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 Roll To Die - ENDED 
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Joined: Mon Jun 22, 2009 3:57 pm
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Post Re: Roll To Die
>Stay crouched, stay shielded, Electric into Ice.


Wed Apr 27, 2011 12:35 am
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Post Re: Roll To Die
Uh retreat hastily.


Wed Apr 27, 2011 3:38 am
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Post Re: Roll To Die
> Fire at the fire golem. Go for short, controlled bursts to the chest.


Wed Apr 27, 2011 4:11 am
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Post Re: Roll To Die
>"Uhhhhhhnnngg...." attempt a barrier infront of my prostrate self.


Wed Apr 27, 2011 4:19 am
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Data Realms Elite
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Post Re: Roll To Die
>Just keep shooting at the Elec core.


Wed Apr 27, 2011 12:13 pm
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Post Re: Roll To Die
ROLLAN
6 8 5 1 [Purple, Fire, Ice, Elec]

DragonXP
Clone #25941 [8] Uh retreat hastily.
Yanking the Golems Arm out of your Shoulder you take several steps backwards and make decent distance away from the Purple Golem and step over the now Destroyed Electrical Golem, Luckily the Purple Golem seems more interested in #25946 all of a sudden.
Abilities:
Inventory:
Conditions:
-Clawed Right Arm
-Scarred Left Palm [Slighly Weaker than Usual Grip]
-Punctured Left Shoulder [Left Arm is Unusable]
-Severe Bleeding [-1 to most Rolls]


CaveCricket48
Clone #25942 [6] > Fire at the fire golem. Go for short, controlled bursts to the chest.
You let out a Controlled Burst at the Fire Golem, One Round Strikes it's Core and causes Large Cracks to become Visible over it's surface, and Gouts of Flame spray out of them.
Abilities:
-Weak Telekinesis
Inventory:
-Assault Rifle [3/30]
-Combat Knife
-1 Point [Not a physical item]
Conditions:
-Burned Stomach [-1 to some rolls]
-Burned Left Arm [-1 to rolls that use this arm]


Barnox
Clone #25943 [4] >Stay crouched, stay shielded, Electric into Ice.
You attempt to Fling the Electric Golem into the Ice Golem but the whole Exploding Chest thing distracts you, not to mention the Ice Golem Smashing it's arm into your Shield.
Abilities:
-Weak Telekinesis
Inventory:
-Mace
-Medium Shield
--Large Gash
Conditions:
-Scarred Right Leg [Slight Movement Speed Reduction]
-Icy Shard in Right Leg [-1 to all rolls using leg]


GlowstickNinja
Clone #25944 [7-2=5] >"Uhhhhhhnnngg...." attempt a barrier infront of my prostrate self.
Your moan Comes out as little more than a garbled mumble, but you manage to Put up a Barrier, not the Best but it should do for now.
Abilities:
-Weak Electrokinesis
-Weak Psychic Barrier
--Barrier [||--] [2 Turns]
Inventory:
-1 Point [Not a physical item]
Conditions:
-Bladed Right Hand
-Electrical Burns [-1 to most Rolls]


Natti
Clone #25945 [8] >Just keep shooting at the Elec core.
You Fire a Burst towards the Golem's Core and manage to hit with every single bullet, The Golems Core Shatters from the rain of bullets and blasts out of the Golems Chest in a spray of Razor Sharp Shrapnel, luckily none of it hits anyone. Suffice to say it's been Destroyed.
Abilities:
Inventory:
-Assault Rifle [5/30]
-Basic Targeting System
-Medium Static Field Projector [100%]
Conditions:


Nonsequitorian
Clone #25946 [3-1=2] Get behind the purple golem and blast him with the barrel pressed tight against his back.
You advance towards the Purple Golem and fire off a shot when you are closer, sadly your Shot misses. Thinking back to the First Room you figure that your Gun is most likely Nearly to out of ammo, and the Golem is getting awfully close.
Abilities:
Inventory:
-Rifle [1/8]
-Light Body Armor
Conditions:
-Scarred Chest [Slightly Lower Damage Resistance]
-Bruised Chest [-1 to some actions] [2 turns]
-Bruised face [-1 to some actions] [1 turns]


Game Events:
The Purple Golem Has it's arm Removed from #25941 and Turns towards and begins advancing on #25946.
The Fire Golem Begins Charging a Large Bolt of Flames, while still Advancing Towards #25942, Even Drawing the Flame leaking from it's core into the Bolt.
The Ice Golem goes and slams it's Left Arm into #25943's Shield, there is a rather Large Gash in the front of it now.
After being shot the Electrical Golem's Core Detonates rather violently, It then proceeds to Collapse into a pile on the Floor, Individual Crystals Loosing whatever force was holding them together.

Map:
Image


Thu Apr 28, 2011 1:02 am
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Post Re: Roll To Die
>Slowly move backwards: Shove Ice's leg.


Thu Apr 28, 2011 1:52 am
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Post Re: Roll To Die
Use ice golem's distraction to advantage to try and smash the core.


Last edited by dragonxp on Thu Apr 28, 2011 3:18 am, edited 1 time in total.



Thu Apr 28, 2011 2:17 am
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Loose Canon
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Post Re: Roll To Die
dragonxp wrote:
blue golem

Frederic?


Thu Apr 28, 2011 2:22 am
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Post Re: Roll To Die
>"Allright you Elemental bastards. No more mister nice guy." Stand up and hit Fire golem with an overcharged electro bolt.


Thu Apr 28, 2011 5:46 am
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Data Realms Elite
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Post Re: Roll To Die
>Shoot the remaining bullets at Purple, then reload while moving closer to it.


Thu Apr 28, 2011 12:23 pm
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Post Re: Roll To Die
> FULL AUTO ON FIRE GOLEM


Thu Apr 28, 2011 10:51 pm
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Post Re: Roll To Die
ROLLAN
8 1 8 [Purple, Fire, Ice]

DragonXP
Clone #25941 [7-1=6] Use ice golem's distraction to advantage to try and smash the core.
You swing your Claw into the Ice Golem's Back and Expose it's Core for a few Moments before an Icy Mist begins Spewing from it Freezing a layer of Ice over The hole You made, Clearly not as Tough as the Crystal, but still providing some Extra Defence.
Abilities:
Inventory:
Conditions:
-Clawed Right Arm
-Scarred Left Palm [Slighly Weaker than Usual Grip]
-Punctured Left Shoulder [Left Arm is Unusable]
-Severe Bleeding [-1 to most Rolls]
-Bloodloss [-1 to most Rolls] [2 Turns]


CaveCricket48
Clone #25942 [8-1=7] > FULL AUTO ON FIRE GOLEM
You Fire out the last three Rounds in your Assault Rifle and they strike the Golem in the Core, The Golem's Core Detonates in a Titanic Fireball, You may be far from it but the wave of heat still causes you to cover your face. Your Gun begins the Auto-Reload System a split second after the Final Round leaves the Barrel.
Abilities:
-Weak Telekinesis
Inventory:
-Assault Rifle [0/30] [||||----]
-Combat Knife
-1 Point [Not a physical item]
Conditions:
-Burned Stomach [-1 to some rolls]
-Burned Left Arm [-1 to rolls that use this arm]


Barnox
Clone #25943 [6-1=5] >Slowly move backwards: Shove Ice's leg.
You struggle backwards a short distance but the Pain from the Shard in your Leg stops you from getting too far, you push out towards the Ice Golem with Telekinetic Force and manage to stop it from getting too close to you.
Abilities:
-Weak Telekinesis
Inventory:
-Mace
-Medium Shield
--Large Gash
Conditions:
-Scarred Right Leg [Slight Movement Speed Reduction]
-Icy Shard in Right Leg [-1 to all rolls using leg]


GlowstickNinja
Clone #25944 [8-1=7] >"Allright you Elemental bastards. No more mister nice guy." Stand up and hit Fire golem with an overcharged electro bolt.
You Charge up a Powerful Bolt of Electrokinetic Energy and Launch it into the Fire Golem Striking it in the Back Shattering another Hole in it's Body.
Abilities:
-Weak Electrokinesis
-Weak Psychic Barrier
--Barrier [||--] [1 Turn]
Inventory:
-1 Point [Not a physical item]
Conditions:
-Bladed Right Hand
-Electrical Burns [-1 to most Rolls]


Natti
Clone #25945 [4] >Shoot the remaining bullets at Purple, then reload while moving closer to it.
You swing your gun around to face the Purple Golem and Fire towards it, but none of the shots hit. Then you Hit the Reload Button, and the Reload system Initialises.
Abilities:
Inventory:
-Assault Rifle [0/30] [||------]
-Basic Targeting System
-Medium Static Field Projector [100%]
Conditions:


Nonsequitorian
Clone #25946 [7] Reload
Taking a few steps backwards you Push the Reload Button on the side of your Rifle and it begins Humming signifying the Reload system is in operation. The Purple Golem Is now extremely close to you.
Abilities:
Inventory:
-Rifle [1/8] [||||||--]
-Light Body Armor
Conditions:
-Scarred Chest [Slightly Lower Damage Resistance]
-Bruised Chest [-1 to some actions] [1 turn]


Game Events:
While the Purple Golem Continues advancing on #25946 Sickly Purple Flames Burst into Light all along it's Right arm and form into a Giant Blade formed from the same Purple Flame.
The Fire Golem's Core Detonates in a Titanic Fireball from the Combined Firepower brought upon it, After the Flames clear a pile of Shattered Crystal marks the Fire Golems Final resting place.
The Ice Golem advances on #25943 as best it can with him pushing it back with his Telekinesis, an Icy Mist Emerges From it's Back and Solidifies over the end of it's Arms, It's Arms now end in Large Icy Hammers.

Map:
Image


Thu Apr 28, 2011 11:26 pm
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Post Re: Roll To Die
> Run up to the purple golem while my gun is reloading. When I get there and my gun is full, go full-auto at point-blank range at the golem. If my gun won't finish reloading before I get there, just sit and wait.


Last edited by CaveCricket48 on Fri Apr 29, 2011 12:37 am, edited 1 time in total.



Fri Apr 29, 2011 12:28 am
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Post Re: Roll To Die
Smash the core again!


Fri Apr 29, 2011 12:32 am
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