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 Lethal Injection 
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Joined: Mon Aug 13, 2007 6:36 pm
Posts: 161
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Post Lethal Injection
Step 1. Fill syringe with lethal cocktail
Step 2. Walk up to actor
Step 3. Inject actor with lethal cocktail
Step 4. Watch actor burst into pieces

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Mon May 26, 2008 6:19 pm
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Joined: Fri Dec 28, 2007 4:19 am
Posts: 1119
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Post Re: Lethal Injection
Not exactly a like, nor a hate... Theres is lag that pops up every time I fire it, could use some more detailed spritng and soundeffects. Nice instagib though.


Mon May 26, 2008 6:35 pm
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Joined: Mon Aug 13, 2007 6:36 pm
Posts: 161
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Post Re: Lethal Injection
DSMK2 wrote:
Not exactly a like, nor a hate... Theres is lag that pops up every time I fire it, could use some more detailed spritng and soundeffects. Nice instagib though.


The lag is because it shoots out 50000 .001-mass particles with a lifetime of 15ms.


Mon May 26, 2008 6:46 pm
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Joined: Thu Mar 06, 2008 10:54 pm
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Location: USA
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Post Re: Lethal Injection
RaggedDruid wrote:
The lag is because it shoots out 50000 .001-mass particles with a lifetime of 15ms.


Make it waaaay less, and it will have the same effect with less lag.

I tried 50, and it had the same effect, but no lag


Mon May 26, 2008 6:47 pm
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Joined: Sat May 05, 2007 6:04 pm
Posts: 2901
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Post Re: Lethal Injection
Yes I am sure there is a more sophisticated and streamlined way of getting this.
Numgun's instagib rifle has similar effect but totally lag free (depending on what you are gibbing anyway).


Mon May 26, 2008 7:33 pm
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Post Re: Lethal Injection
It's... Interesting, sprite is a bit big for and injection.


Mon May 26, 2008 8:11 pm
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Joined: Sun Mar 18, 2007 12:39 am
Posts: 267
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Post Re: Lethal Injection
:o is that my map? good to see someone use it if it is. Anyway i'll test tomorrow, going to get some sleep


Mon May 26, 2008 11:43 pm
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Joined: Sun May 18, 2008 8:30 am
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Post Re: Lethal Injection
Two problems.
1. It lags a lot.
2. It's way too heavy.


Tue May 27, 2008 12:30 am
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Post Re: Lethal Injection
Gibbing from an injection is a bit weird, it'd be cool if you could make it drain their health slowly.
Maybe look at the medipacks?


Tue May 27, 2008 1:28 am
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Joined: Sat May 05, 2007 6:04 pm
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Post Re: Lethal Injection
Tea wrote:
Gibbing from an injection is a bit weird, it'd be cool if you could make it drain their health slowly.
Maybe look at the medipacks?


You can't give custom wounds to people other than yourself.


Tue May 27, 2008 8:02 am
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Joined: Tue Jul 03, 2007 12:33 am
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Post Re: Lethal Injection
Perhaps a lethal injection for yourself?
Drop it on the ground and watch the AI die!


Tue May 27, 2008 9:05 am
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Joined: Mon Dec 10, 2007 7:39 am
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Post Re: Lethal Injection
How about making the injection work like a real injection and NOT make the actor explode, but slowly drain their life with the mess.


Tue May 27, 2008 10:31 am
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Joined: Tue Jul 03, 2007 12:33 am
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Post Re: Lethal Injection
As said before, can't do that.


Tue May 27, 2008 10:34 am
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Joined: Wed Mar 28, 2007 9:02 pm
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Post Re: Lethal Injection
Uh. Guys. You do realize that wounds bleed?

You know. As in, damage over time? [/duh]


Tue May 27, 2008 11:24 am
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Joined: Sat May 05, 2007 6:04 pm
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Post Re: Lethal Injection
3 solid wrote:
Uh. Guys. You do realize that wounds bleed?

You know. As in, damage over time? [/duh]


Yes but then it would just be a resprited pistol with low lifetime bullets.


Tue May 27, 2008 2:19 pm
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