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 -Alteisen Arsenal Labs- ))AAL Product [Under work] 
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Joined: Fri Dec 28, 2007 4:19 am
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Post Re: -Alteisen Arsenal Labs- ))AAL Product [Under work]
I want to storm an AAL base now >:P


Thu Dec 11, 2008 7:38 am
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Post Re: -Alteisen Arsenal Labs- ))AAL Product [Under work]
This...Is...AWESOME!!!

One of my favorite mods.


Thu Dec 11, 2008 11:37 am
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Post Re: -Alteisen Arsenal Labs- ))AAL Product [Under work]
I thought you'd make the reaper easier to fly XD


Thu Dec 11, 2008 12:08 pm
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Post Re: -Alteisen Arsenal Labs- ))AAL Product [Under work]
Damnit, I want that Novastar and that rocket. And I seriously wonder who'd win in a fight between AAL and DSCorp.


Thu Dec 11, 2008 10:55 pm
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Post Re: -Alteisen Arsenal Labs- ))AAL Product [Under work]
Ohhh my god.
Those turrets look awesome, but the rocket is just OMG.
Looks like you beat out Kloveska to have a super-rocket, too. Rocket-delivery is the way to get mechs onto the field from now on, I can tell. Balances them a bit more, too, since you can't rely on the little dropship's Hammerspace powers to prevent the enemy from hitting your vehicle loaded with giant mech.

Can't wait. Don't wanna wait.
Do you have an ETA for this thing to be released?


Fri Dec 12, 2008 1:03 am
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Data Realms Elite
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Post Re: -Alteisen Arsenal Labs- ))AAL Product [Under work]
Exalion wrote:
Reaper looks like your last fighter but without being COMPLETELY IMPOSSIBLE TO FLY!

Awesome!

It looks like a revamp of the Arwing Neo-4, I want, it has what I want, it's a fighter, and it has a tractor beam ( POWs for sale, yo! ) , I'd like to have a bomb raider version ( Frontal launcher, please ) , I'd like to shoot POWs at my foes.


Fri Dec 12, 2008 3:26 am
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Post Re: -Alteisen Arsenal Labs- ))AAL Product [Under work]
numgun wrote:
Image

AAL Reaper, experimental zero-gravity fighter jet.
-Not affected by gravity
-Tractor beam/Cargo cannon
-Twin thermal cannons
-Regen system

I am so taking that
It's like a beautiful "zero" G wet dream with twin thermal cannons, tractor beam, and ohhh god a REGEN "SYSTEM". I would take over a country, give a box of kittens, eat a baby, and chop of anybody part all for you. Just to take this bad boy out for a spin "and teach those drop ships whose boss."


Fri Dec 12, 2008 3:37 am
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Post Re: -Alteisen Arsenal Labs- ))AAL Product [Under work]
zeno39 wrote:
numgun wrote:
Image

AAL Reaper, experimental zero-gravity fighter jet.
-Not affected by gravity
-Tractor beam/Cargo cannon
-Twin thermal cannons
-Regen system

I am so taking that
It's like a beautiful "zero" G wet dream with twin thermal cannons, tractor beam, and ohhh god a REGEN "SYSTEM". I would take over a country, give a box of kittens, eat a baby, and chop of anybody part all for you. Just to take this bad boy out for a spin "and teach those drop ships whose boss."

It looks a lot easier to use than the previous versions.


Fri Dec 12, 2008 3:53 am
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Post Re: -Alteisen Arsenal Labs- ))AAL Product [Under work]
Ok downloded and did everything but i cant play CC when i have you mod on what should i do? i want your mod soo bad


Fri Dec 12, 2008 4:38 am
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Post Re: -Alteisen Arsenal Labs- ))AAL Product [Under work]
gamegoo wrote:
Ok downloded and did everything but i cant play CC when i have you mod on what should i do? i want your mod soo bad

♥♥♥♥♥♥♥, read the OP. The version in the OP is outdated and unconverted, but you can convert it yourself by opening a few text files. The new stuff in the recent posts is WIP and aren't released yet.


Fri Dec 12, 2008 5:01 am
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Post Re: -Alteisen Arsenal Labs- ))AAL Product [Under work]
Is the Novastar "dual wielding" its cannon(s)?


Fri Dec 12, 2008 1:12 pm
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Post Re: -Alteisen Arsenal Labs- ))AAL Product [Under work]
:oops: when is this awesome update coming... WHEN :-(


Fri Dec 12, 2008 1:22 pm
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Post Re: -Alteisen Arsenal Labs- ))AAL Product [Under work]
uh, its a rocket -> uses the down thrusters (of which there are two) as a weapon.
also lol, cargo cannon. so using that with nades.


Fri Dec 12, 2008 1:23 pm
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Post Re: -Alteisen Arsenal Labs- ))AAL Product [Under work]
Roon3 wrote:
Is the Novastar "dual wielding" its cannon(s)?

Geti wrote:
uh, its a rocket -> uses the down thrusters (of which there are two) as a weapon.
also lol, cargo cannon. so using that with nades.

Let's see, from the screenshots, it would appear that the Novastar is indeed dual-wielding its cannons. It's an AHuman as numgun said, after all.
Roon3 brought that to my attention, which adds yet another concern. I side with NeoSeeker if the AI are too dense to go under and kill the thing. My new concern is whether or not the weapons will get out of alignment, and why you not only had to make an overkill cannon, but also make the thing dual-wieldable. I think that the shield is enough of a defense. I would suggest that you make 2 versions; one that is uber and one that has only two weapons (one that shoots the crud out of things and one that works well at defending it for close range). In closing, one final thought (probably suggested before) is that you make the Novastar drop a pilot upon death. Either that or make the explosion make the Titan's cower in fear.
(There I went again, prattling on. I have got to stop writing these so early in the morning...)


Fri Dec 12, 2008 1:46 pm
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Post Re: -Alteisen Arsenal Labs- ))AAL Product [Under work]
Since this thread is 50 godawful pages long, someone want to summarize for me whether or not anything has changed since the first post (since the OP has not updated page 1).


Fri Dec 12, 2008 2:07 pm
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