RtD - Space [most recent roll: 12/03/2012]
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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RtD - Space [most recent roll: 12/03/2012]
Hi, I've been reading other people's rtds for long time now and I quite enjoyed it, so now I want to try and make one myself. Here is the story: You wake up in a stasis chamber aboard a mysterious ship you know nothing about, you don't remember anything about your past, you don't even remember your name, fortunately it is written on your stasis pod. You have absolutely no idea how long you were in stasis. You have nothing but your clothe on you. The room you are in has six stasis pods, the walls are made of metal, there are a few things laying on the floor and a metal crate in the corner of the room. There is also a closed heavily reinforced door that appears to be the only way out of this room. Character sheet example:Code: Name: Joe Lagodasse Description: 186cm high european male Inventory: Nothing (Don't worry you'll find plenty of useful objects in the ship)
Abilities (2): _Basic knowledge of astrophysics: +1 to piloting and anything involving astrophysics. _Weapons expert: can identify most weapons, +1 to armed combat I will roll using a random number generator: 1: Epic fail 2: moderate fail 3: moderate success 4: success 5: perfect success 6: overshot Here are some basic rules:_Don't be stupid _Post your actions regularly, I'll try to roll every day or two, but it won't be possible if you're not there. _Hostile actions against other players are allowed but that wouldn't be very clever since you will have very little chance to survive alone. _As you may already know english is not my native language so if I am not clear don't hesitate to ask me to reformulate _Have a good time. Players: _caekdaemon : Isaac Jones -Dead _Asklar : Charles Cross _Pseudorastafari: James Fisher _Nighthawk: Alexander Forsius _unwoundpath: Steve Master _ Sheets:
Last edited by Mehman on Mon Mar 12, 2012 7:33 pm, edited 8 times in total.
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Sat Jul 02, 2011 2:32 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: RtD - Space
Name: Isaac Jones Description: 6ft tall British male. Inventory: Nothing
Abilities (2): Technical Knowledge : +1/-1 when working using technical knowledge (Assembly and dissembling) Engineering : +1/-1 to working with the ships engines
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Sat Jul 02, 2011 2:35 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: RtD - Space
caekdaemon wrote: Technical Knowledge : +1/-1 when working using technical knowledge (Assembly and dissembling) Engineering : +1/-1 to working with the ships engines -1 to what?
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Sat Jul 02, 2011 2:44 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: RtD - Space
If you get a 6, -1. If you get a 4 or lower, +1.
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Sat Jul 02, 2011 3:42 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: RtD - Space
ok, thanks.
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Sat Jul 02, 2011 3:44 pm |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: RtD - Space
Name: Charles Cross Description: Average human male. Inventory: Nothing.
Abilities (2): Medical Knowledge : +1/-1 on medical related things. Close Combat : +1/-1 on any type of close combat.
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Sat Jul 02, 2011 7:12 pm |
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pseudorastafari
Joined: Sat Mar 26, 2011 5:53 am Posts: 136 Location: Doing something stupid somewhere
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Re: RtD - Space
Name: James Fisher Description: Tall burly dude Inventory: Nothing
Abilities (2) Strong: +1/-1 to rolls involving strength-related tasks Marksman: +1 to rolls involving projectile weapons
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Thu Jul 07, 2011 3:28 am |
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Nighthawk
Joined: Tue Sep 28, 2010 8:15 pm Posts: 1288 Location: Heck if I know.
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Re: RtD - Space
Sign me up.
Name : Alexander (Xander) Forsius Description : Tallish human male. Slightly pale complexion, black hair, blue eyes. Inventory : Nothin'.
Abilities (2) : Tinkerer : +1/-1 to making stuff out of random junk. Pain Resistance : Allows cancellation of -1 modifiers due to pain.
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Thu Jul 14, 2011 1:17 am |
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Nighthawk
Joined: Tue Sep 28, 2010 8:15 pm Posts: 1288 Location: Heck if I know.
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Re: RtD - Space
Sorry 'bout the double post, but I have something to say.
RtD games on the forum are kind of having a hard time getting players nowadays, since there are so many games and people don't sign up for every single one. The only RtD games absolutely guaranteed to get ridiculous amounts of players are those run by Torrent (since he's the official-unofficial God of RtD here).
Anyway, to the point.
I recommend, Mehman, that you simply start the game as soon as possible, regardless of the number of players currently signed up. It'll be faster than waiting, it will be easier for you to keep track of less players, AND you will attract more players if people see that the game is good.
You can do what you wish, I'm just posting this because I think it'd be a better idea to start early. (Or maybe that's just me being impatient.)
But I've said enough. Do whatever you feel like doing. It's your game.
Nighthawk out.
I'm TorrentHKU and I approve this message. I'm all for upstarts to make games, rather than just a few titans to dominate the scene.
Edit - We nearly have six now.
Last edited by Nighthawk on Thu Jul 14, 2011 6:55 pm, edited 2 times in total.
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Thu Jul 14, 2011 6:38 pm |
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unwoundpath
Joined: Sun Mar 07, 2010 7:19 am Posts: 1279 Location: Places. And things.
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Re: RtD - Space
Why not? I'll give it a try.
Name: Steve Master (I'm bad with names) Description: 5ft 6in Michigan Male Inventory: Nothing
Abilities (2): Gatherer : +1/-1 to finding/searching for things Computer geek: +1/-1 to hacking most computers and electronics
This is my first RtD so I could use some help every once and a while.
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Thu Jul 14, 2011 6:50 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: RtD - Space
Go with five for now, and the sixth can be brought in when someone wants to play. You can say that the stasis pod they was in was located in a different part of the ship.
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Thu Jul 14, 2011 7:50 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: RtD - Space
Let's go, post your actions.
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Thu Jul 14, 2011 8:12 pm |
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Nighthawk
Joined: Tue Sep 28, 2010 8:15 pm Posts: 1288 Location: Heck if I know.
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Re: RtD - Space (Starting now)
Make my way out of the stasis pod to the center of the room. Take a good look around, especially at the objects strewn about the floor.
I want to know what each individual item on the floor is.
Also, a question about the game - how realistic is this? For instance, can I spontaneously ignite things using only the power of my mind?
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Thu Jul 14, 2011 8:17 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: RtD - Space (Starting now)
Nighthawk wrote: Also, a question about the game - how realistic is this? For instance, can I spontaneously ignite things using only the power of my mind? It is realistic, so no you can't ignite things with your mind unless you have a neural implant used to remotely control a flamthrower turret or another incendiary device. (and you don't have one)
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Thu Jul 14, 2011 8:23 pm |
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Nighthawk
Joined: Tue Sep 28, 2010 8:15 pm Posts: 1288 Location: Heck if I know.
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Re: RtD - Space (Starting now)
Mehman wrote: Nighthawk wrote: Also, a question about the game - how realistic is this? For instance, can I spontaneously ignite things using only the power of my mind? It is realistic, so no you can't ignite things with your mind unless you have a neural implant used to remotely control a flamthrower turret or another incendiary device. (and you don't have one) Well then, I'll have to get me some of those fancy neural implants.
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Thu Jul 14, 2011 8:31 pm |
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