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 Roll to Dodge - Blue Thunder 
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Post Re: Roll to Dodge - Blue Thunder
Chuck a concussive grenade in front of him (don't forget to pull the pin) and see if that makes him give me an opportunity to fire into his face.


Thu Jun 23, 2011 4:30 am
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Post Re: Roll to Dodge - Blue Thunder
"♥♥♥♥. You."
>Curbstomp that ♥♥♥♥. With Extreme Prejudice.


Thu Jun 23, 2011 4:42 am
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Post Re: Roll to Dodge - Blue Thunder
Where is the gyro, is it behind the dwarf?


Fri Jun 24, 2011 4:11 pm
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Post Re: Roll to Dodge - Blue Thunder
Caek, Gyro is floating overhead out of reach.
Toko and Caek, waiting on you guys.


Fri Jul 01, 2011 1:14 am
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Post Re: Roll to Dodge - Blue Thunder
TorrentHKU wrote:
Caek, Gyro is floating overhead out of reach.
Toko and Caek, waiting on you guys.


Talking about Gyro, check out RTD2.


Fri Jul 01, 2011 11:06 am
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Post Re: Roll to Dodge - Blue Thunder
Leap onto the dwarf.


Fri Jul 01, 2011 10:36 pm
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Post Re: Roll to Dodge - Blue Thunder
Die happily


Sat Jul 02, 2011 12:28 am
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Post Re: Roll to Dodge - Blue Thunder
Good GOD this needs a roll.

CaveCricket48 (Raphael) [4]:
The dwarf gives no openings, so you let go of your Spas for a moment to grab a concussive grenade from your bandolier. The dwarf sees this, and charges in the opening YOU gave. You release the pin of the grenade, then realize that there is a dwarf closing in very fast. In surprise, you drop your grenade, and it falls to the ground, bounces, and detonates directly underneath the dwarf as he reaches you. The dwarf is launched forward by the blast and his own momentum, and his shield goes flying. His stunned body slams into you, and the two of you go sprawling on the ground, heavily disorientated. Your Spas flies out of your grasp, landing a few feet away. You feel a sharp pain in your arm, probably from the dwarf's weapon.


Ociamarru (Vadim Ivanov) [10-4=6]:
Yeah, you'll just... sit here for a little bit...
Wait ♥♥♥♥ there's a dangerous dwarf after you isn't the-
WHAM
OSHIIII THAT'S YOUR FOOT.


Tokochiro (Mana) [9-5=4]:
*die*


Amazigh ("Amazigh") [1]:
"♥♥♥♥.
You."
*skrunch*

The sound of a big metal foot crushing a neck is... really weird-nasty.


Tomaster (Vladimír Shurla) [5]:
"My bad brah. I guess I'll just step in then."
You see Vadim get his foot smashed by the dwarf, so you fire another concussive shell, hitting the dwarf directly. It makes a sort of bell-like sound when it hits his armor, sending the dwarf flying backwards. You then move up to protect Vadim. THE V NAMES GOTTA STICK TOGETHER.


caekdaemon (VN Warrior) [3]:
You leap towards the dwarf, who dodges away and keeps his distance from you, wary of the flailing legs.


Game Events:
Raphael: Uninjured Dwarf wielding shortsword. Lost his ax.
Dead Dwarf.
Vadim: Uninjured Dwarf wielding war hammer. Lost his shield.
Mana: No Dwarf.
Amazigh: Dead Dwarf
Vladimir: Dead Dwarf
VN Warrior: Uninjured Dwarf wielding ax.


Sun Jul 10, 2011 8:59 pm
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Post Re: Roll to Dodge - Blue Thunder
For ♥♥♥♥ sake man. That dwarf just don't want to die.

REPEAT PREVIOUS ACTION.


Sun Jul 10, 2011 10:35 pm
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Post Re: Roll to Dodge - Blue Thunder
> Pull out MP7 with good arm and randomly pepper dwarf with bullets while dashing to my Spas.

If I manage to retrieve my weapon, fire at the dwarf's face.


Sun Jul 10, 2011 10:39 pm
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Post Re: Roll to Dodge - Blue Thunder
Nao I deaad


Sun Jul 10, 2011 11:17 pm
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Post Re: Roll to Dodge - Blue Thunder
So now we have a spot open!
Any takers?


Sun Jul 10, 2011 11:29 pm
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Post Re: Roll to Dodge - Blue Thunder
Me!


Sun Jul 10, 2011 11:52 pm
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Post Re: Roll to Dodge - Blue Thunder
Come on Vadim, get up, it's just 28 bones that have likely been broken.
Use DU shells, aiming for weak spots on the dwarf. Particularly the head.


Mon Jul 11, 2011 12:51 am
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Post Re: Roll to Dodge - Blue Thunder
"Agh...thank you. We, ah, we could tag-team it for the rest of our run, eh?"
Blat-blat that suckah in the face with my Sig Sauer.
"I'll get us some protection up after I'm not so drained."


Last edited by Ociamarru on Mon Jul 11, 2011 10:54 pm, edited 1 time in total.



Mon Jul 11, 2011 2:54 pm
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