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mantis (v0.88) http://45.55.195.193/viewtopic.php?f=83&t=12267 |
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Author: | casey [ Sun Sep 21, 2008 1:00 am ] |
Post subject: | mantis (v0.88) |
I'm just going to release this because otherwise I won't get anything done on it. It's a big crab with a sonic turret on it's back: The turret gibs flesh but not metal. |
Author: | ProjektODIN [ Sun Sep 21, 2008 1:16 am ] |
Post subject: | Re: mantis (v0.88) |
It's not very pretty :/ |
Author: | ppiksmada [ Sun Sep 21, 2008 1:59 am ] |
Post subject: | Re: mantis (v0.88) |
Is this the "Mantis" you have a concept thread for? It seems to have come a long way since then, but definitely needs shading and possibly a blaster-type weapon. The concrete sprayer doesn't do it for me. |
Author: | NeoSeeker [ Sun Sep 21, 2008 2:34 am ] |
Post subject: | Re: mantis (v0.88) |
The sprite looks like it's a shrunk down picture put into the palette. |
Author: | teh somebody [ Sun Sep 21, 2008 8:03 pm ] |
Post subject: | Re: mantis (v0.88) |
Legs should be more heavyer looking, after that i dl. |
Author: | casey [ Mon Sep 22, 2008 8:37 pm ] |
Post subject: | Re: mantis (v0.88) |
@neoseeker: the sprites were made by me(pixel by pixel) in ms paint. it has not been shrunken down or had it's size changed in any way and yes, i know the legs need to be shaded, but im not changing the shape of any of the sprites P.S. for anyone who hasn't heard my previous pleas, i need help with the gibs, and jump pack |
Author: | Exalion [ Mon Sep 22, 2008 10:37 pm ] |
Post subject: | Re: mantis (v0.88) |
I may do some gibs for you, but do you have two-section legs? or a big blue stripe which blends with the background? They need more shading, to be darker, and to be more clearly defined. |
Author: | Siric [ Mon Sep 22, 2008 11:05 pm ] |
Post subject: | Re: mantis (v0.88) |
Exalion wrote: I may do some gibs for you, but do you have two-section legs? or a big blue stripe which blends with the background? They need more shading, to be darker, and to be more clearly defined. i think it has 4 legs, but i'm not sure. On-Topic: I agree with everyone else, needs shading. |
Author: | casey [ Tue Sep 23, 2008 10:43 pm ] |
Post subject: | Re: mantis (v0.88) |
it has 4 legs but the bglegs are copies of the other ones, the body and turret are already shaded. Ill do the shading myself because there's a certain way i like them shaded, but you can do the gibs if you want. P.S. i'm thinking about making a faction based off of these... |
Author: | Siric [ Tue Sep 23, 2008 11:04 pm ] |
Post subject: | Re: mantis (v0.88) |
casey wrote: it has 4 legs but the bglegs are copies of the other ones... But it is an ACrab right? |
Author: | casey [ Tue Sep 23, 2008 11:15 pm ] |
Post subject: | Re: mantis (v0.88) |
yeah, so |
Author: | Siric [ Tue Sep 23, 2008 11:20 pm ] |
Post subject: | Re: mantis (v0.88) |
casey wrote: yeah, so just making sure it was. The Faction idea sounds good, make sure there is at least 1 huge laser. lol |
Author: | casey [ Tue Sep 23, 2008 11:24 pm ] |
Post subject: | Re: mantis (v0.88) |
lpsc=big laser dpistol=pistol foresaw=chainsaw ngml=missles jfk=sniper antlion=land mine gardener=shotgun meat cleaver=little laser cyrus=grenade that goes whoosh!!!! undertaker=heavy trooper ripper= assult trooper butcher=scout |
Author: | ProjektODIN [ Wed Sep 24, 2008 2:06 am ] |
Post subject: | Re: mantis (v0.88) |
casey wrote: jfk=sniper |
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