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 Bomb Gun 
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Joined: Sat Feb 03, 2007 7:11 pm
Posts: 1496
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Post Bomb Gun
Bomb Gun

First, the bomb is deployed where it will float to about a meter
in-front of you. Then It will hover in-mid air and warn you that
the bomb is about to become armed.


Then, Disaster

Image

You can run, but you can't escape.
You can only stare in horrified amazement, as your death approaches you.

Image
Download Today!

Double Edit:
Made the Bomb "rogue" or target any team as originally intended (hence, the "Get Away" warning, and fixed the 1 pixel line issue (Thanks Foa!)


Attachments:
File comment: None can escape!
AirMine.rte.rar [542.61 KiB]
Downloaded 775 times


Last edited by zalo on Sun Jan 25, 2009 5:47 am, edited 2 times in total.

Sun Jan 25, 2009 1:02 am
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Joined: Sun Mar 18, 2007 5:35 am
Posts: 3778
Location: Largo, Florida
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Post Re: Bomb Gun
God dammit zalo every single ♥♥♥♥ time you make a mod it's something revolutionary.

Insta-DL, of course. n.n

Edit: Is there a way to make the weapon it uses to drag itself along autobreak when it dies? Even in the .gif I can see it.


Sun Jan 25, 2009 1:05 am
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Joined: Sun Dec 16, 2007 12:09 am
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Post Re: Bomb Gun
Gah, damn you Zalo! I wanted to do this D= My crappy coding skills prevented me from doing it.


EDIT: Actually, this is a little different from mine. Kind of reminds me of the DS Tech Drone Launcher to be honest.


Sun Jan 25, 2009 1:17 am
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Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
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Location: Canadida
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Post Re: Bomb Gun
This is great, I'll publicly tell how to make sentry mines.

Get a Homing Missile.
Go into it's coding.
Put -1 PinStrength on the Missile.
Place it.
Wait til a Foe is Nearby.
The Missile will activate.
The emission will spin 180
Then it explodes, it blasts in the way of the foe.


Sun Jan 25, 2009 1:26 am
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Joined: Fri May 16, 2008 11:12 pm
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Post Re: Bomb Gun
So you gave the bomb an arm?


Sun Jan 25, 2009 1:28 am
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Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
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Post Re: Bomb Gun
Brainwashed wrote:
So you gave the bomb an arm?

And a gun.


Sun Jan 25, 2009 1:36 am
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Joined: Sun Jun 10, 2007 2:05 am
Posts: 426
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Post Re: Bomb Gun
More like a really slow antigrav missile, with tons of armor. Although, it seems stuck on your team, so I'm not sure what the "get away" is for. Personally I'd recommend making them rogue or easier to shoot down.


Sun Jan 25, 2009 1:41 am
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Joined: Wed Jul 09, 2008 1:34 am
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Location: Monkey Island: It is teh fluffy here.
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Post Re: Bomb Gun
This is sooooooo cool!!! :grin:


Sun Jan 25, 2009 1:47 am
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Joined: Wed Jun 18, 2008 6:03 pm
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Post Re: Bomb Gun
lol, try getting through a minefield scenario


Sun Jan 25, 2009 1:48 am
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Post Re: Bomb Gun
No. You can see from the gif. It's a bomb with an arm that uses a 'Control' gun, a gun that pushes the unit using it forward. Thus resulting in it propelling itself.


Sun Jan 25, 2009 1:49 am
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Post Re: Bomb Gun
oh. i thought that the dropship was flying towards it.


Sun Jan 25, 2009 1:55 am
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Joined: Wed Jan 07, 2009 10:26 am
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Location: That quaint little British colony down south
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Post Re: Bomb Gun
Ragdollmaster wrote:
EDIT: Actually, this is a little different from mine. Kind of reminds me of the DS Tech Drone Launcher to be honest.

The DS Tech Drone was close enough, though it had some sort of melee weapon in the offhand to do damage...
venn177 wrote:
Edit: Is there a way to make the weapon it uses to drag itself along autobreak when it dies? Even in the .gif I can see it.

The DS Tech Drone weapons just fall off the screen ridiculously fast when they die... maybe if you gave the gun a low Gibwound limit, so that it died in the explosion... but then it would be easy to stop....


Sun Jan 25, 2009 1:59 am
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Joined: Wed Feb 14, 2007 9:34 pm
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Post Re: Bomb Gun
I love how it looks like it's trying to grab whatever it's chasing


Sun Jan 25, 2009 2:50 am
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Post Re: Bomb Gun
Jeez you guys....

It's an actor with a bomb sprite, the actor is on your team and it shoots a gun at them which pulls it forward, which is why it goes towards enemies.
(it could be on team 0 and go for both teams, I don't know I haven't downloaded this yet).

I always like to see these. Nice job on it.


Sun Jan 25, 2009 2:59 am
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Joined: Fri Mar 02, 2007 6:59 am
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Post Re: Bomb Gun
Yeah, it isn't using some wild new coding tricks, but DAMN it's well executed.


Sun Jan 25, 2009 4:05 am
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