Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll to Dodge - Infidium (Roll 210 - 1)
"Hora hora, that all?" > Start walking calmly towards the others. Hey Whirlwind. I got a few stupid ideas. Some more stupid than others. Help me work on em?
Wed Jul 24, 2013 3:53 am
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Roll to Dodge - Infidium (Roll 210 - 2)
Roll 210 - 2 ____________________
(TorrentHKU) John Freemaneth [ - ] = - >
"Hora hora, that all?"
You calmly walk towards Aucupe/Lucida and Roast.
Hey Whirlwind. I got a few stupid ideas. Some more stupid than others. Help me work on em?
Whirlwind: It will be my pleasure to assist you. Though, I will do my best to prevent you from carrying out your 'more stupid' ideas if they are to get you killed.
__________
(Nighthawk) Kyros Deiimor [ - ] = - >
"Sounds fearsome. For our sake I hope that we'll not be battling with the weapon itself."
Garett: "We would need a task force at least five times the size of this."
The conversation falls into silence there, and you meditate while walking an in attempt to get a hold of your past once again.
Nothing seems to be coming to you right now. Maybe you need a calmer place to be. Though, thinking about new techniques, your kinetic "torch" would probably be better at killing things than at making light.
No more time to think though, as Koa signals to the party to halt. You see the large museum building on the right side of the road up ahead, with large sheets and outcroppings of ice everywhere.
__________
Wed Jul 24, 2013 4:56 am
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll to Dodge - Infidium (Roll 210 - 1)
Well none of them are- Ok maybe one of them. Anyone, the least stupid is putting ice runes that drain from a target and cover them in ice onto some kind of projectile. Crossbow bolts are always good, but there may be better choices. Also, using your wind to accelerate a projectile along the length of you, rather than just throwing one with a burst of kinetic and wind.
Wed Jul 24, 2013 5:50 am
dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
Re: Roll to Dodge - Infidium (Roll 210 - 1)
>Introduce Self
Wed Jul 24, 2013 6:11 am
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Roll to Dodge - Infidium (Roll 210 - 3)
Roll 210 - 3 ____________________
(dragonxp) Cihas [ - ] = - >
You introduce yourself as Cihas, and get a random bunch of replies like "hi" and "hi Cihas."
__________
(TorrentHKU) John Freemaneth [ - ] = - >
Well none of them are- Ok maybe one of them. Anyone, the least stupid is putting ice runes that drain from a target and cover them in ice onto some kind of projectile. Crossbow bolts are always good, but there may be better choices. Also, using your wind to accelerate a projectile along the length of you, rather than just throwing one with a burst of kinetic and wind.
Whirlwind: And what are your stupid ideas that will possibly end with you dead?
__________
(Nighthawk) Kyros Deiimor [ - ] = - >
Koa: "We're going to bust right into the main entrance and shout a nice 'hello.' Enku on my right, Deiimor on my left, Garett behind. Any objections?"
Ettiin: "Nope."
Garett: "None here."
__________
Thu Jul 25, 2013 5:08 am
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll to Dodge - Infidium (Roll 210 - 3)
Well, I'm noticing more and more than I'm too damn squishy and vulnerable for this fighting ♥♥♥♥. And also that if you recover from Corruption, you get changed and empowered. Was wondering if it were possible to induce that on purpose.
> Realize I'm retarded for not having been charging my mage stone.
Thu Jul 25, 2013 5:16 am
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Roll to Dodge - Infidium (Roll 210 - 4)
Roll 210 - 4 ____________________
(TorrentHKU) John Freemaneth [ - ] = - >
Well, I'm noticing more and more than I'm too damn squishy and vulnerable for this fighting ♥♥♥♥. And also that if you recover from Corruption, you get changed and empowered. Was wondering if it were possible to induce that on purpose.
Whirlwind: You don't have to expose yourself to corruption to alter yourself with magic, you know.
__________
Thu Jul 25, 2013 6:18 am
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll to Dodge - Infidium (Roll 210 - 4)
... This is exactly why I wanted someone to review my ideas. How? Just Bio magic? Or like the Kinetic force enhancement those cheater Chirop use?
Thu Jul 25, 2013 6:25 am
Nighthawk
Joined: Tue Sep 28, 2010 8:15 pm Posts: 1288 Location: Heck if I know.
Re: Roll to Dodge - Infidium (Roll 210 - 4)
Sorry for slowness. The problem always occurs when I see that I can action but decide not to. Then I don't realize that I need to action until someone else posts something and lights up the thread.
> Take up my position on Koa's left. "Me neither. Let's go."
Sat Jul 27, 2013 5:45 pm
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Roll to Dodge - Infidium (Roll 210 - 4)
Rolling tomorrow evening. Been a week and rag and roast haven't posted an action.
Wed Jul 31, 2013 1:44 am
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Roll to Dodge - Infidium (Roll 211)
Roll 211 ____________________
(dragonxp) Cihas [ - ] = - > The evac party cautiously makes its way forward, two guards in the front and two at the rear. The tunnel is roughly 15 feet wide and 15 feet tall, so there's plenty of space to move around.
It doesn't take long for the party to reach two fresh chirop corpse, both soaked in gore and missing parts.
Jundi: "We're aborting the evac. Everyone move ba-"
What she's about to say is cut off as a low wail is heard ahead, followed by the sound of numerous footsteps pounding stone from the front and behind.
Guard: "Our exit is blocked off!"
A wave of panic spreads throughout the party, but the black dragon quickly gathers you, Gustaf, and the human and chirop child from earlier and wraps its wings around itself and your allies.
You soon find yourself being scooped in a ball as the dragon curls itself up and wraps its wings around you and the other three, the sounds of screaming and flesh tearing coming from outside of the dragon's thin wing membranes.
And then, silence.
After several seconds, the dragon opens its wings, dumping all of you into a dark grassy clearing. Around you are trees, trees, and more trees.
Active Abilities : - Arrow Abilities (Requires a bow and arrows) -- Fire Arrows -- Cold Front -- Tornado Shot -- Trail Blazer - Magic Control Level - Instinctual -- Thermal (Fire, Ice) -- Bending (Air) --- 360 Degree Detection -- Accelerated Repair
Passive Abilities : - Stealth (+1 any action involving sneaking) - Bull's Eye (+2 to precision actions)
(TorrentHKU) John Freemaneth [ - ] = - > Aucupe quickly slays the second beast in the same manner that she did with the first.
... This is exactly why I wanted someone to review my ideas. How? Just Bio magic? Or like the Kinetic force enhancement those cheater Chirop use?
Whirlwind: You could use an artifact that increases your abilities while using it
You feel Whirlwind give you the telepathic equivilent of a *hinthintwinkwink*.
Whirlwind: Biological modifications would work as well, but the only one I know of that can pull off such a feat is Karina. Chirop simply amplify their physical strikes with kinetics, I believe. Probably your best option at the moment.
Active Abilities : - Magic Control Level - Pathic, Runic -- Thermal (Fire, Ice) --- Ice Claws -- Bending (Air, Water, Earth) -- Kinetic (Impulse) -- Electric (Lightning)
Passive Abilities :
(Ragdollmaster) Gustaf Anorak [ - ] = - > The evac party cautiously makes its way forward, two guards in the front and two at the rear. The tunnel is roughly 15 feet wide and 15 feet tall, so there's plenty of space to move around.
It doesn't take long for the party to reach two fresh chirop corpse, both soaked in gore and missing parts.
Jundi: "We're aborting the evac. Everyone move ba-"
What she's about to say is cut off as a low wail is heard ahead, followed by the sound of numerous footsteps pounding stone from the front and behind.
Guard: "Our exit is blocked off!"
A wave of panic spreads throughout the party, but the black dragon quickly gathers you, Cihas, and the human and chirop child from earlier and wraps its wings around itself and your allies.
You soon find yourself being scooped in a ball as the dragon curls itself up and wraps its wings around you and the other three, the sounds of screaming and flesh tearing coming from outside of the dragon's thin wing membranes.
And then, silence.
After several seconds, the dragon opens its wings, dumping all of you into a dark grassy clearing. Around you are trees, trees, and more trees.
Abilities : - Fire Charge (Firebrand★): Charge up Firebrand to enhance fire attacks with the weapon by 3. (3 turn recharge) -- Recharge (===) - Bloodlust (Sanguis) -- Life Steal: Consume the sword's energy to fully heal. (10 points) -- Shadowstick: Strike at a distance with blood-colored tendrils that impale enemies. (1 point per tendril) - Heaven's Blessing: Automatically roll a 5 when used with an action. (10 turn recharge) -- Rechargo-Meter (==========) - Banshee (Echo Helm) - Highlander (When activated, cannot die for 3 turns and negative modifiers disregarded) (Can be used on multiple allies closeby) -- Recharge (===============)
Passive Abilities :
(Roast Veg) Paradox Mist [ - ] = - > Aucupe quickly slays the second beast in the same manner that she did with the first.
Meanwhile, you stand there. Doing nothing.
Conditions : - Dizzy (-2 actions, Ends in 1 turn) - Decayed Right Hand/Lower arm (Ends in 1 turn) - Iron Will (Negate negative roll modifiers) (Ends in 2 turns)
Race: Human Inventory (7/10) : - Empty Bottle - Vulcanis - Longsword - ??? Staff - Rune Paint Staff (Fireball Rune) - Leather Bag -- 1100 gold coins - Wet Noodles(?) - Paper Runes -- Lightning-Trap Tag (Qty. 4) -- Plasma Bolt Tag (Qty. 3)
Equipped (1/10) : - Caelum Mage Stone -- (Energy: ====------)
Abilities : - Iron Will (Negate negative roll modifiers from debuffs for 3 turns) -- Cooldown (-----) - Magic Control Level - Runic -- Energy Control -- Thermal (Fire, Ice) -- Kinetic (Impulse) --- Power Flow -- Instinctual --- Addle Lance
The four of you head to the museum's wooden double door and take formation. A few firm kicks from Koa is enough to open it inwards, and your quartett cautiously steps a few feet in.
Koa: "Heeeelllllooooooooooo!?"
Nothing happens, though you can see that there are quite a few bodies littering the floor, all of them frozen one way or another.
Looking around, the museum's entrance hall looks quite large. Large openings to the left and right side lead to two of the building's wings, and a large round chamber begins where the entrance hall ends.
The glass ceiling is broken in numerous places, frozen in other, casting strange shadows on the already dark floor ahead. And it's then that you see it.
Standing in the middle of the entrance hall is a figure as tall as you, wearing a long white cloak. Under the cloak you can see a white tunic with gold accents over what is probably a brigandine, along with a pair of leather greaves and sturdy black pants.
The figure is wearing what looks like an unadorned white galero on his head, and beneath that is short light-brown hair, light skin, and piercing blue eyes.
An elegant but sturdy rapier is in the figure's right hand with a pure white blade, a silvery metal hilt guard with a black handle, a white pommel, and a blue gemstone right under the crossguard.
The figure tilts his head slightly to the side, as if questioning your party of something.
(Harzipan) Isaac [ - ] = - > The evac party cautiously makes its way forward, two guards in the front and two at the rear. The tunnel is roughly 15 feet wide and 15 feet tall, so there's plenty of space to move around.
It doesn't take long for the party to reach two fresh chirop corpse, both soaked in gore and missing parts.
Jundi: "We're aborting the evac. Everyone move ba-"
What she's about to say is cut off as a low wail is heard ahead, followed by the sound of numerous footsteps pounding stone from the front and behind.
Guard: "Our exit is blocked off!"
A wave of panic spreads throughout the party, but the black dragon quickly gathers you, Feiar, Gustaf, and Cihas and wraps its wings around itself and your allies.
You soon find yourself being scooped in a ball as the dragon curls itself up and wraps its wings around you and the other three, the sounds of screaming and flesh tearing coming from outside of the dragon's thin wing membranes.
And then, silence.
After several seconds, the dragon opens its wings, dumping all of you into a dark grassy clearing. Around you are trees, trees, and more trees.
Feiar: "What happened..?"
Conditions : (None)
Race: Human Inventory (5/10) : - Crossbow (LOADED) - Crossbow Bolts (Qty. 46) - Steel Longsword - Belt - Marauder's Mage Stone
"This great big beastie here just saved our lives, that's what."
Turn to the human with the enchanted swords from earlier.
"I suppose that now would be a good time for proper introductions. I am Isaac, and this is Feiar. I suppose that we now owe our lives to you and your dragon."
Thu Aug 01, 2013 4:00 pm
dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
Re: Roll to Dodge - Infidium (Roll 211)
>Look Around "Where in god's name are we?"
Fri Aug 02, 2013 3:49 pm
Nighthawk
Joined: Tue Sep 28, 2010 8:15 pm Posts: 1288 Location: Heck if I know.
Re: Roll to Dodge - Infidium (Roll 211)
Quietly: "Ah. I'm just going to assume that's... him."
Fri Aug 02, 2013 10:48 pm
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Roll to Dodge - Infidium (Roll 211 - 1)
Roll 211 - 1 ____________________
(dragonxp) Cihas [ - ] = - >
???: "This great big beastie here just saved our lives, that's what."
???: "I suppose that now would be a good time for proper introductions. I am Isaac, and this is Feiar. I suppose that we now owe our lives to you and your dragon."
"Where in god's name are we?"
You feel the mind of someone else brushing against yours.
Outside of the city, south, somewhere in the forest.
The Black Dragon raises its head and lets out a deep roar. It isn't long before you hear something moving behind the trees at the edge of the clearing.
???: "What did I say? I told you that wolf was up to no good, did I not?"
__________
(Ragdollmaster) Gustaf Anorak [ - ] = - >
???: "This great big beastie here just saved our lives, that's what."
The guy with the crossbow turns to you.
???: "I suppose that now would be a good time for proper introductions. I am Isaac, and this is Feiar. I suppose that we now owe our lives to you and your dragon."
Cihas: "Where in god's name are we?"
Black Dragon: Outside of the city, south, somewhere in the forest.
The Black Dragon raises its head and lets out a deep roar. It isn't long before you hear something moving behind the trees at the edge of the clearing.
???: "What did I say? I told you that wolf was up to no good, did I not?"
__________
(Nighthawk) Kyros Deiimor [ - ] = - >
"Ah. I'm just going to assume that's... him."
Although you were sure you were pretty quiet, the figure ahead stares at you dead in the eyes, though his expression doesn't change.
???: "I am "him?" Is that the name they call me now?"
The figure's voice is smooth and clear, but with a tone of annoyance.
A mental poke -
Koa: Stay on your guard, if you need to communicate with us, just think it. I can relay messages around.
???: "I can hear you."
Everyone is dead silent.
__________
(Harzipan) Isaac [ - ] = - >
"This great big beastie here just saved our lives, that's what."
You turn to Gustaf, the human with the magic swords.
"I suppose that now would be a good time for proper introductions. I am Isaac, and this is Feiar. I suppose that we now owe our lives to you and your dragon."
Cihas: "Where in god's name are we?"
You feel the mind of someone else brushing against yours.
Outside of the city, south, somewhere in the forest.
The Black Dragon raises its head and lets out a deep roar. It isn't long before you hear something moving behind the trees at the edge of the clearing.
???: "What did I say? I told you that wolf was up to no good, did I not?"
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