Re: Roll to Dodge - Psychic
Rolling.
CaveCricket48 (Raphael) [10]:Your hand goes up.
"Do we get to go through a training course or something?"
"Unfortunately, no. We do not have the time, resources, or luxury to put you through a proper training. However, you may speak with Castor and Pollux if you'd like some help with your abilities. They're two of our strongest psychics. I've already called them to the armory."Name: Raphael
Age: 24
Appearance: Light skin, black hair and grey eyes. Not stronger than a normal person, but very agile.
Inventory:- Metal Cylinder Halves
Abilities: - Stealthy (+1 stealth actions)
Conditions:Psychic:Ociamarru (Vadim Ivanov) [6]: "Wait...you said another woman could be influencing us - I assume psychically. Why not send her, instead of us?"
"Ms. Lovegale has more pressing matters to attend, this group of trial participants needed real-world testing, and because she said so. Fear not; if your group all dies, then Ms. Lovegale will be forced to step in and handle this."Name: Vadim Ivanov
Age: 37
Appearance: Russian features, pale skin. Striking green eyes and dirty blonde hair. Large, at around 6'4", with a slender build. One may say he's almost skeletal-looking, although he isn't incredibly skinny; his height just adds to the illusion and makes him seem rather thinner than he really is. As is, he isn't weak, but he isn't particularly muscular. More lean than skinny.
Inventory:- Metal Cylinder Halves
Abilities: - Pain Resistance (can take lots of pain, but obviously if he breaks his leg and still uses it, it's gonna make the injury worse)
- Hammer Blow (Extra strong physical attack, requires blunt weapon)
Conditions:Psychic:Emogotsaone (Jamal) [10]: Angry at Nairle, you rise to your feet and slam your hands on the table.
"This is suicide! If you think that just 6 of us can take him on then you must be insane. How can we accomplish what half of your company failed in doing so?"
"None of them were psychic. You are. Big difference."That shuts you up pretty good.
Name: Jamal
Age: 35
Appearance: Light skin, brown hair and green eyes. Strong.
Inventory:- Metal Cylinder Halves
Abilities: - Fast Clotting (Less blood loss)
Conditions:Psychic:Tokochiro (Mana) [5]: "So, the armory?"
"Your Agent will escort you."And it seems like he is. The towering man is already waiting for you next to the door. You get up and walk over to him, and the two of you head out into the hall. He leads you through the facility, and you quickly become lost among the steel panels and bleached white walls. Eventually you arrive at another door like any other, and he opens it, ushering you in.
Guns.
So many guns.Name: Mana
Age: 23
Appearance: 5' 8" tall, tan skin, brown hair, black eyes, thin and a b cup.
Inventory:- Metal Cylinder Halves
Abilities: - Watchful (+1 when looking around for particurlarly useful things)
Conditions:Psychic:Tomaster (Sir Charles) [5]: "Tell me again why we only get one dose of this physic booster ♥♥♥♥? What is this, a video game?"
"Because we do not have any more than that. Each batch of PsyGen needs to be handmade, and the process is lengthy as well. If we had more, then you would all have it."Name: Sir Charles the Thirty-Second
Appearance: Tall and regal looking.
Inventory:- Metal Cylinder Halves
Abilities: - Royal/Incestuous Breeding (+1 to reflexes/reactions)
Conditions:Psychic:Barnox (Dane) [9+1=9]:This time, you lay your arm on the table, and gently direct the needle to lay right over a vein. You ease the needle in, depress the plunger, and feel a cold sting as the fluid enters your bloodstream. Ooh, that tingles. Wait, is it supposed to tingle this much?
Name: Dane
Age: 27
Appearance: Large, wide shoulders, rippling muscles.
Inventory:- Metal Cylinder Halves
Abilities: - Mahscles: +1 to action requiring strength.
- PsyGen Affinity: +1 Point any time you gain Skill Points
Conditions:Psychic:Game Events: The armory is PACKED with every sort of weapon imaginable, and it's absolutely huge. Brushed metal gun cases and racks line the walls and form aisles of death. One entire wall is covered in various types of body armor and equipment, and there's a corner entirely devoted to bladed weapons. On either side of the entrance are two ceiling height lockers, both presumably filled with ammunition. The armory has pistols, revolvers, SMGs, rifles, assault rifles, shotguns, marksman rifles, and sniper rifles all in the middle aisle. Another aisle is filled with rocket launchers, grenade launchers, grenades, explosive charges, mines, and demolition equipment.
There's enough firepower in here to blow up New York City!