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Mac resources on PC
http://45.55.195.193/viewtopic.php?f=83&t=13812
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Author:  Duh102 [ Wed Feb 25, 2009 2:57 am ]
Post subject:  Mac resources on PC

All of the Mac build packages converted to work with the PC.
Image
None of the new engine features, but the new PresetNames and the new items. Probably mostly useful to modders who want to make compatible mods, though there are some nice changes for everybody.
Note, download includes all you need to start, you don't need to install it over an existing Cortex Command. It's about 35 meg.

Mediafire

WARNING: I recommend you install this to a separate folder so you don't accidentally mess up your current Cortex installation.

Author:  cornetto [ Wed Feb 25, 2009 3:32 am ]
Post subject:  Re: Mac resources on PC

i'll state my extreme gratitude to you by saying the rest of you worthless monkeys are idiots for not doing this sooner.

Author:  zalo [ Wed Feb 25, 2009 3:33 am ]
Post subject:  Nifty.

Thanks. I don't suppose it would be possible to isolate the changed things and include those as a separate .rte?

Author:  Duh102 [ Wed Feb 25, 2009 3:51 am ]
Post subject:  Re: Nifty.

zalo wrote:
isolate the changed things

That would be my next project, making a catalog of the changed PresetNames and sprite names.
There are two outcomes, both of which are beneficial. First, the translation of the names and sprites could be completed, so that all modders may rejoice. Second, b23 could come out, spoiling all the hard work but giving a new build that does the same thing.

Author:  cornetto [ Wed Feb 25, 2009 4:05 am ]
Post subject:  Re: Mac resources on PC

ask me to do it


i kinda already did the coalition stuff.



it's a different layout for some of the changed .rtes, it makes it really easy to just put the folders and .inis in there, include the .ini in the device folder's .ini that lists the .inis inside the device folder.

Author:  ProjektODIN [ Wed Feb 25, 2009 4:27 am ]
Post subject:  Re: Mac resources on PC

I would not work too hard on that, considering the content is supposed to be synchronized in the next build.

Not saying don't do it, just don't bust your ass trying to, because the next build is going to render your work obsolete.

Just saying.

Author:  Solace [ Wed Feb 25, 2009 4:31 am ]
Post subject:  Re: Mac resources on PC

Well logging the changes in preset names would help people with mods referencing them...

Author:  Control [ Wed Feb 25, 2009 5:34 am ]
Post subject:  Re: Mac resources on PC

Using this gets me ready to rant about B23 before it has even come out. But there's still time to change some things, so I won't.

If someone doesn't change that goddamn spike cannon into a worthy replacement for the compact cannon...

Author:  cornetto [ Wed Feb 25, 2009 7:03 am ]
Post subject:  Re: Mac resources on PC

the ♥♥♥♥ spike cannon should shoot ♥♥♥♥ spikes.

Author:  Roon3 [ Wed Feb 25, 2009 1:14 pm ]
Post subject:  Re: Mac resources on PC

It does, it shoots fast, low lifetime spikes.

Author:  cornetto [ Thu Feb 26, 2009 1:17 am ]
Post subject:  Re: Mac resources on PC

it shoots a grenade that explodes a bunch of spikes.

Author:  Geti [ Thu Feb 26, 2009 1:48 am ]
Post subject:  Re: Mac resources on PC

however the spikes are ugly, and should be fixed. i'll grab this soon so i can see if anything in my mods needs syncing.

Author:  Exalion [ Thu Feb 26, 2009 8:12 am ]
Post subject:  Re: Mac resources on PC

Wowee this rocks. I like build 23 already.

Interesting new item layout, I've already cleaned up my own bunker menu clutter after seeing this.

Author:  SpacePope [ Tue Mar 17, 2009 4:24 pm ]
Post subject:  Re: Mac resources on PC

I dont understand,what are the features of this build?

Author:  Duh102 [ Tue Mar 17, 2009 8:04 pm ]
Post subject:  Re: Mac resources on PC

It is not a build, it is an extraction and conversion of the mac data files to work with b22, which is the latest pc build.

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