FoiL wrote:
Shouldn't I be able to see vlads light?
He's got
Low-Light Goggles on, so no.
Ociamarru wrote:
Yeah, when does sleep-deprivation come into effect? I mean, even me, I haven't really rested for much long. So what's the deal on that?
Approx. 10.30pm. No late nights for you boys and girls! If you roll high, 11pm. Low, 10pm. Exceptions apply.
Duh102 (5-1=4) Rachel Heuber
She CAREFULLY climbs the ladder, feeling each rung as she goes, and pulls herself up onto the platform. She takes hold of one of the sides and slowly walks around. Her boot hits something hard, like metal, and she brushes her hand over the front. Yep, definitely a searchlight. She feels for a switch or button but finds a short handle instead. She rotates it and the light instantly blinds her, even from behind it. Too bad its facing the
Jungle.
AbilitiesMedical Aptitude (+1 or -1 to rolls involving medical action, to put the roll closer to 5)
Analytic Mind (+1 to rolls involving deciphering properties and uses of objects)
WeaponsCO2 charged repeating crossbow
9mm Uzi (20 rounds)
Carbon fiber combat knife
InventoryMedical kit (5 Uses left, Max 5, refillable)
Cybernetic Enhancement Kit (1 Use left, cannot refill)
Magnifying glass
Sleeping bag
Crossbow Bolts (70)
12 Uzi Mags (240)
Phoenix Down Revival Device (In FedEx Bag and Bubblewrap, Single Use Only!)
Flashlight with damaged battery-compartment (0% Power!)
Condition(s)Darkness (-1 to any actions) Searchlight
Hyperkultra (5) Fiona Lovagale
Fiona grabs a
two-way radio on the table inside the tent and tunes it in to the
Rotor Drone's frequency. She clicks the 'Talk' three times and waits. The
Rotor Drone flies from out of the darkness and towards her. As it hovers, Fiona opens the
Grasper and inserts her Beretta. She quickly programs in a set of instructions for operating it, as well as a Self-Reference Variable for its name, and attaches a microphone and speaker. After these modifications, the Drone, now named
Gyro, chitters happily and spins in a circle.
Congratulations! You now have a companion and can choose its actions on the next roll and those after. Exceptions apply.AbilitiesElectronics Expert: +1 to rolls dealing with circuitry
Weapon Specialist: +2 to rolls using Railgun Sniper -1 when using other weapons
Enraged: +1 to damage and attack-related actions. Can only be triggered by anger.
WeaponsRailgun Sniper Rifle (5 rounds)
Multitool
InventoryIncendiary and Kinetic Magazines (3 - 2, 6 rounds each)
6 Handgun Magazines (60)
Portable Microfusion Generator (backpack)
Satchel of standard electronic components
2 Lithium-Ion Batteries, fully charged.
One empty sack
Iridescent Lighter (Long-range light source, 95% fluid)
Two-way Radio (Battery)
Condition(s)Darkness (-1 to any actions) Tent is Lit
Gyro (-) RotorDrone
AbilitiesArtificial Intelligence (Can act on it's own if instructed, +1 to precision actions, -1 to 'smart' actions)
Flight Control (+1 to flying and dodging actions)
WeaponsBeretta U22 Neos (9 Rounds)
InventoryDual Rotors
Camera and wireless video link
Microphone
Speaker
Grasping Mechanism (Currently holding )
1 Lithium-Ion Battery (95%)
Condition(s)Battery (Limited actions in regards to Energy Level)
caekdaemon (5) Bob Jameson Jones
You make it really hard to think up items, ya'know?BJJ persists in his search, and eventually find a box with the lid open. Inside ... a glint of metal flashes out from the darkness ...
AbilitiesMechanical Engineering: +1 to rolls involving mechanics
Unconventional Weapons: +1 to rolls using unique/strange weapons
Heavy Armour and Brunt-Force Absorbers: Always roll a 4 or 5 to absorb melee damage
Bulletproof Plating: immune to small arms fire, except you if roll a 1
NTE Monocle: +1 to actions involving seeing enemies in any light
Energy Detection: Able to detect the power-level of other beings, including yourself
Earplugs: +1 to actions while there is loud noise Not in use
Lifesigns Detection: Able to determine your own Vital Signs at-will and others when in close proximity
WeaponsPancor Jackhammer (10 Shots)
Beretta 92FS (10 rounds)
Screwdriver
InventoryTools (in pockets and whatnot)
Earplugs (around ears, not currently in use)
Night vision / Thermal vision Monocle with Scouter Energy Detector
HUGE backpack, containing:
Speargun parts (Handgrip, Hollow steel shaft, 2 stainless steel cables)
Toolkit, containing small fabric bags and Night-Vision Goggles Left Lens w/ housing.
Briefcase (broken lock, closed, contains all papers)
Sleeping Gear (in a vacuum-compression sack)
Ammo (3 drums of 12 Gauge shells, 5 Handgun magazines)
Condition(s)Encumbered (-1 to any actions involving endurance, quick relexes etc)
FoiL (5-1=4) Andrew Rodrigues
"Hey Vlad, you in here?"Andrew closes the door and walks a bit further inside. He bumps against something wooden. It's the desk. He moves around to the back and sits down in the chair.
"Guess not..."He feels around on the desk and finds what he was looking for. A switch. He flicks it and the desk lamp turns on. It's not too bright, but it's enough to see around him.
There is a dark shape on the right side of the storage area, human-shaped.
"Oh there you are!" Says Andrew.
AbilitiesFists of fury (+1 to actions involving melee)
Forced Break & Entry (+1 to actions involving breaking things)
Hyper Focus (+1 to concentration. Can only be used 2 times before rest (Max 3) )
WeaponsAA-12 (Full Drum, 35 Rounds)
Colt 1911 (7 rounds)
Extendable baton
InventoryWeapon case (SMAW)
SMAW and 3 rockets
Swiss army knife
Utility knife
Top gun sunglasses
Ammo (3 Drums, 4 Magazines)
Unknown Backpack containing:Flare Gun and 4 red flares
A Shovel
Some Vials, one of them being purple
30ft of ropeCondition(s)Darkness (-1 to any actions)
alphagamer744 (1) Tyrone
Tyrone clicks the light on above him and props the fridge door open with a milk carton. He eats quite happily, then sits down at the nearby table, stuffed. He feels a bit thirsty, so he grabs the milk carton and takes a swig.
"Eugh!!" He spits the milk back out.
"Gross!"On the back of the carton, the use-by date is fine, about 2 weeks left, but there was definitely something wrong with that milk...
Back on the front of the carton, scrawled writing in thick black marker says:
sweet dreams.
The words go fuzzy and he tries to put the cap back on, but it just won't turn properly. The carton drops to the floor and spills milk all over his boots (or Mechanical Shoes, w/e).
"Awww, damn ..." He leans over for a look at the mess and just keeps leaning.
The floor comes up to greet him.
AbilitiesExo-suit (Allows large loads to be carried, +2 to any straight-line sprints when not encumbered)
Heavy Weapons (+1 to firing from a stationary/prone position)
IMMAFIRINMAHLAZAR (Roll a 5 or 6 and get an insta-kill against the targeted enemy. Can only use once per day. Any other roll means you miss.)
WeaponsModel 6 Shoulder-Fired Anti-Vehicle Heavy Railgun (Inactive, roll a 4 to activate and use immediately)
AUG HBAR Light machine gun /w extended mags, Holographic sight Lost!
H&K Mp5 /w grip, laser sight (150 rounds) Dropped!
MagNife (Crushed magazine with sharp edges, used as a knife)
InventoryXOS Lower Body Exo-Suit /w attached equipment storage rack (See abilities)
Ammo (38 Railgun rounds, 6 AUG Mags, 10 MP5 Mags)
Small camo Day-Pack
3 days of Rations (9 meals)
Two water bottles
Condition(s)Loud (-2 to sneaking, stealth etc)
Clawed Face (Deep scratches all over his face) Treated, healing
Darkness (-1 to any actions) Back storeroom is lit
Unconscious (Out cold for 3 turns. Roll a perfect 5 to wake up before this.)
Ociamarru (3) Vladimir Ivanov
"Hey Vlad, you in here?"Vladimir looks over to see Andrew enter the
Armoury, unaware that he is in here. Andy walks forward and bumps into the desk, then sidles around it,
"Guess not..." he says. Its just Andy, nothing to be worried about. He sits down in the chair and feels around for something, then flicks the desklamp on. He then looks in the general direction of Vlad.
"Oh there you are!" he says.
Vlad leans back against the wall and closes his eyes for a quick rest. Andy can take care of things.
AbilitiesCybernetics (+2 to mobile actions, speed is doubled, can only use 3 times before rest (max 5) )
Athletic (+1 to mobile actions)Resilience (Gains one extra roll before death)
Pilot Training (Able to fly aircraft)
Low-Light Goggles (Able to see in low light)
WeaponsSaiga-12 Combat Shotgun (9 shells)
Beretta 92FS (10 rounds)
Khazar-replicated knifeInventoryCarved Wooden Statuette of self
Radio
Cellphone (Reception:
|**...| )
Flare gun with 4 green flares
Ammo (4 mags of Shotgun Shells (40), 8 handgun magazines (80) )
5 days of Rations (15 meals)
Low-Light Goggles
TOP-SECRET Information File
Condition(s)Low-light Goggles (Susceptible to bright light, -1 modifier in that case)
Wounded Face (Will scar in 19 turns, -1 to Charismatic actions)
Game EventsRachel can see around in the
Guardtower and the
Jungle ahead of her, but nowhere else. Nobody apart from Rachel knows what she has found.
The vehicles will arive in 2 turns. Apparently they are friendly, as shown by a previous meeting with the leader.
The time is 8:45pm. It is completely dark now. Make sure to use your lights and your abilities!