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 Deathbal101's ROFLcrazy weapons 
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Joined: Sat Dec 13, 2008 11:56 pm
Posts: 206
Post Deathbal101's ROFLcrazy weapons
Well, i started messing around with the weapons data one day and i came up with these.



Attachment:
ScreenDump047.bmp

Shotgun: Non-explosive artillery/door breacher.

fires forty rounds at once that come down in a medium-wide area. can also be used to break doors in one shot. LOW VELOCITY!!!



Attachment:
Flak Cannon.bmp

NOTE: i lowered the fire rate because the grenades would just pile up and explode.

Coalation Flak Cannon: mine HE artillery

fires mines that will explode if anything with a weight over 190 units, explode. WARNING: SHELLS EJECT WITH DANGEROUS VELOCITY!!!


Attachment:
Heavy Shotgun.bmp


Heavy Auto Shotgun: automatic shotgun capable of digging through walls, shredding armour and can be improviesd propulsion.


Attachment:
M16.bmp


M16: Better than 10 gatling guns strapped together.



Installation: create backups of:

(wherever you have CC stored)\Cortex Command\Coalition.rte\Devices\Shotguns\Shotguns.ini ,

\Cortex Command\Coalition.rte\Devices\Cannons\Cannons.ini ,

\Cortex Command\Ronin.rte\Devices\Weapons\Shotguns\Shotguns.ini ,

\Cortex Command\Ronin.rte\Devices\Weapons\Machineguns\M16.ini .



and replace the previous listed with...

Shotguns.ini

Cannons.ini

M16.ini

Attachment:
DB101's ROFLcrazy mods.zip


PM me questions about install, I dont think i was very clear.

more will be added eventually

I'm not very good, so i couldn't make an .rte or my own sprites. feel free if you're up to it.


Mon Dec 29, 2008 11:00 pm
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Joined: Tue Dec 12, 2006 1:09 am
Posts: 698
Location: Plymouth, NC
Post Re: Deathbal101's ROFLcrazy weapons
Mods must be in an RTE to be posted here, save very special cases.

And everyone has messed with RoundCount and RateOfFire to make stuff like this.


Mon Dec 29, 2008 11:21 pm
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