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mantis (v0.88)
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Author:  casey [ Sun Sep 21, 2008 1:00 am ]
Post subject:  mantis (v0.88)

I'm just going to release this because otherwise I won't get anything done on it. It's a big crab with a sonic turret on it's back: The turret gibs flesh but not metal.

Author:  ppiksmada [ Sun Sep 21, 2008 1:11 am ]
Post subject:  Re: mantis (v0.88)

Well it does need a little work, neat design though. Has trouble with its front legs being sturdy.

Picture for those that might want it.
ImageImage

edit: LOL you just posted the topic apparently, my bad.

Author:  ProjektODIN [ Sun Sep 21, 2008 1:16 am ]
Post subject:  Re: mantis (v0.88)

It's not very pretty :/

Author:  ppiksmada [ Sun Sep 21, 2008 1:59 am ]
Post subject:  Re: mantis (v0.88)

Is this the "Mantis" you have a concept thread for? It seems to have come a long way since then, but definitely needs shading and possibly a blaster-type weapon. The concrete sprayer doesn't do it for me.

Author:  NeoSeeker [ Sun Sep 21, 2008 2:34 am ]
Post subject:  Re: mantis (v0.88)

The sprite looks like it's a shrunk down picture put into the palette.

Author:  teh somebody [ Sun Sep 21, 2008 8:03 pm ]
Post subject:  Re: mantis (v0.88)

Legs should be more heavyer looking, after that i dl.

Author:  casey [ Mon Sep 22, 2008 8:37 pm ]
Post subject:  Re: mantis (v0.88)

@neoseeker: the sprites were made by me(pixel by pixel) in ms paint. it has not been shrunken down or had it's size changed in any way

and yes, i know the legs need to be shaded, but im not changing the shape of any of the sprites

P.S. for anyone who hasn't heard my previous pleas, i need help with the gibs,
and jump pack

Author:  Exalion [ Mon Sep 22, 2008 10:37 pm ]
Post subject:  Re: mantis (v0.88)

I may do some gibs for you, but do you have two-section legs? or a big blue stripe which blends with the background?
They need more shading, to be darker, and to be more clearly defined.

Author:  Siric [ Mon Sep 22, 2008 11:05 pm ]
Post subject:  Re: mantis (v0.88)

Exalion wrote:
I may do some gibs for you, but do you have two-section legs? or a big blue stripe which blends with the background?
They need more shading, to be darker, and to be more clearly defined.

i think it has 4 legs, but i'm not sure.

On-Topic: I agree with everyone else, needs shading.

Author:  casey [ Tue Sep 23, 2008 10:43 pm ]
Post subject:  Re: mantis (v0.88)

it has 4 legs but the bglegs are copies of the other ones, the body and turret are already shaded. Ill do the shading myself because there's a certain way i like them shaded, but you can do the gibs if you want.

P.S. i'm thinking about making a faction based off of these...
Image
Image

Author:  Siric [ Tue Sep 23, 2008 11:04 pm ]
Post subject:  Re: mantis (v0.88)

casey wrote:
it has 4 legs but the bglegs are copies of the other ones...

But it is an ACrab right?

Author:  casey [ Tue Sep 23, 2008 11:15 pm ]
Post subject:  Re: mantis (v0.88)

yeah, so

Author:  Siric [ Tue Sep 23, 2008 11:20 pm ]
Post subject:  Re: mantis (v0.88)

casey wrote:
yeah, so

just making sure it was.

The Faction idea sounds good, make sure there is at least 1 huge laser. lol

Author:  casey [ Tue Sep 23, 2008 11:24 pm ]
Post subject:  Re: mantis (v0.88)

lpsc=big laser
dpistol=pistol
foresaw=chainsaw
ngml=missles
jfk=sniper
antlion=land mine
gardener=shotgun
meat cleaver=little laser
cyrus=grenade that goes whoosh!!!!
undertaker=heavy trooper
ripper= assult trooper
butcher=scout

Author:  ProjektODIN [ Wed Sep 24, 2008 2:06 am ]
Post subject:  Re: mantis (v0.88)

casey wrote:
jfk=sniper
That is an extremely tasteless joke.

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