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 Roll to Dodge - Blue Thunder 
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Joined: Mon Jun 28, 2010 3:54 am
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Post Re: Roll to Dodge - Blue Thunder
owait,
well
♥♥♥♥


Sat Jun 18, 2011 9:16 pm
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Post Re: Roll to Dodge - Blue Thunder
"You little ♥♥♥♥"
>Autocannon, that Dwarfs Skull, NOW.


Sat Jun 18, 2011 10:18 pm
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Post Re: Roll to Dodge - Blue Thunder
RAWL.

CaveCricket48 (Raphael) [6]:
Seeing another dwarf coming for you, you load in a Dragon's Breath round, and let it loose against him. The dwarf raises his shield to block, and the burst of flame is harmlessly dispersed by the shield. You then fire a slug round at the dwarf, similarly to no effect. Hardy little bastards. Looks like he stopped advancing on you though, maybe since your gun just shot a giant burst of flame.


Ociamarru (Vadim Ivanov) [5-1=4]:
You can't just make a spike burst from the ground, but...
"Graaah!"
You form a psionic warhammer similar to the dwarf's, and swing it overhead towards him. He raises his shield and crouches low to brace himself, and your hammer shatters on the shield.
"Die, damn you!"


Tokochiro (Mana) [4-5=1]:
You attempt to call for help, but only manage to gurgle a bit.


Amazigh ("Amazigh") [8]:
"You little ♥♥♥♥."
You point the autocannon towards the dwarf's head. He notices this, and puts his arms up to block the attack. It mostly works. Your 4 autocannon rounds hit the dwarf's arms, and he screams in pain. Then, they both fall to his side, leaking blood everywhere, with several large dents in the metal. The dwarf is panting hard, obviously in serious pain.


Tomaster (Vladimír Shurla) [7]:
You try to spin to throw the dwarf off, but no luck. Little bugger is clingy. Then, you remember that the large cannons attached to your mecha's arms extend backwards JUST enough to knock a bothersome dwarf off your back. You swing both arms up behind you, and the dwarf gets smashed between them. He gives a shout of pain and releases his grip. You then turn around, and before he can get back up, you fire a DU round point blank into his chest. Without his armor, he's just another fleshy target, and depleted uranium rounds rip through fleshy targets like a hot knife through butter.


caekdaemon (VN Warrior) [2]:
Gyro flies out of the dwarf's reach, and the dwarf stops bothering to go after it. The dwarf turns back to you, thus foiling any plan of surprising him.


Game Events:
Raphael: Uninjured Dwarf wielding shortsword. Lost his ax. Dead Dwarf.
Vadim: Uninjured Dwarf wielding war hammer.
Mana: No Dwarf.
Amazigh: Injured Dwarf wielding nothing. Lost his shield, lost his sword, wounded Left Shoulder, wounded Arms.
Vladimir: Dead Dwarf
VN Warrior: Uninjured Dwarf wielding ax.


Mon Jun 20, 2011 8:44 pm
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Post Re: Roll to Dodge - Blue Thunder
> Load in another Dragon's Breath. If that dwarf lowers his shield, fry his eyes out.


Mon Jun 20, 2011 9:32 pm
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Post Re: Roll to Dodge - Blue Thunder
"Block this, ♥♥♥♥!"
Hit him again with another hammer blow, while...hmmm...having spikes fall on him from above.


Mon Jun 20, 2011 10:09 pm
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Post Re: Roll to Dodge - Blue Thunder
♥♥♥♥ gyro. Waste of parts.

Fire both the Autocannon and the machine gun at the dwarf.


Mon Jun 20, 2011 11:13 pm
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Post Re: Roll to Dodge - Blue Thunder
I guess I don't need to post an action because I'm on the ground with a -5 modifier


Mon Jun 20, 2011 11:42 pm
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Post Re: Roll to Dodge - Blue Thunder
Tokochiro: No, you do.


Tue Jun 21, 2011 12:22 am
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Post Re: Roll to Dodge - Blue Thunder
Fall uncounscious to live a little longer


Last edited by Tokochiro on Tue Jun 21, 2011 4:38 am, edited 1 time in total.



Tue Jun 21, 2011 1:40 am
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Post Re: Roll to Dodge - Blue Thunder
Guess we know who's the bigger man now, huh? HAH.
Flick off the corpse, and then fire on Vadim's dwarf if I can get a clear shot. Use concussive rounds so Vadim can work on it after it's been disoriented.


Tue Jun 21, 2011 3:45 am
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Post Re: Roll to Dodge - Blue Thunder
>Fire another Burst at the Dwarfs Head.


Tue Jun 21, 2011 3:13 pm
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Post Re: Roll to Dodge - Blue Thunder
Go hyper!


Wed Jun 22, 2011 1:12 am
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Post Re: Roll to Dodge - Blue Thunder
Rolling.

CaveCricket48 (Raphael) [6]:
You load another Dragon's Breath round, but the dwarf gives no opportunity to fire, nor does he advance. Looks like you're at a standstill.


Ociamarru (Vadim Ivanov) [8-1=7]:
This time, you try dropping spikes from above the dwarf, while attacking with another Psionic warhammer. Both shatter harmlessly against the dwarf's shield. You find yourself slightly short of breath. Creating so many objects so quickly puts a drain on you...
Suddenly, the ground between you and the dwarf explodes, sending the dwarf flying backwards. The shockwave rams into you, utterly disorientating you.


Tokochiro (Mana) [1-5=1]:
Utterly exhausted, you drop out of consciousness, though not of your own accord.


Amazigh ("Amazigh") [1]:
The dwarf, despite his multiple wounds and obvious pain, still manages to throw his ax at you, with surprising strength. It flies true, and hits your autocannon, thus completely depriving you of weapons.
Great.
The dwarf gives a bit of a laugh, then falls forward to the ground.


Tomaster (Vladimír Shurla) [10]:
"Guess we know who's the bigger man now, huh? HAH."
You then turn to your allies and assisting them. Vadim still has a mostly undamaged dwarf, so you fire a concussion shell at the narrow space between them. The dwarf goes flying backwards, losing his grip on his shield, and Vadim got hit pretty hard by the shockwave too. Whoops.


caekdaemon (VN Warrior) [3]:
The dwarf puts up his shield and starts advancing. You can't get through his guard with the guns you've got.


Game Events:
Raphael: Uninjured Dwarf wielding shortsword. Lost his ax.
Dead Dwarf.
Vadim: Uninjured Dwarf wielding war hammer. Lost his shield.
Mana: No Dwarf.
Amazigh: Injured Dwarf wielding nothing. Lost his shield, lost his sword, lost his ax, wounded Left Shoulder, wounded Arms. Unconscious.
Vladimir: Dead Dwarf
VN Warrior: Uninjured Dwarf wielding ax.


Thu Jun 23, 2011 1:04 am
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Post Re: Roll to Dodge - Blue Thunder
My bad brah. I guess I'll just step in then.
Move over to Vadim. Use another concussive round, aimed at the dwarf, and then switch to DU rounds. Fire three. Aim for vital areas.


Thu Jun 23, 2011 1:22 am
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Post Re: Roll to Dodge - Blue Thunder
Rest.

I assume that being tired won't affect this action - it'd be a little silly to have a negative modifier from being tired, while trying to alleviate the tiredness.


Thu Jun 23, 2011 2:35 am
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