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 Ad Infidium (Roll 307) - ON HOLD TEMPORARILY 
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Post Re: Ad Infidium (Roll 174)
>Knock and deliver password.
"Baba ba dook, dook, dook."
>>Apologize for my disgusting condition. Tell whatever operatives are present that I was separated from the rest of my Spiral crew after a breach of the hideout and need some place where I can clean up and disguise myself before attempting to reunite with them.


Mon Sep 07, 2015 6:07 pm
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Post Re: Ad Infidium (Roll 175)
Roll 175



The world as the players know it:

Image
1. Kyeltziv
2. John, Vandolf
3. P’orihc, Ki’stha
4. Kleigg
~~~



Time: Afternoon



Name: John Freemaneth (TorrentHKU)
Race: Human
____________________

Intermission!

"It worked. And everyone's intact. Good.
So where's Lucida now then? Still off around Hopluit, or off on his own at least, I assume?"


Elizabeth: ”He’s hanging around Hopluit with our tracker, seems to have some sort of attachment to that place. The people there are happy to have him since he keeps the bandits away.”

Vandolf: "Remarkable... Lucida's probably planning something, but still, the situation has improved immensely. You seem to have done the impossible, Elizabeth. Maybe you could teach John here a thing or two about diplomacy?"

Vandolf gives you a nudge and a wink.

Elizabeth: ”I don’t think it was skillful diplomacy on my end. He seemed shocked when he saw me, and seemed like he was saying something excitedly before apologizing and saying I reminded him of someone. I guess that made things a bit easier for us.”

You scan the new faces in the room. There’s the maid who seems to be barely qualify as an adult, her dirty blonde hair tied in a bun and the rest of her dressed in uniform. She seems to be intently focused on making sure the lord’s mug is full at all times.

There’s a decorated blue mage and red mage, neither of which you recognize. The armored soldier standing at attention doesn’t appear to be anyone that you’ve met before, either.

Blue Mage: ”I assume those people you sent off to get information on spirits and a master constructor are part of this plan? There didn’t seem to be a lot of them. With the rumours of trouble sprouting up here and there in the west I’d they could use some backup.”

Elizabeth: ”Indeed. They seemed quite capable, but it wouldn’t hurt to give them support. Which is why you’re all here - we need to send someone after them, and at the same time we need to be careful of our own defenses. Esthen and the Second have yet to make contact after their Enforcer left, and with Lucida out of their vault they’re no doubt attempting to take some action soon, for better or worse.”

Red Mage: ”Surely they wouldn’t attack knowing that the Matriarch of the Daeli is here with us.”

Elizabeth: ”I’d rather not rely on hope, they might have a trend with bad decisions.”

Soldier: ”I could send some soldiers to support our information gatherers, my men would be powerless against Caelum mages anyways.”

Red Mage: ”We can spare a handful of our mages without weakening our defenses. And we also have these two fellows -”

He gestures towards you and Vandolf.

Red Mage: ”I hear they’re eager to help.”

Byrnolf: ”Maybe a little too eager, but I’m sure they’re strong enough to keep a few bandits off of their friends. I mean, it’s not like they’re going to be fighting revolutionists or breaking into high-security facilities or anything of the sort.”
____________________

Conditions:
Health: 50/50
Stamina: 5/5
Mana: 5/11
AP: 3/3
Evasion AP: 2/2
Fortification AP: 1/1

Evasion Behavior: Auto Evade when there is Evasion AP | Use Impulse Evasion to recover before actions if stumbled that turn and have at least 2 AP





Name: Kleigg (TheKebbit)
Race: Human
____________________

You clamber up the dark stairs and find the trapdoor, knocking on it while delivering the password.

"Baba ba dook, dook, dook."

… Silence.

You knock again while saying the password, waiting, and no response. Deciding to slowly open the door yourself, you lift it up just enough to see and take a look.

Ashes. The floor of the gloomy room, lit by sunlight streaming through the broken shutters, covered in ashes. No one in sight, no sound of anything living.
____________________

Conditions:
Health: 50/50
Stamina: 8/8
Mana: 8/8
AP: 3/3

Evasion Behavior: Manual

Captured Spells (1/2)
-Radiance (Create a powerful light, blinding everyone around you) (Inflicts Blind = Arcane + Mana)

-Null Body (-3.2 Non-Negation Magic, +3.2 Magic Resistance)

Stink (You smell like ♥♥♥♥)





Name: P’orihc (Asklar)
Race: Chirop
____________________

You wonder what Kleigg is up to.
____________________

Conditions:
Health: 40/40
Stamina: 4/4
Mana: 12/12
AP: 2/2
Telepathic AP: 1/1

Evasion Behavior: Manual




Name: Ki’stha (Roast Veg)
Race: Chirop
____________________

Nice weather this late-afternoon.
____________________

Conditions:
Health: 40/40
Stamina: 6/6
Mana: 10/10
AP: 2/2

Evasion Behavior: Evade when possible





Name: Kyeltziv (Amazigh)
Race: Lupus
____________________

"♥♥♥♥, lemme get that."

You channel Grant to heal Miimas and then yourself, transferring 7 mana to Grant afterwards.

Miimas: ”Erg, I guess things could’ve gone worse. So, what’re doing about those gauntlets?”

She gestures towards the two lupus bodies, each one with an intact leather gauntlet.

Miimas: ”Kinda worried they’ll burst into flames any second.”
____________________

Conditions:
Health: 59/80
Stamina: 9/9
Mana: 1/7
AP: 1/3
Melee AP: 2/2
Evasion AP: 2/2

Evasion Behavior: Auto Evade when there is Evasion AP

Spirit’s Eye (Accuracy cannot fall below 50%)

Cut: 14
Strength -7 => -0

Blood Loss: 7
Strength, Arcane, Aim, Evasion -3.5 => -0



Name: Vandolf (CrazyMLC)
Race: Lupus
____________________

John: "It worked. And everyone's intact. Good.
So where's Lucida now then? Still off around Hopluit, or off on his own at least, I assume?"


Elizabeth: ”He’s hanging around Hopluit with our tracker, seems to have some sort of attachment to that place. The people there are happy to have him since he keeps the bandits away.”

"Remarkable... Lucida's probably planning something, but still, the situation has improved immensely. You seem to have done the impossible, Elizabeth. Maybe you could teach John here a thing or two about diplomacy?"

You give John a nudge and a wink.

Elizabeth: ”I don’t think it was skillful diplomacy on my end. He seemed shocked when he saw me, and seemed like he was saying something excitedly before apologizing and saying I reminded him of someone. I guess that made things a bit easier for us.”

You scan the new faces in the room. There’s the maid who seems to be barely qualify as an adult, her dirty blonde hair tied in a bun and the rest of her dressed in uniform. She seems to be intently focused on making sure the lord’s mug is full at all times.

There’s a decorated blue mage and red mage, neither of which you recognize. The armored soldier standing at attention doesn’t appear to be anyone that you’ve met before, either.

Blue Mage: ”I assume those people you sent off to get information on spirits and a master constructor are part of this plan? There didn’t seem to be a lot of them. With the rumours of trouble sprouting up here and there in the west I’d they could use some backup.”

Elizabeth: ”Indeed. They seemed quite capable, but it wouldn’t hurt to give them support. Which is why you’re all here - we need to send someone after them, and at the same time we need to be careful of our own defenses. Esthen and the Second have yet to make contact after their Enforcer left, and with Lucida out of their vault they’re no doubt attempting to take some action soon, for better or worse.”

Red Mage: ”Surely they wouldn’t attack knowing that the Matriarch of the Daeli is here with us.”

Elizabeth: ”I’d rather not rely on hope, they might have a trend with bad decisions.”

Soldier: ”I could send some soldiers to support our information gatherers, my men would be powerless against Caelum mages anyways.”

Red Mage: ”We can spare a handful of our mages without weakening our defenses. And we also have these two fellows -”

He gestures towards you and John.

Red Mage: ”I hear they’re eager to help.”

Byrnolf: ”Maybe a little too eager, but I’m sure they’re strong enough to keep a few bandits off of their friends. I mean, it’s not like they’re going to be fighting revolutionists or breaking into high-security facilities or anything of the sort.”
____________________

Conditions:
Health: 80/80
Stamina: 15/15
Mana: 2/2
AP: 2/2
Melee AP: 2/2

Evasion Behavior: Evade when possible




____________________________________________________________
_____ Followers

Name: Miimas
Race: Chirop
____________________


____________________

Conditions:
Health: 31/40
Stamina: 8/8
Mana: 10/10
AP: 2/2

Cut: 6
Strength -3 => -0

Blood Loss: 3
Strength, Arcane, Aim, Evasion -1.5 => -0

Spirit’s Eye (Accuracy cannot fall below 50%)


Name: Grant
Race: Human Spirit
____________________


____________________

Conditions:
Health: 50/50
Stamina: -/-
Mana: 7/8
AP: 3/3



Tue Sep 08, 2015 5:56 am
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Post Re: Ad Infidium (Roll 175)
"Yeah, had 'bout enough of 'em burstin' into flame."
>Poke one of the gauntlets with the end of my hammers handle, if there is no reaction carefully remove the gauntlets.
>Check the lupus for anything else that they might be carrying.
>Channel Grant to heal Myself.
>Transfer one mana to Grant.


Tue Sep 08, 2015 6:14 am
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Post Re: Ad Infidium (Roll 175)
"Certainly not planning on it. Assisting the others with the expertise gathering sound good to me, better than sequestering myself in a conference room for a half a day again.
And ah, I don't know several of you, I'm John."
> Intermission.


Tue Sep 08, 2015 7:22 am
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Post Re: Ad Infidium (Roll 175)
Forgot to charge the mana storage orb, need to pay more attention.

"Ah, yes, and I'm Vandolf. Pleasure to meet everyone." *gesture to the maid, soldier, and mages* "In any case, I'm willing to do whatever's needed. If you need help protecting the city, I'm up to the task. Although, I suppose our friends might need a bit of help. Would there even be a way to meet up with them in a reasonable time frame? What about this mail system you spoke of?"

> Store 2 mana in the 10 capacity mage stone.


Last edited by CrazyMLC on Wed Sep 09, 2015 6:04 am, edited 2 times in total.



Tue Sep 08, 2015 7:40 am
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Post Re: Ad Infidium (Roll 175)
>Investigate my ruined surroundings. Be prepared for a fight.


Tue Sep 08, 2015 5:37 pm
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Post Re: Ad Infidium (Roll 175)
"How's the way from here to Teleiat looking like lately?"


Tue Sep 08, 2015 6:51 pm
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Post Re: Ad Infidium (Roll 175)
MLC that might not be the best idea with an audience.


Wed Sep 09, 2015 2:56 am
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Post Re: Ad Infidium (Roll 176)
Roll 176



The world as the players know it:

Image
1. Kyeltziv
2. John, Vandolf
3. P’orihc, Ki’stha
4. Kleigg
~~~



Time: Afternoon



Name: John Freemaneth (TorrentHKU)
Race: Human
____________________

Intermission!

"Certainly not planning on it. Assisting the others with the expertise gathering sounds good to me, better than sequestering myself in a conference room for a half a day again.
And ah, I don't know several of you, I'm John."


The others give you a small nod of the nead.

Red Mage: ”Gamaliel Suora, Magister of Vranhal. Pleasure meeting you.”

Blue Mage: ”Sigmund Mieli, Director of Intelligence.”

Soldier: ”Charles Ruori, General of the Army.”

Vandolf: "Ah, yes, and I'm Vandolf. Pleasure to meet everyone. In any case, I'm willing to do whatever's needed. If you need help protecting the city, I'm up to the task. Although, I suppose our friends might need a bit of help. Would there even be a way to meet up with them in a reasonable time frame? What about this mail system you spoke of?"

Kark: ”Our postal service only officially covers Vranhal and a bit to the south, but I think we can make a few modifications to get you to where you need to get in a decent amount of time. It might end up being a one-way trip though, you’ll probably have to leg-it back.”
____________________

Conditions:
Health: 50/50
Stamina: 5/5
Mana: 7/11
AP: 3/3
Evasion AP: 2/2
Fortification AP: 1/1

Evasion Behavior: Auto Evade when there is Evasion AP | Use Impulse Evasion to recover before actions if stumbled that turn and have at least 2 AP





Name: Kleigg (TheKebbit)
Race: Human
____________________

Carefully climbing out of the tunnel and into the room, you investigate your surroundings, keeping your guard up for anything that would attack.

It seems to be a small, four-room run-down building. A main room, bedroom, washroom, and kitchen. The kitchen has small rodents scurrying about, feasting on the dried pieces of meat and loaves of dirty bread scattered about the floor. Numerous sleeping mats in the bedroom, and a metal wash tub in the washroom. The main entrance to the building is blocked with a battered metal door, slightly opened and sitting at an angle, attached by a single hinge.

Sounds of splashing echo from the trapdoor tunnel. Someone followed you.
____________________

Conditions:
Health: 50/50
Stamina: 8/8
Mana: 8/8
AP: 3/3

Evasion Behavior: Manual

Captured Spells (1/2)
-Radiance (Create a powerful light, blinding everyone around you) (Inflicts Blind = Arcane + Mana)

-Null Body (-2.2 Non-Negation Magic, +2.2 Magic Resistance)

Stink (You smell like ♥♥♥♥)
Dirty (You’re covered in ♥♥♥♥)





Name: P’orihc (Asklar)
Race: Chirop
____________________

"How's the way from here to Teleiat looking like lately?"

Guard: ”Not so great. There’ve been attacks all around this area by rogue mages, a lot of them in the cities. Peacekeepers have been moved from travel routes into cities to deal with threats, and the highways left unguarded. Might be wise to wait here for a bit and travel with the next group that passes by, it’s dangerous to go in small numbers.”
____________________

Conditions:
Health: 40/40
Stamina: 4/4
Mana: 12/12
AP: 2/2
Telepathic AP: 1/1

Evasion Behavior: Manual




Name: Ki’stha (Roast Veg)
Race: Chirop
____________________

P’orihc: "How's the way from here to Teleiat looking like lately?"

Guard: ”Not so great. There’ve been attacks all around this area by rogue mages, a lot of them in the cities. Peacekeepers have been moved from travel routes into cities to deal with threats, and the highways left unguarded. Might be wise to wait here for a bit and travel with the next group that passes by, it’s dangerous to go in small numbers.”
____________________

Conditions:
Health: 40/40
Stamina: 6/6
Mana: 10/10
AP: 2/2

Evasion Behavior: Evade when possible





Name: Kyeltziv (Amazigh)
Race: Lupus
____________________

"Yeah, had 'bout enough of 'em burstin' into flame."

You poke one of the gauntlets with the end of your hammer’s handle, prepared to jump back at the first sign of fire.

Nothing happens, so you carefully remove the gauntlets and check the lupus for anything else they might be carrying.

A mage stone on each, loose change totalling up to 4 silvers and 15 coppers, some dried meat, a couple water skins, and... Medallions? Yup, large silver tokens with decorated neckbands. Looks to be three of them in total, the burned lupus might’ve had some on him before he was reduced to carbon dust. After that, you channel Grant to heal you, toss him a unit of Mana, and then take a look at the gauntlets.

They’re both identical, made of overlapping pieces of leather with metal plates underneath, save for two exposed plates, one on the back of the hand and one on the forearm. The plate on the back of the hand has a sort of compass design engraved in it, with a spiral pattern around. The other piece of exposed metal seems to be a circular band that your arm is going through, with only a small portion of it exposed through a cutout in the leather on your forearm. An engraving of a sword or blade is visible.

You’re not really sure how the thing works, but you’re not eager to accidentally incinerate yourself. Or maybe you are.
____________________

Conditions:
Health: 80/80
Stamina: 9/9
Mana: 1/7
AP: 1/3
Melee AP: 2/2
Evasion AP: 2/2

Evasion Behavior: Auto Evade when there is Evasion AP

Spirit’s Eye (Accuracy cannot fall below 50%)



Name: Vandolf (CrazyMLC)
Race: Lupus
____________________

John: "Certainly not planning on it. Assisting the others with the expertise gathering sounds good to me, better than sequestering myself in a conference room for a half a day again.
And ah, I don't know several of you, I'm John."


The others give a small nod of the nead.

Red Mage: ”Gamaliel Suora, Magister of Vranhal. Pleasure meeting you.”

Blue Mage: ”Sigmund Mieli, Director of Intelligence.”

Soldier: ”Charles Ruori, General of the Army.”

"Ah, yes, and I'm Vandolf. Pleasure to meet everyone.”

You gesture towards the mages, maid, and soldier.

”In any case, I'm willing to do whatever's needed. If you need help protecting the city, I'm up to the task. Although, I suppose our friends might need a bit of help. Would there even be a way to meet up with them in a reasonable time frame? What about this mail system you spoke of?"

Kark: ”Our postal service only officially covers Vranhal and a bit to the south, but I think we can make a few modifications to get you to where you need to get in a decent amount of time. It might end up being a one-way trip though, you’ll probably have to leg-it back.”
____________________

Conditions:
Health: 80/80
Stamina: 15/15
Mana: 1/2
AP: 2/2
Melee AP: 2/2

Evasion Behavior: Evade when possible




____________________________________________________________
_____ Followers

Name: Miimas
Race: Chirop
____________________


____________________

Conditions:
Health: 33/40
Stamina: 8/8
Mana: 10/10
AP: 2/2

Cut: 5 (Patched up)
Strength -3 => -0

Blood Loss: 2
Strength, Arcane, Aim, Evasion -1.5 => -0

Spirit’s Eye (Accuracy cannot fall below 50%)


Name: Grant
Race: Human Spirit
____________________


____________________

Conditions:
Health: 50/50
Stamina: -/-
Mana: 8/8
AP: 3/3



Wed Sep 09, 2015 6:53 am
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Post Re: Ad Infidium (Roll 176)
>Whip around.
"Who goes there?"


Wed Sep 09, 2015 1:53 pm
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Post Re: Ad Infidium (Roll 176)
"Any idea when that might be?"


Wed Sep 09, 2015 2:11 pm
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Post Re: Ad Infidium (Roll 176)
"Yeah, we might be in a bit of a hurry."


Thu Sep 10, 2015 12:22 am
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Post Re: Ad Infidium (Roll 176)
"Alright what exactly IS this postal service and how exactly does it transport people?"
> Intermission.


Thu Sep 10, 2015 1:48 am
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Post Re: Ad Infidium (Roll 176)
>Do not mess with the gauntlets, instead compare the medallions to mine.
>Head on to Fluustern.


Thu Sep 10, 2015 3:40 am
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Post Re: Ad Infidium (Roll 176)
> Charge Mage Stone again.

"Magister Suora, mind if I ask what types of magic you employ?"


Thu Sep 10, 2015 3:41 am
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