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 RtD: Illusia - (Roll #132) 
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Post Re: Roll to Dodge - Illusia (Roll #89)
Adam wrote:
I didn't disappear but I'm fine with being kicked. it was a good run guys! lol I guess my character just dropped dead...

I'm just not going to bother explaining how characters die when they're kicked. My best explanation is in the OP stating: "ceased to exist due to inactivity."


Sat Feb 25, 2012 8:13 pm
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Post Re: Roll to Dodge - Illusia (Roll #89)
Nighthawk wrote:
Adam wrote:
I didn't disappear but I'm fine with being kicked. it was a good run guys! lol I guess my character just dropped dead...

I'm just not going to bother explaining how characters die when they're kicked. My best explanation is in the OP stating: "ceased to exist due to inactivity."

I always thought that they basically took a wrong turn and simply disappeared into the woods or some such.


Sat Feb 25, 2012 8:27 pm
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Post Re: Roll to Dodge - Illusia (Roll #89)
Clone myself and order the clones to whack the hell out of the crab while I go rest


Last edited by Tokochiro on Sun Feb 26, 2012 1:44 pm, edited 1 time in total.



Sun Feb 26, 2012 12:32 am
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Post Re: Roll to Dodge - Illusia (Roll #89)
caekdaemon wrote:
Nighthawk wrote:
Adam wrote:
I didn't disappear but I'm fine with being kicked. it was a good run guys! lol I guess my character just dropped dead...

I'm just not going to bother explaining how characters die when they're kicked. My best explanation is in the OP stating: "ceased to exist due to inactivity."

I always thought that they basically took a wrong turn and simply disappeared into the woods or some such.

It's more likely that a giant bolt of lightning comes down from the heavens and smites them into no more than a pile of ash that is quickly carried off by the winds....
But maybe I'm just being overly dramatic.

Tokochiro wrote:
Clone while wacking the hell out of the crab

What do you mean by "Clone?!"
Seriously Toko, I can't read your mind! The whacking the crab part is pretty clear, but the word "Clone" used as a verb doesn't describe well enough.

EDIT
- Thank you. That makes more sense now.


Sun Feb 26, 2012 4:46 am
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Post Re: Roll to Dodge - Illusia (Roll #89)
"...Deyndy."
MINOR: What are my Feral Beast senses telling me? What's the area around me like? How does the 'ground' feel?


Mon Feb 27, 2012 8:00 pm
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Post Re: Roll to Dodge - Illusia (Roll #90)
Rolling FINALLY. Let's just say I preferred life when I didn't have one.

Torrent (Gillian) (11 - 1 = 10)

You give the crab an expressive single digit and hurry towards a nearby piece of building - one of the only buildings that is made of stone rather than wood.
The next moment a blast of sound overpowers your senses. All around you there is water. It streams all around you in torrents, (haha) flying past with incredible force. Water begins to pool about your feet... and then finally it stops.

You stand up and look around. The whole place is drenched a shade darker, and there are even less buildings than before.




Ociamarru (Nikolai) (6) Sorry I didn't consider the "minor" thing, but I'm really short on time right now and I couldn't spare the extra hour (or day) for you to reply. Thus your minor action is now major.

"...Deyndy."

You reach out with your senses and feel nothing but emptiness. The shell of Foraqe is certainly not alive, as you expected. The ground around you feels cold and dead, much like a stone floor, only wetter.

Suddenly there is a great trembling. Everything around you shakes, and there is a gushing sound so powerful that it vibrates through your whole body.

Then it stops, and everything is as silent as before.




caekdaemon (Anderson) (9)

"The fire in the forge must be dying. Hmmm. It would make sense that a blacksmith would keep some fuel nearby..."
You search around the forge room, and finally find a closet-like area that contains a good deal of fuel in the form of charcoal.

You grab a nearby shovel and stick a few piles in the fire. It flares up again, the cheery flames back to full strength.




CaveCricket (Raphael) (4 - 3 = 1)

You struggle in vain against the crab that is on top of you, unable to gain any leeway against the thing. You're about to give it a piece of your mind with a swift kick, when suddenly the world is drowned in a blast of water the likes of which you've never seen.

There was no chance for you to avoid it.

You and the crab are thrown away from each other, tossed on the currents of the gigantic wave. You fall in and out of consciousness a few times and the only thing you can remember is a mad scramble to reach a precious source of air.

When you finally come to your senses, you're lying on the roof of a house. You cough up water, feeling sick to your stomach. You've suffered a few dents and cracks to your natural armor it seems. You're also back near the central building, which seems to have been untouched.




Tokochiro (Johni) (3 - 3 = 1)

You attempt to call upon your clones, but the pain distracts you, and they seem... unwilling to appear for some reason.
You wonder wh-

*WHOOOOSH*

Water. Everywhere. For a quarter of a minute, everything is a chaos of liquid and a desperate attempt to stay above it.
Then you find that you're lying on the ground in a very large puddle. You don't feel so good.




Phd (John Adams) (5)

You look around, feeling somewhat disoriented by these new surroundings. You're standing upon wet sand. A beach. There is wood and rubble strewn about everywhere. Something big happened here.

Oh. Maybe it was caused by that giant Nautilus over there. Yes, that seems quite likely. Nothing else in the vicinity is gigantic and very dangerous-looking, anyway....



NPCs

Gabriel

Gabriel ducks behind a wooden structure quickly, and hides there while the giant blast of water that erupted from Foraqe's mouth passes over him. Most of the building is gone once it's over, but Gabriel isn't any worse for the wear, besides being totally soaked.




Terry

Terry stares with wide eyes as Foraqe demolishes half of the beach with a gigantic stream of water.
He looks angry for a second, then seems to come to a decision. He slides down the side of Foraqe's shell and lands square on its head with a giant wooden fist. (7 v. 0)
Foraqe emits a shriek and begins thrashing about.

One of its flailing tentacles (10 v. 2) strikes the Hunchback in the side of its head, knocking Terry off completely.



Locations
-caekdaemon is in the forge.
-Torrent, Tokochiro, and Cavecricket are at a distance from Foraqe.
-Phd, Terry, and Gabriel are near Foraqe.
-Ociamarru is !!INSIDE!! Foraqe.


Last edited by Nighthawk on Wed Mar 07, 2012 12:19 am, edited 1 time in total.



Tue Mar 06, 2012 10:22 pm
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Post Re: Roll to Dodge - Illusia (Roll #90)
>Use my telekinesis to lift some of the rubble and fling it at the giant Nautilus.


Last edited by Phd on Thu Mar 08, 2012 12:50 am, edited 1 time in total.



Wed Mar 07, 2012 12:02 am
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Post Re: Roll to Dodge - Illusia (Roll #90)
Am I missing something?


Wed Mar 07, 2012 12:11 am
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Post Re: Roll to Dodge - Illusia (Roll #90)
CaveCricket48 wrote:
Am I missing something?

You are, because your actions is inside of caekdaemon's spoiler for some reason. Allow me to extract it.

*RIIIIIIIP*

Okay, all done.


Wed Mar 07, 2012 12:18 am
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Post Re: Roll to Dodge - Illusia (Roll #90)
> Transform into a hawk, dropping the poison spike. Fly overhead of Foraqe and assess the size of the hole in his/her/its shell.


Wed Mar 07, 2012 12:27 am
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Post Re: Roll to Dodge - Illusia (Roll #90)
Head toward the front, where the head is, and start using the Repulsing Talisman and indestructible rock to damage the synthetic shell. USE DEM MUSCLES.


Wed Mar 07, 2012 12:44 am
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Post Re: Roll to Dodge - Illusia (Roll #90)
Would Terry be able to make use of my warhammer in anyway possible?


Wed Mar 07, 2012 1:38 am
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Post Re: Roll to Dodge - Illusia (Roll #90)
caekdaemon wrote:
Would Terry be able to make use of my warhammer in anyway possible?

Compared to Hunchback, your warhammer is a toy.
But if he takes a liking to it, he COULD use it.


Wed Mar 07, 2012 1:54 am
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Post Re: Roll to Dodge - Illusia (Roll #90)
Nighthawk wrote:
caekdaemon wrote:
Would Terry be able to make use of my warhammer in anyway possible?

Compared to Hunchback, your warhammer is a toy.
But if he takes a liking to it, he COULD use it.

I mean, could hunchback use it. He's already proved the hunchback is powerful, and wielding a large weight attached to a long stick could possibly improve his attack power.

I'd like a answer on this soon in game, I want to know if I should just melt it down into something more useful to me.


Wed Mar 07, 2012 3:49 am
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Post Re: Roll to Dodge - Illusia (Roll #90)
caekdaemon wrote:
Nighthawk wrote:
caekdaemon wrote:
Would Terry be able to make use of my warhammer in anyway possible?

Compared to Hunchback, your warhammer is a toy.
But if he takes a liking to it, he COULD use it.

I mean, could hunchback use it. He's already proved the hunchback is powerful, and wielding a large weight attached to a long stick could possibly improve his attack power.

I'd like a answer on this soon in game, I want to know if I should just melt it down into something more useful to me.

If Terry used your hammer along with Hunchback, it probably wouldn't help a whole lot more, considering he'd need the whole length of the shaft of the hammer just to hold it in one hand, and his fist is larger than the hammer head already.

He probably wouldn't be too keen on using such a puny weapon anyway.

So there's your answer, I guess.

Phd wrote:
>Use my telekinesis to lift some of the rubble and fling it at the giant flying Nautilus.

It isn't flying. It's just crawling on land right now - that's how you guys are fighting it.


Wed Mar 07, 2012 11:54 pm
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