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 DarkDevices inc. 
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Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
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Post Re: DarkDevices inc.
not much. it might get better though, with the ideas implemented. and the sprites look okay, if very obviously ripped from the vanilla stuff and edited a tiny amount.


Thu Feb 26, 2009 1:44 am
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Joined: Sun Dec 09, 2007 3:08 pm
Posts: 481
Location: Islamic Republic of Bradistan, Yorkshire, England
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Bladecat4 wrote:
I don't mind what it is, but according to your idea it's an impossible hybrid. Dropships don't land, and rockets don't have 2 engines. You must make it one or the other. Personally, I think it would make a much better dropship. the 2 doors should be kept though. That will provide flexibility.

Why can't rockets have two engines? Is there some unwritten rule about this? I'm pretty sure I've seen a 2-engined rocket. And why can't dropships land? It'd look cooler.


Thu Feb 26, 2009 8:59 pm
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Joined: Tue Dec 12, 2006 1:09 am
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Location: Plymouth, NC
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You can't have two TRUE engines. You could, however, rig it up to LOOK like it has two engines.

-goes searching for the stonecutter-


Fri Feb 27, 2009 12:42 am
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Joined: Sat Feb 03, 2007 7:11 pm
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Post Re: DarkDevices inc.
viewtopic.php?f=61&t=11791&p=220127&hilit=StoneCutter#p220127

Found it.

Also, I remember it was made by a guy with an
avatar that was sepia tone, and I think the guy in it had a monocle.


Fri Feb 27, 2009 12:44 am
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Joined: Thu Feb 05, 2009 6:39 pm
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Get a chainsaw sound off teh netz, make the chainstaff autofire infinite ammo and 6000 fire rate and then update. Then make the dropship. That would be properly epic.


Sun Mar 01, 2009 11:28 pm
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