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Goldsprayer http://45.55.195.193/viewtopic.php?f=83&t=10421 |
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Author: | Thoughtprocess [ Fri Feb 29, 2008 1:56 am ] | ||||||
Post subject: | Goldsprayer | ||||||
Yeah, yeah we have all probably seen a goldsprayer, but i didn't see one on the forums now and besides, I resprited it Lighter (less mass) than concreter sprayer and some other tweaks because I can UPDATE : Uploaded a .zip file if that's more convenient UPDATE 2 : Uploaded Goldsprayer Mk. II
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Author: | Tea [ Fri Feb 29, 2008 3:10 pm ] |
Post subject: | Re: Goldsprayer |
Thoughtprocess wrote: Yeah, yeah we have all probably seen a goldsprayer, but i didn't see one on the forums now and besides, I resprited it Lighter (less mass) than concreter sprayer and some other tweaks because I can So does this spray orange cement or actual gold? |
Author: | ChJees [ Fri Feb 29, 2008 3:35 pm ] |
Post subject: | Re: Goldsprayer |
Can you kill stuff with this gold sprayer ? |
Author: | ZyreX [ Fri Feb 29, 2008 3:53 pm ] |
Post subject: | Re: Goldsprayer |
Drown them with gold? Thats something new. |
Author: | Thoughtprocess [ Fri Feb 29, 2008 8:51 pm ] |
Post subject: | Re: Goldsprayer |
Tea wrote: So does this spray orange cement or actual gold? Actual, minable gold ChJees wrote: Can you kill stuff with this gold sprayer ? I dont think so by default... If you went to the materials.ini in base.rte and changed light and dark gold's mass you probably could |
Author: | Thoughtprocess [ Sat Mar 01, 2008 1:33 am ] |
Post subject: | Re: Goldsprayer |
Not so sure your "Gold drowning" will work... (watch the funds counter) lol, quite the opposite of drowning |
Author: | TrouserDemon [ Sat Mar 01, 2008 2:27 am ] |
Post subject: | Re: Goldsprayer |
Do that to an AI controlled actor. |
Author: | J23 [ Sat Mar 01, 2008 2:44 am ] |
Post subject: | Re: Goldsprayer |
Drowning in gold. That's like..James Bond-style way of killing people. And, lulz Golden shower. |
Author: | Lord Tim [ Sat Mar 01, 2008 2:59 am ] |
Post subject: | Re: Goldsprayer |
TrouserDemon wrote: Do that to an AI controlled actor. The AI collects gold too, dude. |
Author: | Thoughtprocess [ Sat Mar 01, 2008 3:11 am ] |
Post subject: | Re: Goldsprayer |
TrouserDemon wrote: Do that to an AI controlled actor. That wont work either: |
Author: | JackBlades07 [ Sat Mar 01, 2008 6:02 am ] |
Post subject: | Re: Goldsprayer |
haha just up the mass. death by becoming rich. ah sweet justice! |
Author: | Winterous [ Sat Mar 01, 2008 9:41 am ] |
Post subject: | Re: Goldsprayer |
Maybe you could rename it robin hood after that? |
Author: | Metal Chao [ Sat Mar 01, 2008 10:34 am ] |
Post subject: | Re: Goldsprayer |
You could make this into a useful bunker module. Specifically: Some sort of roof mounted turret with the gold sprayer as it's weapon. But, this is the smart bit, you put it on the enemy team so it auto-tracks and shoots your units. It'd probably help if you decreased the spread, and as the turret would be pinned you could up the velocity and amount of gold particles too. |
Author: | Winterous [ Sat Mar 01, 2008 11:07 am ] |
Post subject: | Re: Goldsprayer |
I think it might make more sense to have like a 'golden shower' room. With emitters on the roof, but that would make quite a mess if you had no collectors... At any rate, there was that fusion generator a while back, that was sick. |
Author: | SP2 [ Sat Mar 01, 2008 11:41 am ] |
Post subject: | Re: Goldsprayer |
Winterous wrote: I think it might make more sense to have like a 'golden shower' room. With emitters on the roof, but that would make quite a mess if you had no collectors... At any rate, there was that fusion generator a while back, that was sick. As a collector, couldn't you just make an actor which is pinned in the floor so the gold literally drops into it and collects gold. |
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