Data Realms Fan Forums http://45.55.195.193/ |
|
Datarealms Mod Archive - Converted for B22 http://45.55.195.193/viewtopic.php?f=83&t=11791 |
Page 1 of 13 |
Author: | Thoughtprocess [ Thu Jul 24, 2008 9:07 pm ] |
Post subject: | Re: Datarealms Mod Archive |
Is this for all mods or just older ones? In any case, you gotta love the visual style of old mods, thanks for this |
Author: | Grif [ Thu Jul 24, 2008 9:12 pm ] |
Post subject: | Re: Datarealms Mod Archive |
K-80 AAC was made by Blipflip, I believe. The Stonecutter has been on Datarealms as long as I have, lol. |
Author: | uberhen [ Thu Jul 24, 2008 9:17 pm ] |
Post subject: | Re: Datarealms Mod Archive |
Thoughtprocess wrote: Is this for all mods or just older ones? This is for mods that can't be found on these forums anymore. Preferably before build 18, but I put a few in just for fun. Grif wrote: K-80 AAC was made by Blipflip, I believe. Thanks Grif, I'll update the post. |
Author: | CaveCricket48 [ Thu Jul 24, 2008 9:25 pm ] |
Post subject: | Re: Datarealms Mod Archive |
What's the red robot called? |
Author: | trigun1234 [ Thu Jul 24, 2008 9:27 pm ] |
Post subject: | Re: Datarealms Mod Archive |
Old mods are cool Umm i think CouchCaboose made the Helipack. |
Author: | uberhen [ Thu Jul 24, 2008 9:41 pm ] |
Post subject: | Re: Datarealms Mod Archive |
CaveCricket48 wrote: What's the red robot called? That's the Hunter-Killer Bot, it's included in Pack #2. |
Author: | Roy-G-Biv [ Thu Jul 24, 2008 9:43 pm ] |
Post subject: | Re: Datarealms Mod Archive |
I'm sure CherryT made the Helipack. You got DL's. |
Author: | numgun [ Thu Jul 24, 2008 10:42 pm ] |
Post subject: | Re: Datarealms Mod Archive |
I think blipflip made the helipack. Not sure lol. Btw you can blame me for the overpowered rape laser on the Stonecutter E. I converted it (along with the Kihorun and the cargo rocket) when it was outdated and I wanted some kick to it since it was weak for me and had no second thoughts on balancing it. : 3 I did not make it though. |
Author: | uberhen [ Thu Jul 24, 2008 11:01 pm ] |
Post subject: | Re: Datarealms Mod Archive |
Actually, I had to tone down the laser a bit and change the spread. The one I found in my Build 13 folder had dual beams and a much wider spray. |
Author: | ToonyMan [ Thu Jul 24, 2008 11:08 pm ] |
Post subject: | Re: Datarealms Mod Archive |
If only I could get my broken laptop fixed it had A WHOLE LOT OF MODS from old builds. |
Author: | Leonidas [ Fri Jul 25, 2008 1:06 am ] |
Post subject: | Re: Datarealms Mod Archive |
Oh man I thought that Gray Fox actor looked too good to be true. He's only two feet tall. |
Author: | The ClamV2 [Bot] [ Fri Jul 25, 2008 1:33 am ] |
Post subject: | Re: Datarealms Mod Archive |
i keep geting this error "Abortion in file .System\Reader.ccp, line 493 because: referring to an instance ('green clone head') to copy from that hasn't been defined Invasion.rte/actors at line 52!" |
Author: | uberhen [ Fri Jul 25, 2008 2:02 am ] |
Post subject: | Re: Datarealms Mod Archive |
Do you have the Clones.ini commented out? Go to Base.rte and open Actors.ini. Scroll to the bottom. Delete the "//" before "IncludeFile = Base.rte/Actors/Clones/Clones.ini." That should fix it. |
Author: | Roy-G-Biv [ Fri Jul 25, 2008 2:10 am ] |
Post subject: | Re: Datarealms Mod Archive |
Leonidas wrote: Oh man I thought that Gray Fox actor looked too good to be true. He's only two feet tall. Of course, that was back when there was no such thing as a coalition. |
Page 1 of 13 | All times are UTC [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |