View unanswered posts | View active topics It is currently Sat Dec 28, 2024 6:36 am



Reply to topic  [ 1530 posts ]  Go to page Previous  1 ... 82, 83, 84, 85, 86, 87, 88 ... 102  Next
 Roll To Die - ENDED 
Author Message
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Reply with quote
Post Re: Roll To Die
> Ok just dodge and weave to the east so that I'm between Plasmadrone and the other one. Also zap the one to the NE.


Fri Dec 28, 2012 1:13 am
Profile WWW

Joined: Mon Jun 28, 2010 3:54 am
Posts: 806
Reply with quote
Post Re: Roll To Die
Kick one of the bot legs to make it lose balance and try to dodge any plasma ball thingmading


Sat Dec 29, 2012 1:46 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Sun Feb 24, 2008 2:10 am
Posts: 1531
Location: Ye Olde England
Reply with quote
Post Re: Roll To Die
ROLLAN
7 6 [Hammer Droids]
7 8 [Plasma Droids]

Roast Veg
Clone #25969 [5] >Shoot.
You fire and manage to shred a portion of the remaining armour on the Hammer Droid, some shrapnel whizzes at you, but it is deflected by your Armour, seems the Droid has gotten quite close.
Abilities:
-Strong Electrokinesis
Inventory:
-Rocket Launcher [0/2] [|-------]
-Machinegun [40/50]
-Heavy Body Armour
--Deformed Right Side [-1 to all movement]
Conditions:
-Damaged Stomach


Lucem
Clone #25970 [6] > Stop, brace myself, then fire a large burst of plasma at whatever damaged portions the hammer drone sustained.
You stop, turn, swap to your Plasma Caster and Fire a stream of Plasma at the Droids more damaged leg, it succumbs to the abuse it has taken and shears off, the Droid then crashes to the floor, unable to support itself on its one leg, but manages to stop itself from falling over by slammming its arms into the ground.
Abilities:
Inventory:
-Plasma Caster [39%] [|||||---]
-Auto Grenade Launcher [Looted] [0/4] [|-------] [RELOAD SLOWED]
-Medium Body Armour
-Heavy Static Field Projector [100%]
-Advanced Targeting System
Conditions:
-Shattered Ribs [-1 to rolls involving movement]


TorrentHKU
Clone #25981 [4-1=3] > Ok just dodge and weave to the east so that I'm between Plasmadrone and the other one. Also zap the one to the NE.
You move so you are between the two Droids and then proceed to fling a Bolt at the Northeaster Droid, but it manages to dodge the Bolt, if only by sheer luck with its swinging charge.
Abilities:
-Strong Electrokinesis
-Moderate Physical Barrier
-Moderate Psychic Barrier
Inventory:
-Assault Rifle [24/30]
-Heavy Body Armour
Conditions:
-Scarred Left Side [-1 to some actions involving left arm]
-Extensive Burns [-1 to most rolls]
-Intensely Scarred Chest
-Damaged Right Leg [reduced movement speed]
-Burn Damage: [||||----]


Hyperion110
Clone #25982 [5] >Fire ONE rocket at the bot and then breath fire at it.
Just as you are taking aim the Droid slumps to the floor, you proceed to fire, and somehow, be it sheer luck or continued damage your Rocket tears one of its arms clean off, you take this moment to breathe some Fire at the exposed arm joint, but don't seem to be quite close enough to cause serious damage like that.
Abilities:
Inventory:
-Rocket Launcher [1/2]
-Shotgun [4/6]
-Stealth Generator [34%]
Conditions:
-Fire Breath [0/2] [|-]
-FireProofing
-Minimal Plating
-Psychic Burn Scars [-1 to some rolls]
-Damaged Left Shoulder [-1 to some actions involving Left Arm]


caekdaemon
Clone #25993 [8] Evade while the minigun reloads.
Backing up while dodging side to side you manage to avoid both swings the Droid makes at you, but it manages to close the gap between you somewhat.
Abilities:
Inventory:
-Minigun [0/400] [||||||--]
-Powered Armour
--Chest Plating 75% integrity
-Medium Force Barrier [8%]
Conditions:
-Scarred Face


Tokochiro
Clone #25994 [7] Kick one of the bot legs to make it lose balance and try to dodge any plasma ball thingmading
You chase after the Droid, and Land quite possibly the best kick you have ever done on one of its legs, and merely chip off a small chunk of Armour, seems that these things are made tough. Just after landing you kick you take a look backwards to see where the North West Droid is going to fire, but it still has its Cannons glowing and doesn't fire at you.
Abilities:
Inventory:
-Minigun [0/400] [||||||--]
-Powered Armour
--Deformed Left Arm
--Deformed Right Arm
--Deformed Back Plating [Reduced arm mobility]
Conditions:
-Stronger limbs
-Scarred Back


Game Events:
Both Hammer Droids miss, while the southern Plasma Droids weapons continue glowing the northern Plasma Droid continues charging towards #25993 and #25994 weapons glowing much brighter than before.

Map:
Image


Sun Dec 30, 2012 3:00 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Sun Nov 01, 2009 3:00 pm
Posts: 4144
Location: Hell.
Reply with quote
Post Re: Roll To Die
"Why the ♥♥♥♥ didn't I think of this earlier?"
Run circles around the bot.


Sun Dec 30, 2012 5:36 am
Profile WWW
User avatar

Joined: Mon Jul 12, 2010 3:30 am
Posts: 232
Location: In a grassy place.
Reply with quote
Post Re: Roll To Die
>Continue sustained plasma fire on the drone and evade if the drone comes too close.


Sun Dec 30, 2012 8:11 pm
Profile
User avatar

Joined: Sun Dec 19, 2010 6:17 pm
Posts: 137
Location: Terra, Slovakia
Reply with quote
Post Re: Roll To Die
>Shoot the remaining rocket at the droid's exposed parts.
I hope I won't hurt anybody.


Mon Dec 31, 2012 3:59 pm
Profile WWW
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Reply with quote
Post Re: Roll To Die
> Fire assault rifle at the Plasma Bot's plasma... thingy. The sensitive looking bits.
Also a small Physical Barrier in front of me, focus on strength.


Mon Dec 31, 2012 6:06 pm
Profile WWW

Joined: Mon Jun 28, 2010 3:54 am
Posts: 806
Reply with quote
Post Re: Roll To Die
POINT BLANK MINIGUN FIRE AFTER RELOAD


Mon Dec 31, 2012 8:34 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Sun Feb 24, 2008 2:10 am
Posts: 1531
Location: Ye Olde England
Reply with quote
Post Re: Roll To Die
Waiting on Roast Veg


Fri Jan 04, 2013 3:48 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Reply with quote
Post Re: Roll To Die
> Back up a bit and machine gun the droid.


Fri Jan 04, 2013 6:02 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Sun Feb 24, 2008 2:10 am
Posts: 1531
Location: Ye Olde England
Reply with quote
Post Re: Roll To Die
ROLLAN
8 4 8 6 2 4
6 8 [Hammer Droids]
8 3 [Plasma Droids]

Roast Veg
Clone #25969 [8] > Back up a bit and machine gun the droid.
You back off while firing at the Droid, but it seems #25982s Rocket does a lot more than your bullets do.
Abilities:
-Strong Electrokinesis
Inventory:
-Rocket Launcher [0/2] [||------] [RELOAD SLOWED]
-Machinegun [30/50]
-Heavy Body Armour
--Deformed Right Side [-1 to all movement]
Conditions:
-Damaged Stomach


Lucem
Clone #25970 [4] >Continue sustained plasma fire on the drone and evade if the drone comes too close.
You fire a stream of Plasma at the Droid, and moments afterwards it collapses from #25982s Rocket and you have to step out of the way of its falling wreckage.
Abilities:
Inventory:
-Plasma Caster [26%] [|||||||-]
-Auto Grenade Launcher [Looted] [0/4] [||------] [RELOAD SLOWED]
-Medium Body Armour
-Heavy Static Field Projector [100%]
-Advanced Targeting System
Conditions:
-Shattered Ribs [-1 to rolls involving movement]


TorrentHKU
Clone #25981 [8] > Fire assault rifle at the Plasma Bot's plasma... thingy. The sensitive looking bits.
Also a small Physical Barrier in front of me, focus on strength.

You quickly bring up as tough a Barrier as you can while firing at the Droids Cannon, and be it by luck or skill you manage to hit Something, and the Cannon you hit doesn't fire, thankfully your Barrier deflects the other Cannons shot, only for the Cannon you hit to explode violently sending you flying away.
Abilities:
-Strong Electrokinesis
-Moderate Physical Barrier
-Moderate Psychic Barrier
Inventory:
-Assault Rifle [18/30]
-Heavy Body Armour
Conditions:
-Scarred Left Side [-1 to some actions involving left arm]
-Extensive Burns [-1 to most rolls]
-Intensely Scarred Chest
-Damaged Right Leg [reduced movement speed]
-Burn Damage: [|||||---]
-Severe Bruising [-1 to most actions] [8 turns]


Hyperion110
Clone #25982 [6] >Shoot the remaining rocket at the droid's exposed parts.
You carefully take aim at the Droid and fire your Rocket Launcher, the rocket manages to fly straight inside the Droid before exploding, a spray of something glowing is ejected from the hole and the Droid proceeds to fall over finally giving in to the damage it has taken.
Abilities:
Inventory:
-Rocket Launcher [0/2] [--------]
-Shotgun [4/6]
-Stealth Generator [42%]
Conditions:
-Fire Breath [1/2] [||]
-FireProofing
-Minimal Plating
-Psychic Burn Scars [-1 to some rolls]
-Damaged Left Shoulder [-1 to some actions involving Left Arm]


caekdaemon
Clone #25993 [2] "Why the ♥♥♥♥ didn't I think of this earlier?" Run circles around the bot.
you quickly dodge around the Droid and start running around it, only to have it suddenly swing around and hot you in the Chest, you barrier stops little of the Force and your Armour crumples a significant amount.
Abilities:
Inventory:
-Minigun [400/400]
-Powered Armour
--Chest Plating 25% integrity
-Medium Force Barrier [0%]
Conditions:
-Scarred Face
--Winded [-1 to next roll]


Tokochiro
Clone #25994 [4] POINT BLANK MINIGUN FIRE AFTER RELOAD
Your Minigun finished reloading, and you start firing, but mere moments after you start everything becomes rather Hot as you are suddenly hit by a giant blast of Plasma.
Abilities:
Inventory:
-Minigun [380/400] [||||||||]
-Powered Armour
--Melted Deformed Left Arm Plating [Reduced mobility]
--Melted Deformed Right Arm Plating [Reduced mobility]
--Melted Back Plating [Reduced mobility]
--Melted Left Leg Plating [Reduced mobility]
--Melted Right Leg Plating [Reduced mobility]
Conditions:
-Stronger limbs
-Scarred Back
-Extensive Burns [-1 to most rolls]
-Burn Damage: [||||||--]
-Trauma [-2 to next roll]


Game Events:
The west Hammer Droid gets destroyed while the East one hits, meanwhile the southern Plasma Droid scores one hit but its other cannon is destroyed. The northern Plasma Droid on the other hand stops moving, and fires a giant blast of Plasma which critically damages #25994s Armour, and even damages the Eastern Hammer Droid.

Map:
Image


Sun Jan 06, 2013 7:28 am
Profile
User avatar

Joined: Sun Dec 19, 2010 6:17 pm
Posts: 137
Location: Terra, Slovakia
Reply with quote
Post Re: Roll To Die
>Reload everything, T-bag the dead bot move towards the SE plasmabot.


Sun Jan 06, 2013 3:00 pm
Profile WWW
Data Realms Elite
Data Realms Elite
User avatar

Joined: Sun Nov 01, 2009 3:00 pm
Posts: 4144
Location: Hell.
Reply with quote
Post Re: Roll To Die
Well, looks like a PM should be sent to the next guy on the waiting list, I'm not gonna survive another roll.

Blaze of glory. Point blank minigun fire.


Sun Jan 06, 2013 7:37 pm
Profile WWW
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Reply with quote
Post Re: Roll To Die
> Continue reloading both weapons.


Sun Jan 06, 2013 11:28 pm
Profile
User avatar

Joined: Mon Jul 12, 2010 3:30 am
Posts: 232
Location: In a grassy place.
Reply with quote
Post Re: Roll To Die
>Start moving towards the southern most drone.


Mon Jan 07, 2013 12:48 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 1530 posts ]  Go to page Previous  1 ... 82, 83, 84, 85, 86, 87, 88 ... 102  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.049s | 13 Queries | GZIP : Off ]