View unanswered posts | View active topics It is currently Wed Dec 25, 2024 6:40 am



Reply to topic  [ 11 posts ] 
 Smiley War Tactics 
Author Message
User avatar

Joined: Wed Sep 09, 2009 3:16 am
Posts: 3032
Location: Somewhere in the universe
Reply with quote
Post Smiley War Tactics
SMILEY WARS

Basically in this game you will choose a smiley.

[please no animated ones, if you do choose an animated one, please give me a specific frame or i'll choose one for you. Also no smileys which are an object.]

Its basically going to be a picture based fight. Up to 4 players.

Char Sheet:

Name:
Smiley:
Level: [You level up after winning a round, which you then proceed to the next round, if you reach 2 levels ahead of everyone, you reach the hall of fame. You receive 2
additional stat points, they cannot be spent on the same attribute.]
---------------------------------------------
Ability(s): [to be decided by me, depending on smiley/name chosen.]
---------------------------------------------
Inventory: [To be earned by leveling up]
---------------------------------------------
Stats: [to be rolled stats must add up to 20]
Health: [10-15] {How much health you have}
Dmg: [2-5] {how much damage you do to the opposing character}
Speed: [2-5] {How many spaces you can move, diagonals count as 2}
Range[1-3] {How far can you attack from?}
Defence: [0-2] {Reduced damage, has a 50% chance of working}

For Example:

Name: The Tongue
Smiley: :-P
Level:1
---------------------------------------------
Ability: Lick - [Range of 1, does 5 damage, target loses 2 speed for current turn, cannot be used consecutively.]
---------------------------------------------
Inventory: --{none}--
---------------------------------------------
Stats:
Health: 12
Dmg: 3
Speed: 2
Range: 2
Defence: 1

Okay so it's going to be a tactical forum game, like an uber long game of Advance Wars.
[i'll balance as i'm going along since i made this game off the top of my head.]

Actions will be Pmed.


Here is the current playing field:
Image

Black Represents Impassable walls [you cannot shoot over it if your range is over 1]
Red Circle with the S represents the 4 player starting points which will be removed when the four players are chosen.
Green represents grass which requires 1 speed to move over.
Brown represents Mud which requires 2 speed to move over.
Blue represents Water which requires the ability swim [2 speed aswell] to move over.

Also once players are chosen they will receive a pm with their stats and where they can move [blocks highlighted with a yellow tint]
Also the waiting list comes in after a round 'ends' where only one smiley is left standing. Then he/she levels up.
If he/she is two levels ahead of everyone else, he/she gets put on the hall of fame and can no longer play said character.
Also, if your character dies as a level 3, he/she will become level 2 if you choose to play him/her again, and the stat points will be deducted.
Character sheets are to be hidden from opposing players until said player wins round, then his/her sheet will be revealed, balancing out the attribute bonuses he/she recieved, however, he/she chooses attributes after sheet is revealed.

All players receive two minions as well.

Minion list: [Choose two]
_______________________________________
Name: JOYGASM
Smiley: :D
Level: 1
---------------------------------------------
Ability(s): Joyous! {passive} - [Allies in a 2 square radius gain +1 damage]
---------------------------------------------
Inventory: --none--
---------------------------------------------
Stats:
Health: 8
Dmg: 2
Speed: 3
Range: 2
Defence: 1
_______________________________________
Name: Just Happy
Smiley: :)
Level: 1
---------------------------------------------
Ability(s): Happy! {passive} - [Adds 1 dmg to self when health is above 5]
---------------------------------------------
Inventory: --none--
---------------------------------------------
Stats:
Health: 10
Dmg: 3
Speed: 2
Range: 1
Defence: 0

_______________________________________
Name: RAEEEG
Smiley: :x
Level: 1
---------------------------------------------
Ability(s): RAGE {Active} - [When used, increases damage by 2 for 2 turns]
---------------------------------------------
Inventory: --none--
---------------------------------------------
Stats:
Health: 6
Dmg: 5
Speed: 2
Range: 1
Defence: 1

_______________________________________
Name: Xbox
Smiley: :xbox:
Level: 1
---------------------------------------------
Ability(s): Addiction {active} - [When used players who are in attack range of Xbox must attack him]
---------------------------------------------
Inventory: --none--
---------------------------------------------
Stats:
Health: 14
Dmg: 2
Speed: 1
Range: 1
Defence: 2

Players:
Tokochiro
Roast Veg
HyperKUltra

Waiting List:


Last edited by dragonxp on Wed Jan 05, 2011 3:19 am, edited 3 times in total.



Sat Jan 01, 2011 12:39 am
Profile
User avatar

Joined: Wed Sep 09, 2009 3:16 am
Posts: 3032
Location: Somewhere in the universe
Reply with quote
Post Re: Smiley War Tactics
Movement:

Any block highlighted in yellow is your movable space.
as shown below.
Image

Now how it all works.
Image
The Dark red circle represents 1 speed movement.
The red circle represents 2 and the pink one represents 3.
The light blue represents a diagonal, diagonals require moving two spaces, therefor your moving two spaces.
The dark blue represents a diagonal then a space forward, moving 3 spaces.

The purple circle represents 4 speed requirement, because the mud requires 2 speed to travel upon, therefor you cannot move onto the mud.

Attacking:
Any enemies who have a highlighted red square are in range of being attacked.
Image


Sat Jan 01, 2011 1:02 am
Profile
User avatar

Joined: Mon Mar 16, 2009 10:50 pm
Posts: 2175
Location: Neverwhere
Reply with quote
Post Re: Smiley War Tactics
dum

USER WAS WARNED FOR THIS POST


Sat Jan 01, 2011 1:19 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Reply with quote
Post Re: Smiley War Tactics
If this is still going, I'll take :D and :)

I'm sure this could be good once it got going.


Wed Jan 05, 2011 2:20 am
Profile
User avatar

Joined: Wed Sep 09, 2009 3:16 am
Posts: 3032
Location: Somewhere in the universe
Reply with quote
Post Re: Smiley War Tactics
You also need a smiley for yourself.


Wed Jan 05, 2011 3:10 am
Profile
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Reply with quote
Post Re: Smiley War Tactics
I choose :canadian: .
My underlings shall be :) and :x


Wed Jan 05, 2011 3:15 am
Profile WWW
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Reply with quote
Post Re: Smiley War Tactics
Drat, I don't want the Xbox. Ah well, beggars can't be choosers.

I'll be :cchappy: and I'll take whatever's left.


Wed Jan 05, 2011 11:57 am
Profile
User avatar

Joined: Wed Sep 09, 2009 3:16 am
Posts: 3032
Location: Somewhere in the universe
Reply with quote
Post Re: Smiley War Tactics
You can be whatever you want.
You can have 2 :) for all i care.


Wed Jan 05, 2011 8:33 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Reply with quote
Post Re: Smiley War Tactics
I'll take the joygasm. And er.. :oops: that one seems most appropriate.


Wed Jan 05, 2011 8:36 pm
Profile

Joined: Mon Jun 28, 2010 3:54 am
Posts: 806
Reply with quote
Post Re: Smiley War Tactics
Can you pick my minions fo' me ?


Wed Jan 05, 2011 11:29 pm
Profile
User avatar

Joined: Wed Sep 09, 2009 3:16 am
Posts: 3032
Location: Somewhere in the universe
Reply with quote
Post Re: Smiley War Tactics
Tokochiro wrote:
Can you pick my minions fo' me ?


Sure.


Thu Jan 06, 2011 12:58 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 11 posts ] 

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.060s | 13 Queries | GZIP : Off ]