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 Roll To Dodge: Ethersphere (Roll 76) 
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Joined: Sun Dec 16, 2007 12:09 am
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Post Re: Roll To Dodge: Ethersphere (Roll 14)
Rolling! Sorry, this is way overdue, I've just been getting distracted despite being on spring break :/

EDIT: Haha, random.org sure likes these extreme rolls lately. This time, it's not good at all- just the opposite. This'll be fun :twisted:

EDIT 2: Herp. Need alphagamer's action. Tomaster posted twice, so when I counted the actions, I was just like "EYUP 6 ACTIONS WE'RE READY TO GO"


Wed Mar 21, 2012 12:29 am
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Loose Canon
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Post Re: Roll To Dodge: Ethersphere (Roll 14)
HEY ALPHA ACTION, GO.


Thu Mar 22, 2012 1:58 am
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Post Re: Roll To Dodge: Ethersphere (Roll 14)
Continue with the group, make sure to be completely distracted by anything shiny or potentially useful.


Thu Mar 22, 2012 3:50 am
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Post Re: Roll To Dodge: Ethersphere (Roll 14)
=================================================================================
Tomaster | Jet (Roll: 1)


TorrentHKU | John S. Freeman (Roll: 1)


Amazigh | Aicaya (Roll: 1)


DSMK2 | DEYE-5 (Roll: 2)


alphagamer774 | Michael "Mike" Rocksford (Roll: 2)


Nonsequitorian | Ulysses Green (Roll: 6)


NPC | Jackson (Roll: 6)


Game Events
After Jet and John's futile attack on the gate, an alarm klaxon begins to blare. "Wha-" "Yer attacks must've triggered it. ♥♥♥♥, this is just what we need, ya amateurs." An automated voice response starts to play: "WARNING: HEAVY ETHER CONCENTRATIONS DETECTED. ETHER SIGNATURES OBTAINED. BEGINNING SECURITY PROTOCOL E-3: ETHER LOCKDOWN. ETHER SUPPRESSION FIELD ENGAGED." John and Jet suddenly give small gasps of pain. "Goddammit, my arms suddenly feel numb... my head's spinning..." "Argh, this is just like when I overused my wind attack. Did that thing just... lock down our ether?" "Looks like it. Shiiit. Well, I don't feel anythin. How bout the rest of you?" The other members of the group murmur "No," or shake their heads as the alarm continues blaring and the message repeats. "Hmm. Well, doesn't seem like any bots are coming out, least for now. Alright, let's figger out how to get this thing open without killing ourselves. You two," he says pointing at John and Jet, "I don't wantcha touching nothin. Specially nothin that looks like it might be important. And this goes without sayin, but don't try to use any ether, either."

MAP

Image

Black Letters: Players
A = Aicaya
D = D-EYE5
JS = John
JT = Jet
M = Mike
U = Ulysses
Green J: Jackson


Thu Mar 22, 2012 3:08 pm
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Post Re: Roll To Dodge: Ethersphere (Roll 15)
>:P
> Prepare my gun.


Thu Mar 22, 2012 3:18 pm
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Post Re: Roll To Dodge: Ethersphere (Roll 15)
"Yo D, come check this out."
>Move over to check if the other Terminal is the same.


Thu Mar 22, 2012 3:22 pm
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Post Re: Roll To Dodge: Ethersphere (Roll 15)
> Note the blaring alarm and rush over to Aicaya's position
"Yes, Aicaya, what do you want me to look at?"


Thu Mar 22, 2012 4:47 pm
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Post Re: Roll To Dodge: Ethersphere (Roll 15)
Blech....
Follow the team. Have my weapons reloaded and ready.


Thu Mar 22, 2012 8:01 pm
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Post Re: Roll To Dodge: Ethersphere (Roll 15)
LAWK AND LOAD.


Sat Mar 24, 2012 8:15 am
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Post Re: Roll To Dodge: Ethersphere (Roll 15)
Rolling!
=================================================================================
Tomaster | Jet (Roll: 6)


TorrentHKU | John S. Freeman (Roll: 4)


Amazigh | Aicaya (Roll: 1)


DSMK2 | DEYE-5 (Roll: 3)


alphagamer774 | Michael "Mike" Rocksford (Roll: 6)


Nonsequitorian | Ulysses Green (Roll: 4)


NPC | Jackson (Roll: 3)


Game Events
"Hey, can any of y'all make sense of those terminals?" "Nope." "Hrm. Maybe there's some way to open it up from those two buildings we passed," Jackson suggests. "They just looked administrative. Both of them looked the same, more or less." "Exactly the same? Huh. They can't just be there for paperwork..."

MAP

Image

Black Letters: Players
A = Aicaya
D = D-EYE5
JS = John
JT = Jet
M = Mike
U = Ulysses
Green J: Jackson


Sat Mar 24, 2012 9:07 pm
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DRLGrump
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Post Re: Roll To Dodge: Ethersphere (Roll 16)
I'll go check out the one to the south.
Investigate the southern building.


Sat Mar 24, 2012 9:24 pm
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Post Re: Roll To Dodge: Ethersphere (Roll 16)
> Make a virtual copy of myself and hack in!
"I'll see what I can do."


Sat Mar 24, 2012 11:00 pm
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Post Re: Roll To Dodge: Ethersphere (Roll 16)
"The north building had a sign saying IN, maybe that's where we want to go?"
>Head into the North Building, look around.


Sun Mar 25, 2012 12:17 am
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Post Re: Roll To Dodge: Ethersphere (Roll 14)
caekdaemon wrote:
May I recommend searching the two buildings that flank the gate? DESTROYING THE GATE WITH EXCESSIVE FORCE.

They appear to fulfil the role of gatehouses, and therefore might contain information that could assist with opening the gate. BE COMPLETELY USELESS, LET'S IGNORE THEM AND BLOW UP THE DOOR.

I'm not going to say I told you so.

But I told you so.


Sun Mar 25, 2012 2:54 am
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Post Re: Roll To Dodge: Ethersphere (Roll 16)
I'm not going to say that I told you to listen to caekdaemon several times in IRC, but I told you to listen to caekdaemon several times in IRC. SEVERAL.


Sun Mar 25, 2012 3:04 am
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