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The Demon Cult http://45.55.195.193/viewtopic.php?f=83&t=12464 |
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Author: | numgun [ Mon Oct 20, 2008 2:59 pm ] |
Post subject: | Re: [WIP] The Demon Cult - First Mod |
Its a good start, you obviously put effort to this and were not doing this half-assed, so good on you. As for the mediocre resprites, it can be fixed later (my first mod ever was pretty much a resprite, but I practiced and got better). They clearly look like they were based off the dummy actor and the weapons are not something "special" mostly because this is your first mod and you dont know how to. The story is decent and you can build all kind of things around its theme. I'll try this out when I get home, and see how its all ingame. Otherwise: keep it up, improve and make it better! |
Author: | Ultric [ Mon Oct 20, 2008 3:39 pm ] |
Post subject: | Re: [WIP] The Demon Cult - First Mod |
This looks alright for a first mod. I have some main problems with the concept though. What makes them demons? They look a little too much like dummies, which are robots. Perhaps if you mentioned why they are robots or something. I haven't tried out the weapons or anything so I can't really grade them. The weapon sprites have a little originality. They look neat and I might want to use them, but I am still a bit confused by the little storyline. Another thing is the insect. That thing looks cool and probably is fun to use. Well done for a first mod, but I advise you add a little to the story, if you can. |
Author: | Teemperor [ Mon Oct 20, 2008 3:47 pm ] |
Post subject: | Re: [WIP] The Demon Cult - First Mod |
Thx to the constructive critic. To the story, i can´t speak/write good English, so ii´s difficult to write longer story´s but i try now . To the Robots, yes they are resprites of Dummys. I add them only Armor and Weapons. |
Author: | The Decaying Soldat [ Mon Oct 20, 2008 4:09 pm ] |
Post subject: | Re: [WIP] The Demon Cult - First Mod |
Robot demons? Sounds liek Necrons. But anyway, not bad. The sprites could be better, make them more...demonic? But I'm no modder, so that's quite good in my sense. |
Author: | Teemperor [ Mon Oct 20, 2008 4:12 pm ] |
Post subject: | Re: [WIP] The Demon Cult - First Mod |
They are no Demons the bugs are the demons, the robots are robots not more . And i add the story. -Edit: Longer and sharper Horn for the Bug -Edit: Flying Bug |
Author: | Wrath [ Mon Oct 20, 2008 4:17 pm ] |
Post subject: | Re: [WIP] The Demon Cult - First Mod |
Oh dear, this looks bad, it's got cult in the name for a start. |
Author: | DSMK2 [ Mon Oct 20, 2008 4:20 pm ] |
Post subject: | Re: [WIP] The Demon Cult - First Mod |
Doesn't seem very "Demonic" to me, but the concept of a single commander spawning various degrees of meat shields rather then buying more units is pretty good. The overall mod lacks the "cult" feeling. And the bug doesn't seem so demonic. You need fleshy cultists (complete with some kind of cult dress thing) and, and some sorts of "magic" weapons. Not too happy with the cyborgs, but they could be a branch of the demon cult. Though I'd prefer a different name... You could try adding glow effects for the summons, some kind of magic circle... Story needs some more "Why", "What", etc. ex) Why did the Teemperor want to be immortal? What was his goal after that? What was the name of the book? |
Author: | Teemperor [ Mon Oct 20, 2008 6:06 pm ] |
Post subject: | Re: [WIP] The Demon Cult - First Mod |
Add´s the "Robots" Demon wings and horns. Remove the Jatpack of Jet troop through Wings. Resprite the Robot to Half-Mans-Culstists tomorrot and will correct the story |
Author: | Exalion [ Mon Oct 20, 2008 9:29 pm ] |
Post subject: | Re: [WIP] The Demon Cult - First Mod |
The soldiers don't look very good, they're just bad dummy re-colours. The crab's ok though. |
Author: | The Fat Sand Rat [ Tue Oct 21, 2008 1:06 am ] |
Post subject: | Re: [WIP] The Demon Cult - First Mod |
Remember the whole "Don't post your first mod" thing? Yeah, this is an example of that. If you'd waited and worked on it a little longer it would have been ok, but this just looks and feels too flat. |
Author: | ProjektODIN [ Tue Oct 21, 2008 5:08 am ] |
Post subject: | Re: [WIP] The Demon Cult - First Mod |
Another good-effort, first-mod that doesn't really deserve its own thread. Motion to merge with minor mod conpendium. |
Author: | DSMK2 [ Tue Oct 21, 2008 5:47 am ] |
Post subject: | Re: [WIP] The Demon Cult - First Mod |
ProjektODIN wrote: Another good-effort, first-mod that doesn't really deserve its own thread. Motion to merge with minor mod conpendium. I don't think it even falls into the minor mod compendium, unlike the mods in there, this has room for development. I tend to see single guns, actors, and whatnot fall into there. Why isn't it in the mod releases thread anyways? |
Author: | Winterous [ Tue Oct 21, 2008 10:15 am ] |
Post subject: | Re: [WIP] The Demon Cult |
The story's ok. Sprites aren't terrible, and I like the crab Keep working on it, and try to make the robots look more unique. |
Author: | Teemperor [ Tue Oct 21, 2008 2:53 pm ] |
Post subject: | Re: [WIP] The Demon Cult |
Ok today i resprite the robots completely. And i have a good idea. I make that you must start as the Bug. Then you can summon other Bugs. Later you can summon the Robots and so on. A Littlebit like Evolution^^ OK Updatet it: The Demons are respritet have a good looking back armor added, leg supporter Armor, A better looking Jet Pack (Demon Wings ). I Disabled the Bugs for the moment because i work still at the evolution |
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