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 RtD: Illusia - (Roll #132) 
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Post Re: Roll to Dodge - Illusia (Roll #100)
(Thinking to self: "This is not good.")
> When the guy approaches, sit up and start spouting about demons and wizards like a maniac to distract them. After they respond, run into the forest.


Fri Aug 03, 2012 9:35 pm
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Post Re: Roll to Dodge - Illusia - "Rolling 101" (Hahaha)
Torrent (Gillian) (7)

You leap out of the bushes to see John sitting up in front of the guy with the weird weapon. Oh, no! He's going to give himself up to the enemy for the good of the group! You must save him!
With a ferocious yell, you charge, throwing yourself into the air and karate-kicking, all whilst calling upon your animation and force abilities. But then a few things go wrong:
-Your Animation doesn't seem to work on yourself.
-Force Imbuement makes a crackling sound and you're not sure if it's functioning.
-You're thinking too much about using your powers and your kick is pretty poorly aimed.

The attack lands quite solidly on the man's foot, and he yelps, pulling the trigger on the weapon. This results in a blast of white light (which thankfully misses you) and a thunderous boom, which also knocks him off his feet.
You fall over as well, unable to keep your balance after performing the flying kick.




Ociamarru (Nikolai) (6)

You release a mighty roar, but it is drowned out by something that sounds like an explosion as the man in the road fires his weapon. Damn.




caekdaemon (Anderson) (3)

"You guys didn't want me to kill them, but now you do. Make up your minds, damn it."
"Well, judging from what Gillian is doing over there..." You turn your head to see Gillian throwing himself from the bushes, charging into battle. Well, that seems reason enough to go nuts.
"LET THE SLAUGHTER COMME-"

*BOOM*

Eh, never mind. You think you'll hide under the bushes until the thunder stops.




CaveCricket (Raphael) (10) (Epic irony)

You stand back, leaving against a nearby boulder with such a cool and collected look that all of your allies are heartened and much more capable. You yourself also feel calmed.

+1 to actions for everyone next turn.




Tokochiro (Johni) (4)

You charge from out of the bushes, lifting your broadsword above your head, and-

*BOOM*

You trip over yourself and fall clumsily to the ground. You quickly get up and brush yourself off. What WAS that?




Phd (John Adams) (6)

"This is not good." You could be dragged off, or shot at for sport, or...
Suddenly Gillian comes charging out of the bushes, performing a flying kick that hits the man who found you in the center of his foot. The guy yells and fires off his gun, which makes a sound loud enough to nearly deafen you. Well, seems as good a time as ever to get the hell out of here.

You throw yourself up off the ground and sprint to the other end of the valley, diving into some bushes.



NPCs

Gabriel (3)

Gabriel remains hidden behind the bushes, still indecisive.




Terry (7)

Terry leaps out from behind the tree after the others leave cover, and charges the wagon, smashing into it with the Hunchback. The whole thing topples over like grass in a fierce wind.



Locations
-Gabriel and Cavecricket are still under cover of the bushes.
-Phd is on the opposite side of the valley, hiding in bushes.
-Ociamarru and Tokochiro are a stone's throw down the road.
-Torrent and caekdaemon are attacking the man in the middle of the road, ahead of the wagon.
-Terry is beside the toppled wagon.

______________________________________________________________________________________________________

Events:
Everyone gets a +1 from Cavecricket's epic... loitering? Next turn.


Sun Aug 05, 2012 5:06 pm
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Post Re: Roll to Dodge - Illusia - "Rolling 101" (Hahaha)
> FORCE IMBUEMENT SHORYUKEN
I feel bad about killing these guys but I doubt we can just go "Oh hey bros, my bad" now.
Also it seems very very easy to fail in this, unless you get a 9/10 your action will be subpar at best, and totally useless at worst.


Sun Aug 05, 2012 5:52 pm
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Post Re: Roll to Dodge - Illusia - "Rolling 101" (Hahaha)
"God ♥♥♥♥ damn it my ears. Grrr. ♥♥♥♥ this, I'm using the glyph."
Go grab the glyph, touch it to the sword.

EDIT : Changed my action. Come on sentient doom sword :D


Last edited by caekdaemon on Sat Aug 18, 2012 10:22 pm, edited 1 time in total.



Sun Aug 05, 2012 7:18 pm
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Post Re: Roll to Dodge - Illusia - "Rolling 101" (Hahaha)
TorrentHKU wrote:
Also it seems very very easy to fail in this, unless you get a 9/10 your action will be subpar at best, and totally useless at worst.

You were trying to use two different abilities while kicking the guy. I even made that obvious in your action. Besides, your "subpar" move hit and knocked the guy down.

I see little reason to complain, but I'll keep your comment in mind in the upcoming rolls.


Sun Aug 05, 2012 8:08 pm
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Post Re: Roll to Dodge - Illusia - "Rolling 101" (Hahaha)
>Fire my crossbow at the guy who had the gun.


Mon Aug 06, 2012 2:39 am
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Post Re: Roll to Dodge - Illusia - "Rolling 101" (Hahaha)
> Turn into a mountain lion and hide like a pussy... Cat.


Tue Aug 07, 2012 7:31 am
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Post Re: Roll to Dodge - Illusia - "Rolling 101" (Hahaha)
"I will take no part in this slaughtering of the innocent!"
Take no part in the slaughtering of innocent people. Go touch that shiny Glyph, instead. Think about that indestructible gem, molded into the shape of a pair of VERY sharp clawed gauntlets designed to go with my wolf armor.


Last edited by Ociamarru on Sat Aug 11, 2012 11:05 pm, edited 1 time in total.



Tue Aug 07, 2012 7:34 am
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Post Re: Roll to Dodge - Illusia - "Rolling 101" (Hahaha)
Go touch zhat gleeph while thinking of augmenting my plantz controlza


Last edited by Tokochiro on Sun Aug 19, 2012 2:36 am, edited 1 time in total.



Sat Aug 11, 2012 5:25 pm
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Post Re: Roll to Dodge - Illusia - "Rolling 101" (Hahaha)
Tokochiro wrote:
Go touch zhat gleeph

Don't forget, you have to request a certain power by having your character think of what he wants.


Sat Aug 18, 2012 9:54 pm
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Post Re: Roll to Dodge - Illusia - "Rolling 101" (Hahaha)
Actually, I'm changing my action. Can't be bothered killing the enemies without a fancy upgrade.


Sat Aug 18, 2012 10:21 pm
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Post Re: Roll to Dodge - Illusia - "Rolling 101" (Hahaha)
Correct me if I'm wrong but in one of these rolls it said we would need to take care of the guards before messing with the Glyph.


Sat Aug 18, 2012 10:40 pm
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Post Re: Roll to Dodge - Illusia - "Rolling 101" (Hahaha)
Terry said he'd "hold on to it" but it's not in his inventory and there wasn't any action-text saying he did anything with it, so I figured I could just go touch it. Also I don't really have much else to do because Nikolai don't roll that way.


Sat Aug 18, 2012 10:54 pm
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Post Re: Roll to Dodge - Illusia (Roll #102) No more number jokes.
O.C. is right - you can do whatever you want. Thus, I am rolling.

Torrent (Gillian) (9 + 1 = 10) (Awwwwww ♥♥♥♥, son)

You throw yourself to your feet without even using your arms, and a blue glow erupts like flame from your right hand. You swing upwards, your fist exploding with light as it strikes the man's jaw! You hear a strange voice echoing in your head:
Metsu Shoryukennnnnn~!
The man careens into the air, flying incredibly high up before returning to earth and hitting the ground on his back with a painful-sounding thud, the gun skittering from his limp hands. Also, there's a crossbow bolt in his neck. You wonder- eh, you don't care. It was probably your punch that killed him anyway.




Ociamarru (Nikolai) (-)

"I will take no part in this slaughtering of the innocent!"
You announce this quite loudly and are sure that everyone heard you loud and clear. That doesn't stop a crossbow bolt from burying itself in the man's throat, or Gillian from proceeding to smash his jaw to smithereens with an uppercut. You sigh.

But their decisions are their own. You proceed to Terry, who is leaning against the fallen cart and tells you that he gave the Glyph to Johni. You then question Johni, who tells you that Anderson took it from him already. Finally, you turn to Anderson and find him having a conversation with his sword. The Glyph is lying on the ground, and you scoop it up, thinking of a pair of indestructible claws formed from the strange plant that you picked up earlier.

Your mind explodes in a frenzy of activity. It feels like you're possessed - there's a voice inside your head yelling unintelligible words in some foreign language. The plant rises from where you stowed it, floating in midair. You get this odd feeling that your Wolf Gear cannot contain any more Glyph powers, and then the Glyph acts on its own, lowering the plant to your hands. Your vision goes white and you feel a burning sensation all the way up both of your arms. When your eyes return, you see your hands glowing, and a dull heat emanates all the way to your shoulders.

The glow fades, and you feel empowered. But... where are the claws you were hoping for?

Then your hands are gone. In their place, three claws at the end of each arm, the same material the plant was made out of - organic - alive, and yet stronger than any metal.
You nearly fall backwards, aghast, and they return to normal, the only sign that they were ever different is a tiny purple lump of a gem sitting in the middle of the back of each hand.




caekdaemon (Anderson) (8 + 1 = 9) <- This is just for increasing your rage. Glyph upgrades are always successful.

"God ♥♥♥♥ damn it my ears. Grrr. ♥♥♥♥ this, I'm using the glyph." You feel frustrated by this latest turn of events. Rage +2!
You amble over to Terry, and he seems to have already given the Glyph to Johni. But he's done using it for now. You snatch it away from him and quickly touch your fancily-named greatsword to it, thinking of... sentience? (You were unclear on this point.)

The sword glows bright like the sun, and a full charge from the Glyph passes into it.

Suddenly there's a voice:
"Well, hi there!"
It sounds... friendly. Disturbingly cheery, even. You're not sure where it's coming from, but...
"Eh... hey. I'm right here. No, not left. Down. Look- look in your hand!"
You look in your hand. You see your sword.
"There you go!"
You stare incredulously for a moment.
"You... sword?" you manage to spit out.
"That's me! You named me Widowmaker, but I find that a little dark. I'd much prefer it if you called me Widdy or something."

The Glyph drops from your hand to the ground. You can't quite believe this.




CaveCricket (Raphael) (4 + 1 = 5)

You fall to all fours, urging your body to form the sleek shape of a mountain lion, but nothing happens. Well, at least you're less visible lower to the ground like this.




Tokochiro (Johni) (-)

You race over to Terry, too excited to wait for the fight to end in order to access the power of the Glyph.
"Eh? You want your shiny rock already?"
You nod rapidly.
"Fine - here it is."
He drops the Glyph into your hands, and you think of your Plant Control. Immediately, you feel the Glyph latching on to the idea in your head, and you're filled with a strange warmth.
The ground below you suddenly feels very alive... and dangerous. But you are not afraid.

(Your increasingly powerful Plant Control ability not lets you grow plant allies out of the ground almost anywhere. If there is even a hint of earth, you can make sprouts of many different kinds to use however you deem fit. Your imagination (and common sense) is the limit!)

You seem to have only used half of the charge that the Major Glyph has in store for you. You have two options:
1 - Gain another MINOR power.
2 - Increase your Regeneration from MINOR to MAJOR.

Please choose one option during your next turn, and treat it as a minor action, so you may still make another during that same round.


Anderson snatches the Glyph away from you in a second, and when Nikolai comes by questioning about its whereabouts, you refer him to Anderson.




Phd (John Adams) (7 + 1 = 8)

You slowly raise your head out of the bushes, loading your crossbow as you do so. You carefully aim at the man as he's getting up... and release the string.
The arrow goes hissing towards him (8 v. 1) and hit him straight in the neck. The Gillian finishes the job, slammning a fist into his chin and sending him a good 10 feet into the air. Well, that's over with.



NPCs

Gabriel (3)

After the man falls to the ground dead, Gabriel walks slowly out from his cover.




Terry (7)

Terry leans idly on the side of the wagon, seeming satisfied. He hands the Glyph to Johni.



Locations
-Phd is on the opposite side of the valley, hiding in bushes.
-Torrent, caekdaemon, and Gabriel are ahead of the wagon.
-Ociamarru, Tokochiro, CaveCricket and Terry are beside the toppled wagon.

______________________________________________________________________________________________________

Events:

The second man totters out of the overturned cart, and everyone nearby readies themselves to fight him.
"Peace! I surrender!" he says, putting his hands in the air. He is unarmed.


Sun Aug 26, 2012 4:29 am
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Post Re: Roll to Dodge - Illusia - (Roll #102) No more number jokes.
Oh ♥♥♥♥, forgot my RAHSHEN EYKCENT for a moment. Now with translations!

"Be gleyd Oy deed naht joyn zee frey, or yew vewd naut be yeyt steynding."

Test the boundaries of my new mighty morphin' indestructible arms by trying to shape the left one into a tentacle of some sort, and the right one into two arms. Regardless of my level of success with either of those, experiment with the range/mobility/deftness/etc. of whatever my limbs become.
"Moyndless blahdsheyd..."


Thank you, Nighthawk, for giving me something much more utilitarian and potentially lethal than really durable, sharp claws. Just testing the waters here, don't mind me.


Sun Aug 26, 2012 4:41 am
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