Data Realms Fan Forums http://45.55.195.193/ |
|
Stealth Crabs http://45.55.195.193/viewtopic.php?f=83&t=10735 |
Page 1 of 2 |
Author: | YHTFLKC [ Mon Mar 24, 2008 1:40 am ] | |||
Post subject: | Stealth Crabs | |||
After NickFury666's incredibly useful Barbed Crab, i decided to make a useful crab too. The stealth crab is extremely hard to see against their specific background (Vegitation, BunkerModule, etc.), and as a defence they bite enemies that get too close, and can be very useful in multiplayer matches.Images: Attachment:
[The extension bmp has been deactivated and can no longer be displayed.] Attachment:
[The extension png has been deactivated and can no longer be displayed.] Edit. forgot to put up file. fix'd. credits Me-most of main idea NickFury666-(partial)initial idea + code Data-CortexCommand My friend Tyler-Beta testing UberHen-Jump Code ThoughtProcess-about two fifths of code EDIT: added clone (no rifle sadly) EDIT: sniper image up and silenced pistol/CamoSilencedPistol uploaded EDIT: New Clone Sniper Rifle! yaaaay. EDIT: Final Version posted.
|
Author: | NickFury666 [ Mon Mar 24, 2008 2:11 am ] |
Post subject: | Re: Stealth Crabs |
You know, I actually said something about this, too. viewtopic.php?p=196329#p196329 I also made it, but Paint.net fudged the sprites up, but I never felt like fixing it. viewtopic.php?t=9405 |
Author: | YHTFLKC [ Mon Mar 24, 2008 2:32 am ] |
Post subject: | Re: Stealth Crabs |
oh. well. so. hmm. ah. ugh... um? how should i be going about this? should i credit you more? |
Author: | NickFury666 [ Mon Mar 24, 2008 2:37 am ] |
Post subject: | Re: Stealth Crabs |
Oobagoo wrote: oh. well. so. hmm. ah. ugh... um? how should i be going about this? should i credit you more? No, lol, it's fine. I really couldn't care less. I just thought it was kinda funny. |
Author: | CaveCricket48 [ Mon Mar 24, 2008 2:45 am ] | ||
Post subject: | Re: Stealth Crabs | ||
I've actually started making this a while back, but never got around to finishing it. nice work.
|
Author: | NickFury666 [ Mon Mar 24, 2008 5:13 am ] |
Post subject: | Re: Stealth Crabs |
Oh wow, that looks good, cricket. You should finish it, and package it with Oobagoo's. |
Author: | war_man333 [ Mon Mar 24, 2008 12:07 pm ] |
Post subject: | Re: Stealth Crabs |
Very nice, I'll use this to.. actually it's not very useful, considering you won't need to spy on people really. Downloaded anyway. |
Author: | YHTFLKC [ Mon Mar 24, 2008 2:56 pm ] |
Post subject: | Re: Stealth Crabs |
NickFury666 wrote: Oh wow, that looks good, cricket. You should finish it, and package it with Oobagoo's. Yeah, that'd be fine. If you don't finish it can i? |
Author: | YHTFLKC [ Mon Mar 24, 2008 3:55 pm ] |
Post subject: | Re: Stealth Crabs |
now i'm working on a vegitation- blending sniper, but he needs a rifle. if someone could supply the code i could make the sprites. |
Author: | Kigali [ Mon Mar 24, 2008 4:53 pm ] |
Post subject: | Re: Stealth Crabs |
wouldn't it be easier to just make the sprite for the crab mostly null pixels and then it would just be invisible? |
Author: | Thoughtprocess [ Mon Mar 24, 2008 6:05 pm ] |
Post subject: | Re: Stealth Crabs |
Very nice looking Oobagoo - I'll try out the crab ASAP What kind of code do you need for the rifle? I could probably help. @ Kigail - Yes, but bullets would also pass through it (i think...) Also, camouflage looks better. |
Author: | YHTFLKC [ Mon Mar 24, 2008 6:15 pm ] |
Post subject: | Re: Stealth Crabs |
Thoughtprocess wrote: Very nice looking Oobagoo - I'll try out the crab ASAP What kind of code do you need for the rifle? I could probably help. I'll probably need offsets, near-weightless rounds (i cant get the rounds to weigh next to nothing ) and such. i can do pretty much everything else. i'll tell you if i need anymore help. will post a sample sprite soon. Quote: @ Kigail - Yes, but bullets would also pass through it (i think...) Also, camouflage looks better. true. i've tried it. |
Author: | Thoughtprocess [ Mon Mar 24, 2008 7:28 pm ] |
Post subject: | Re: Stealth Crabs |
Pretty good sniper sprite. Maybe needs to be a little more mottled. I'll do somethin with it when I get home. |
Author: | YHTFLKC [ Mon Mar 24, 2008 8:01 pm ] |
Post subject: | Re: Stealth Crabs |
Thoughtprocess wrote: Pretty good sniper sprite. Maybe needs to be a little more mottled. I'll do somethin with it when I get home. thanks, and i will mottle it a bit more. in a bit |
Author: | Jox =3 [ Mon Mar 24, 2008 8:47 pm ] |
Post subject: | Re: Stealth Crabs |
It's stilish but kinda useless cause the AI can actually see you >_> Would be useful you made a crab with high join strength that have a mass emmiter on it's body pointing upyard, so that would keep the crab on the floor and even give him the capability to walk on walls and even roofs :D Upsidedown walking crab would rules :3 |
Page 1 of 2 | All times are UTC [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |