attacking with just her blade, she assaults you with a barrage of the twin greaves as well. It's like she's... Triple wielding? Is that a thing?

Whatever it is, it takes all your might to hold firm against the hail of potentially skull-obliterating and armor-slicing attacks, and... Wait, are your swords getting chipped? With each attack successfully blocked, you swear there's a sliver of metal flying off or something getting deformed.

One particular deflection where the woman's carrot sword skims off of the side of your Longsword, it looks like a thin wire of metal flies off.

Conditions :
(none)




(Harzipan)
Isaac
[ 6 + 1 ] = 7
> "Keep calm and stay quiet."

You crouch to the side of the doorway as something approaches.

A long, dirty, furless lupus head slowly pokes in, and you put one of Griffore's poison quills through its eye without a second thought.

The beast drops instantly without twitching. Backing up slightly to take a better look, it looks entirely hairless, but covered in flakes and patches of dried blood.

On the wolf's back appears to be a mechanical device of some sort with pulleys and metal cables, along with a long leather pouch with what looks like metal spikes sticking out of the opening.

Conditions :
(None)






(NPC)
Aucupe

[ 6 ] = 6
> ~



Conditions :
- Lucida Armor (+2 Physical Actions, +1 Movement/Dodging)
-- (Energy: 27/50)




(NPC)
Koa Tsinthula

[ - ] = -
> ~



Conditions :
- Missing Right Forearm





(NPC)
Ettiin Enku

[ - ] = -
> ~



Conditions :
- Wing-bone Claws
- Bruising (-2 movement)




(NPC)
Blizzard

[ - ] = -
> ~



Conditions :
- Blizzard Armor (+2 Physical Actions, +1 Movement/Dodging)
-- (Energy: 33/40)
- Ice Sword (x2) (+2 Magic Potency)





(NPC)
Feiar

[ - ] = -
> ~



Conditions :
- Sprained Ankle






World Events:
Time of day: Day





Maps
World Map


Last edited by CaveCricket48 on Fri Jan 03, 2014 1:56 pm, edited 2 times in total.



Thu Jan 02, 2014 4:44 am
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Post Re: Roll to Dodge - Infidium (Roll 246)
"Don't let up! It's not dead yet!"


Thu Jan 02, 2014 5:01 am
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Post Re: Roll to Dodge - Infidium (Roll 246)
"..."
> Get my weapon into the dragon's heart


Last edited by Roast Veg on Thu Jan 02, 2014 7:18 pm, edited 1 time in total.



Thu Jan 02, 2014 4:44 pm
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Post Re: Roll to Dodge - Infidium (Roll 246)
No, the body. The head's dead, the rest of it isn't.


Thu Jan 02, 2014 5:13 pm
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Post Re: Roll to Dodge - Infidium (Roll 246)
> Staying put is not going to work. Get evasive, start moving around. If she gives chase too vehemently, make her pay for it with a sudden strike, then back off again.


Thu Jan 02, 2014 6:32 pm
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Post Re: Roll to Dodge - Infidium (Roll 246)
"Feiar, Cihas, get the kid something to eat. I'm going to see if there is anything else outside."

Search the abomination for anything interesting, and then head out.


Sat Jan 04, 2014 8:23 pm
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Post Re: Roll to Dodge - Infidium (Roll 246)
>Follow DIrections


Sun Jan 05, 2014 12:19 am
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