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 Ad Infidium (Roll 307) - ON HOLD TEMPORARILY 
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Post Re: Ad Infidium (Roll 192)
Walk it off MLC, it's literally all in your head.
"REALLY eager to ask all sorts of stuff on making constructs, but that can wait. Do you think the Containment people will go for having you on loan to Vranhal? If we ask and they say no, they'll probably put us under pretty heavy scrutiny. Or, well, heavier than they would otherwise."


Wed Oct 07, 2015 5:15 am
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Post Re: Ad Infidium (Roll 192)
"Should be fine as I am, well... Drakes got any nasty tricks I should know 'bout?"
>Go hunting.


Wed Oct 07, 2015 5:45 am
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Post Re: Ad Infidium (Roll 193)
Roll 193



The world as the players know it:

Image
1. Kyeltziv
2. Kleigg, Vandolf
3. P’orihc, Ki’stha, John
~~~
Image
1. P’orihc, Ki’stha, John
~~~



Notes:




Time: Morning



Name: John Freemaneth (TorrentHKU)
Race: Human
____________________

"REALLY eager to ask all sorts of stuff on making constructs, but that can wait. Do you think the Containment people will go for having you on loan to Vranhal? If we ask and they say no, they'll probably put us under pretty heavy scrutiny. Or, well, heavier than they would otherwise."

Emiel: ”Beats me. I don’t think they’re gonna keep an eye on you though for asking, it’s not like making requests like that is uncommon.”
____________________

Conditions:
Health: 50/50
Stamina: 5/5
Mana: 11/11
AP: 3/3
Evasion AP: 2/2
Fortification AP: 1/1

Evasion Behavior: Auto Evade when there is Evasion AP | Use Impulse Evasion to recover before actions if stumbled that turn and have at least 2 AP





Name: Kleigg (TheKebbit)
Race: Human
____________________

"No, it didn't affect me.
...you saved my life. Let's go."


Tabi: ”We should probably stay off the streets for now.”

She puts on a bundle of cloth around her right arm, something that looks like a cast, and a shimmering blade sprouts from the fabric-wrapped hand. A quick swipe and the lock on the security door on the balcony is cut, and the two of you slip into the building.

Once the door closes it’s pitch black, the only light you can see is rounding a corner in the hallway before moving towards you. A uniformed chirop with a couple of heavy textbooks under an arm, the other held slightly above her head, a ball of light in her palm.

Student: ”Hey. So uh, the power’s out.”
____________________

Conditions:
Health: 48.6/50
Stamina: 8/8
Mana: 8/8
AP: 3/3

Evasion Behavior: Manual

Captured Spells (0/2)

-Null Body (-10.4 Non-Negation Magic, +10.4 Magic Resistance)

Cut: 1.4 (Bandaged)
Strength -0.7 => -0





Name: P’orihc (Asklar)
Race: Chirop
____________________

John: "REALLY eager to ask all sorts of stuff on making constructs, but that can wait. Do you think the Containment people will go for having you on loan to Vranhal? If we ask and they say no, they'll probably put us under pretty heavy scrutiny. Or, well, heavier than they would otherwise."

Emiel: ”Beats me. I don’t think they’re gonna keep an eye on you though for asking, it’s not like making requests like that is uncommon.”
____________________

Conditions:
Health: 40/40
Stamina: 4/4
Mana: 12/12
AP: 2/2
Telepathic AP: 1/1

Evasion Behavior: Manual




Name: Ki’stha (Roast Veg)
Race: Chirop
____________________

John: "REALLY eager to ask all sorts of stuff on making constructs, but that can wait. Do you think the Containment people will go for having you on loan to Vranhal? If we ask and they say no, they'll probably put us under pretty heavy scrutiny. Or, well, heavier than they would otherwise."

Emiel: ”Beats me. I don’t think they’re gonna keep an eye on you though for asking, it’s not like making requests like that is uncommon.”
____________________

Conditions:
Health: 40/40
Stamina: 6/6
Mana: 10/10
AP: 2/2

Evasion Behavior: Evade when possible





Name: Kyeltziv (Amazigh)
Race: Lupus
____________________

"Should be fine as I am, well... Drakes got any nasty tricks I should know 'bout?"

Madenuuk: ”They can spit kinetic bolts, so watch out for that. Now, let us tread lightly. Be on the lookout for black scales or long trails on the ground. Keep your ears open and make no light.”

Your party of four enters the pitch black forest, relying on sound, touch, and spirit vision to figure out where you’re going.

Staying in a tight group, you carefully scan the ground for any signs of a beast while being sure to keep your ears out for danger. After several minutes, you start to get bored from all the moss, mud, and insects, until you see something pointy in the ground. Crouching down, you pick it up - a long glassy shard, about the length of a human finger.

Madenuuk: A fragment of a magic organ. Perhaps there is a corpse nearby that we can scavenge from.

It looks like there are some reptilian footprints nearby, but they just sort of stop in an area of moss. No other footprints around the area.
____________________

Conditions:
Health: 88/88
Stamina: 10/10
Mana: 7/14
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2

Evasion Behavior: Auto Evade when there is Evasion AP

Spirit’s Eye (Accuracy cannot fall below 50%)

(Area) Pitch Black
Aim 0 => 3



Name: Vandolf (CrazyMLC)
Race: Lupus
____________________

You collapse on the ground and start whimpering. An armored hand grabs you by the leg and drags you out of the alleyway, and when you’re in the open street and clear of the mist, you see that it’s one of the armored chirop.

Chirop: ”Hey, you okay?”
____________________

Conditions:
Health: 80/80
Stamina: 15/15
Mana: 2/2
AP: 2/2
Melee AP: 2/2

Evasion Behavior: Evade when possible

Hypochondria - Blood Loss: 49
Strength, Arcane, Aim, Evasion -24.5 => -18.5




____________________________________________________________
_____ Followers

Name: Miimas
Race: Chirop
____________________


____________________

Conditions:
Health: 40/40
Stamina: 8/8
Mana: 10/10
AP: 2/2

Spirit’s Eye (Accuracy cannot fall below 50%)


Name: Grant
Race: Human Spirit
____________________


____________________

Conditions:
Health: 50/50
Stamina: -/-
Mana: 8/8
AP: 4/4

-Affixed to: Caelum Fire Token (+1 Basic AP)


Thu Oct 08, 2015 5:24 am
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Post Re: Ad Infidium (Roll 193)
"I feel... dead..." (and maybe melodramatic)

>Pass out like a ♥♥♥♥♥.


Last edited by CrazyMLC on Thu Oct 08, 2015 11:37 am, edited 1 time in total.



Thu Oct 08, 2015 5:53 am
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Post Re: Ad Infidium (Roll 193)
>Check the trees in case they jumped/climbed up one. If there's nothing above carefully move closer and check if the moss is covering a pit/etc.


Thu Oct 08, 2015 6:03 am
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Post Re: Ad Infidium (Roll 193)
"You don't seem in too much of a hurry to get out of here. Do they treat you alright?"


Thu Oct 08, 2015 5:14 pm
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Post Re: Ad Infidium (Roll 193)
Amazigh wrote:
>Check the trees in case they jumped/climbed up one. If there's nothing above carefully move closer and check if the moss is covering a pit/etc.

You look up. High in the branches above, it looks like there're the remains of a drake tangled in the vines. No, not tangled - tied.

Madenuuk: A drake that fell prey to another beast. It may very well have intact magic organs, but us rummaging through the carcass may attract unwanted attention from the predator.

Guess you could either go for the remains and hope you can get out of the forest safely, or search for more lively prey.

Roast Veg wrote:
"You don't seem in too much of a hurry to get out of here. Do they treat you alright?"

Emiel: "Three meals a day, hot showers and a flowing toilet, plenty of books and lots of visitors. I can't practice any magic, but it's not exactly bad living. There are a lot worse prisons to be in, and depending on your crime, you're better off killing yourself before they capture you."


Thu Oct 08, 2015 9:49 pm
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Post Re: Ad Infidium (Roll 193)
"Yeah. Any idea what happened?"


Thu Oct 08, 2015 11:30 pm
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Post Re: Ad Infidium (Roll 193)
TheKebbit wrote:
"Yeah. Any idea what happened?"

Student: "No idea. It sounded like there were explosions outside? Some sort of freak accident, maybe. The mana generators are pretty nearby, guess something happened to 'em."

CrazyMLC wrote:
"I feel... dead..." (and maybe melodramatic)

>Pass out like a ♥♥♥♥♥.

Darkness creeps into your vision and you feel the cold grip of death, consciousness fading...

Wait, you don't feel weak anymore! Your body seems back to peak condition, somehow.

Chirop: "Hey, you're fixed up."


Fri Oct 09, 2015 12:04 am
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Post Re: Ad Infidium (Roll 193)
"That was perhaps the most miserable experience I'd ever had. And I've ridden the Ballista Express!"

>Shake my healer's hand. Store mana.

"Did you save me? If so, I don't know how to thank you, but my name's Vandolf. Yours?"


Last edited by CrazyMLC on Fri Oct 09, 2015 8:34 am, edited 2 times in total.



Fri Oct 09, 2015 12:11 am
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Post Re: Ad Infidium (Roll 193)
"Hm. Well, better than a cramped cell. Helps prevent unruly prisoners and breakouts, I suppose.
This place really is more of a... holding facility than a jail, isn't it.
Well, I'm significantly more confident in this plan than I was 20 minutes ago. Hey, Emil. If this works and we get you out of here, can you teach me some Construct stuff? I just got a crash course really, and I've been bumbling along from there."


Fri Oct 09, 2015 1:08 am
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Post Re: Ad Infidium (Roll 193)
"Have you telepathically contacted anybody else in the building? Are the lights knocked out all over?"


Fri Oct 09, 2015 1:36 am
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Post Re: Ad Infidium (Roll 193)
Given the broken organ we found, not likely there'll be much in the way of intact ones, better t' go for a fresh body.
>Ignore the corpse, keep looking for drakes.


Fri Oct 09, 2015 2:14 am
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Post Re: Ad Infidium (Roll 194)
Roll 194



The world as the players know it:

Image
1. Kyeltziv
2. Kleigg, Vandolf
3. P’orihc, Ki’stha, John
~~~
Image
1. P’orihc, Ki’stha, John
~~~



Notes:




Time: Morning



Name: John Freemaneth (TorrentHKU)
Race: Human
____________________

~
____________________

Conditions:
Health: 50/50
Stamina: 5/5
Mana: 11/11
AP: 3/3
Evasion AP: 2/2
Fortification AP: 1/1

Evasion Behavior: Auto Evade when there is Evasion AP | Use Impulse Evasion to recover before actions if stumbled that turn and have at least 2 AP





Name: Kleigg (TheKebbit)
Race: Human
____________________

"Have you telepathically contacted anybody else in the building? Are the lights knocked out all over?"

Student: ”I just uh, talked to other people. Normally. And yeah, all the lights are knocked out. A few people have handheld Eitulta lamps, they’re using ‘em to light a few hallways and rooms, but it’s pretty dark for the most part.”
____________________

Conditions:
Health: 49.6/50
Stamina: 8/8
Mana: 8/8
AP: 3/3

Evasion Behavior: Manual

Captured Spells (0/2)

-Null Body (-8.4 Non-Negation Magic, +8.4 Magic Resistance)

Cut: 0.4 (Bandaged)
Strength -0.2 => -0





Name: P’orihc (Asklar)
Race: Chirop
____________________

~
____________________

Conditions:
Health: 40/40
Stamina: 4/4
Mana: 12/12
AP: 2/2
Telepathic AP: 1/1

Evasion Behavior: Manual




Name: Ki’stha (Roast Veg)
Race: Chirop
____________________

~
____________________

Conditions:
Health: 40/40
Stamina: 6/6
Mana: 10/10
AP: 2/2

Evasion Behavior: Evade when possible





Name: Kyeltziv (Amazigh)
Race: Lupus
____________________

You look up. High in the branches above, it looks like there're the remains of a drake tangled in the vines. No, not tangled - tied.

Madenuuk: A drake that fell prey to another beast. It may very well have intact magic organs, but us rummaging through the carcass may attract unwanted attention from the predator.

Guess you could either go for the remains and hope you can get out of the forest safely, or search for more lively prey.

Given the broken organ we found, not likely there'll be much in the way of intact ones, better t' go for a fresh body.

Ignoring the corpse, your party continues the hunt, searching the forest for trails. It isn’t long before you find more lizard-like footprints and the mark of something long sliding on top of the forest floor. Following the trail, you start to hear sounds ahead, and after getting sufficiently close without revealing your presence, your group peers around trees, over bushes, and from behind a rock.

Three drakes in a small but still dark clearing, tearing chunks off of a dead cow.

Each drake is easily the size of a lupus, you, if not a bit larger. Their limbs are thick and short with webbed fingers and claws, while their bodies are long but still sturdy. The heads resemble a fish but longer, and the entire creature is covered in a coat of dark scales.

Horoma: Four of us, three of them. Should be easy if we get the first attack.

Miimas: Wait I only have a gun and sword, are those even gonna work on them? Am I even doing this right, can you guys hear me?

Horoma: Three of us, three of them. If we just take two out, the third might end up fleeing. Saves us extra effort.

Madenuuk: How would Kyeltziv attack? I do not believe he has a way to strike at range, and I fear he may be struck by our attacks if he were to melee.

Horoma: He’ll be fine, I’m not going to sweep the place with fire. Kyeltziv, pick one to beat down with your hammer, Madenuuk will give you a hand with that one, I’ll roast another, and Miimas can shoot the third to scare it off. Unless if you have a better idea.
____________________

Conditions:
Health: 88/88
Stamina: 10/10
Mana: 8/14
AP: 3/3
Melee AP: 2/2
Evasion AP: 2/2

Evasion Behavior: Auto Evade when there is Evasion AP

Spirit’s Eye (Accuracy cannot fall below 50%)

(Area) Pitch Black
Aim 0 => 3



Name: Vandolf (CrazyMLC)
Race: Lupus
____________________

"That was perhaps the most miserable experience I'd ever had. And I've ridden the Ballista Express!"

Standing up from the ground, you see a blue-robed chirop standing by the armored one, and you go to shake the blue one’s hand.

"Thank you for saving me - I don't know how to thank you. My name's Vandolf. Yours?"

Chirop Blue Mage: ”Err, don’t mention it. Take care of yourself, we gotta go.”

The chirop leave you to head off somewhere with urgency.
____________________

Conditions:
Health: 80/80
Stamina: 15/15
Mana: 1/2
AP: 2/2
Melee AP: 2/2

Evasion Behavior: Evade when possible




____________________________________________________________
_____ Followers

Name: Miimas
Race: Chirop
____________________


____________________

Conditions:
Health: 40/40
Stamina: 8/8
Mana: 10/10
AP: 2/2

Spirit’s Eye (Accuracy cannot fall below 50%)


Name: Grant
Race: Human Spirit
____________________


____________________

Conditions:
Health: 50/50
Stamina: -/-
Mana: 8/8
AP: 4/4

-Affixed to: Caelum Fire Token (+1 Basic AP)


Fri Oct 09, 2015 9:00 am
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Post Re: Ad Infidium (Roll 193)
John, P’orihc, Ki’stha


Fri Oct 09, 2015 9:00 am
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