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Sixteen
Joined: Sun Nov 25, 2007 6:29 am Posts: 400
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Re: -Alteisen Arsenal Labs- ))AAL Product v1.1
bbbzzz234 wrote: ...And it's only likely to get bigger! Not really. Numgun said he'd be going like Darlos and reducing the old stuff.
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Mon Jun 16, 2008 6:40 pm |
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bbbzzz234
Joined: Mon Oct 01, 2007 1:33 am Posts: 374
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Re: -Alteisen Arsenal Labs- ))AAL Product v1.1
True, but last time it eventually surpassed the old filesize
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Mon Jun 16, 2008 6:43 pm |
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Fredrick
Joined: Tue Aug 21, 2007 12:51 am Posts: 128 Location: Raleigh, North Carolina, USA
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Re: -Alteisen Arsenal Labs- ))AAL Product v1.1
I'm curious if I could get some of the mods in their older, un-AAL-ified coloring? I'm pretty sure that the marines were Terran marines and I've seen pics of the MPAM before it was changed (for copyright reasons? ) I like the black-and-red, but it sometimes clashes with the other actors I like to use in conjunction.
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Fri Jun 20, 2008 2:23 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: -Alteisen Arsenal Labs- ))AAL Product v1.1
What.
Numgun makes all his own sprites.
The only possible alternate colorings are his originals or, for a few, sprites he made for Soldat.
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Fri Jun 20, 2008 4:31 am |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: -Alteisen Arsenal Labs- ))AAL Product v1.1
This topic has come to its end so I'll request a lock on this thread please. Or even a delete if possible.
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Fri Jun 20, 2008 10:01 am |
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BambikinsBrain
Joined: Tue Apr 29, 2008 10:17 pm Posts: 14 Location: Ground Zero, Hell Freeze
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Re: -Alteisen Arsenal Labs- ))AAL Product v1.1
Q.Q Why? D= Lock maybe... Don't delete it! Best mod evar.
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Fri Jun 20, 2008 10:03 am |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: -Alteisen Arsenal Labs- ))AAL Product v1.1
BambikinsBrain wrote: Q.Q Why? D= Lock maybe... Don't delete it! Best mod evar. He's pulling a darlos. He's making a new topic for the new AAL things because he separated the actual faction from the old "experimental" things.
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Fri Jun 20, 2008 12:09 pm |
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BambikinsBrain
Joined: Tue Apr 29, 2008 10:17 pm Posts: 14 Location: Ground Zero, Hell Freeze
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Re: -Alteisen Arsenal Labs- ))AAL Product v1.1
>.> Liez, this is the faction. XD
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Fri Jun 20, 2008 12:10 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: -Alteisen Arsenal Labs- ))AAL Product v1.1
BambikinsBrain wrote: >.> Liez, this is the faction. XD He separated the Old and the New. He's making a new topic for the revamped AAL faction.
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Fri Jun 20, 2008 12:29 pm |
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BambikinsBrain
Joined: Tue Apr 29, 2008 10:17 pm Posts: 14 Location: Ground Zero, Hell Freeze
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Re: -Alteisen Arsenal Labs- ))AAL Product v1.1
D= Orly?
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Fri Jun 20, 2008 12:30 pm |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: -Alteisen Arsenal Labs- ))AAL Product v1.1
Stop QQing, this is a good thing. He is going to update, balance and improve the faction. It can only get better.
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Fri Jun 20, 2008 12:54 pm |
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BambikinsBrain
Joined: Tue Apr 29, 2008 10:17 pm Posts: 14 Location: Ground Zero, Hell Freeze
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Re: -Alteisen Arsenal Labs- ))AAL Product v1.1
Lalalalalallalallalal I'm not listening lalalallalallalallalala
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Fri Jun 20, 2008 1:01 pm |
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Control
Joined: Tue Dec 12, 2006 1:09 am Posts: 698 Location: Plymouth, NC
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Re: -Alteisen Arsenal Labs- ))AAL Product v1.1
Locked as per request of Numgun.
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Fri Jun 20, 2008 7:57 pm |
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Electroclan
Joined: Sat Jun 30, 2007 4:39 am Posts: 521
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Re: -Alteisen Arsenal Labs- ))AAL Product v1.1
And then later unlocked as per request of Numgun.
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Sat Aug 30, 2008 7:40 pm |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: -Alteisen Arsenal Labs- ))AAL Product v1.1
And I'll ask why?
He recycling this thread so he can implement things, without increasing the thread count?
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Sat Aug 30, 2008 7:57 pm |
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