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Skele Mods *New: Strong Skeleton* http://45.55.195.193/viewtopic.php?f=83&t=11064 |
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Author: | Mind [ Sat Apr 26, 2008 10:27 pm ] |
Post subject: | Skele Mods *New: Strong Skeleton* |
Ok, this is my very first mod, hope you enjoy! First off the skelecannon. It's high-powered and dangerous possibly even to yourself. Attachment:
[The extension png has been deactivated and can no longer be displayed.] Next, the skeleton SMG. It's pretty powerful for an automatic gun, but doesn't kill in one headshot Attachment:
[The extension png has been deactivated and can no longer be displayed.] Now, the skeleton rifle. It's for the most part a one headshot kill and packs a punch. Attachment:
[The extension png has been deactivated and can no longer be displayed.] Finally, the bone grenade. It's basically a grenade that explodes bone...... (thus, BONE grenade) Attachment:
[The extension png has been deactivated and can no longer be displayed.] Due to popular request, I have made a strong skeleton I know he might be a little overpowered, but I think overall, It's pretty OK Thanks to tosty for the helmet sprite idea Feel free to place any opinions on this new addition Credits: Azukki for the awesome templates My bro for some of the sprite ideas Attachment: Attachment: |
Author: | Caelas [ Sat Apr 26, 2008 10:31 pm ] |
Post subject: | Re: Skele Mods |
Interesting, but the pics are at a bad resolution, can't make out much. Is the blue glow part of the explosion? |
Author: | leadpumper12 [ Sat Apr 26, 2008 10:48 pm ] |
Post subject: | Re: Skele Mods |
yeah, blue is part of the boom. I'll try this, looks neat. |
Author: | sal [ Sat Apr 26, 2008 11:32 pm ] |
Post subject: | Re: Skele Mods |
I don't see a download for the mod. Am I missing something? |
Author: | Roy-G-Biv [ Sat Apr 26, 2008 11:38 pm ] |
Post subject: | Re: Skele Mods |
sal wrote: I don't see a download for the mod. |
Author: | Mind [ Sat Apr 26, 2008 11:53 pm ] |
Post subject: | Re: Skele Mods |
So so sorry I'm going to update my first post BTW Caelas, Just click on the pics and they appear bigger in a higher resolution........ |
Author: | Hobbesy [ Sat Apr 26, 2008 11:56 pm ] |
Post subject: | Re: Skele Mods |
I think the bone grenade should be just arms. The skulls look out of place. |
Author: | Mind [ Sat Apr 26, 2008 11:59 pm ] |
Post subject: | Re: Skele Mods |
Thx, Lambda I'll take that into consideration I probably will end up changin it |
Author: | Winterous [ Sun Apr 27, 2008 2:54 am ] |
Post subject: | Re: Skele Mods |
Weapon sprites look ok. Explosions look a bit bad. With the skulls that fly everywhere, you should add to them: Code: AngularVel = 4 And another set that has: Code: AngularVel = -4 So you'd have skulls flying around spinning in both directions. ie: The explosions would fling out two different types of skulls, instead of just one. |
Author: | Mind [ Sun Apr 27, 2008 1:54 pm ] |
Post subject: | Re: Skele Mods |
Winterous wrote: Weapon sprites look ok. Explosions look a bit bad. With the skulls that fly everywhere, you should add to them: Code: AngularVel = 4 And another set that has: Code: AngularVel = -4 So you'd have skulls flying around spinning in both directions. ie: The explosions would fling out two different types of skulls, instead of just one. Thx winterous, I'll do that |
Author: | Metal Chao [ Sun Apr 27, 2008 3:18 pm ] |
Post subject: | Re: Skele Mods |
Why are there blue pixels everywhere? |
Author: | 3 solid [ Sun Apr 27, 2008 5:18 pm ] |
Post subject: | Re: Skele Mods |
(hopes to god no-one says he made the first bone weapons) Well. Admitedly these are better than mine. And mine are really old now. A few builds or more. But.. Why blue? Plasma bones? |
Author: | Czar Leopold [ Sun Apr 27, 2008 6:11 pm ] |
Post subject: | Re: Skele Mods |
Make a skeletal dreadnaught, then I'll be impressed. |
Author: | Roy-G-Biv [ Sun Apr 27, 2008 6:24 pm ] |
Post subject: | Re: Skele Mods |
Czar Leopold wrote: Make a skeletal dreadnaught, then I'll be impressed. Or a skeleton dragon. |
Author: | 3 solid [ Sun Apr 27, 2008 7:30 pm ] |
Post subject: | Re: Skele Mods |
Do both. At once. Like a computer juggler. That wasn't a metaphor. Code while throwing keyboards in the air. I dare you. In all seriousness, make a stronger Skele actor. The skeleton itself isn't even meatshield worthy. MAEK A SKELEE SOLJER! |
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