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 R.O.I.L. - Fancy rocket. Counts as a bomb. B22 COMPATIBLE. 
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Joined: Thu Aug 30, 2007 4:36 am
Posts: 65
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Post Re: R.O.I.L (Rocket Oil Ignition Locomotive)
could you make the rocket, 1, have a bigger asplosion, and 2, make it have more whreckage. (like when u crash the spartan rocket it makes a nice hole with circular wreckage that flames)


Fri Sep 05, 2008 9:25 am
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Post Re: R.O.I.L (Rocket Oil Ignition Locomotive)
crazyMLC wrote:
try it and see >_>
it wont bite.

XD i cant atm, ive been trying but my computer doesnt like windows currently, and neither do i XD
when i get new hardware i shall. for now ill comment on what's here.


Fri Sep 05, 2008 10:49 am
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Joined: Fri Dec 22, 2006 4:20 am
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Post Re: R.O.I.L (Rocket Oil Ignition Locomotive)
sorry about not updates so far and for bumping.
but huzzah! huge update.

ImageImage

Image
Disclaimer: Those fast, far stretching fireballs are effects and mainly wont hurt anything.

*cough*comments?*cough*


Sat Nov 01, 2008 8:43 pm
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Joined: Wed Jul 09, 2008 1:34 am
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Post Re: R.O.I.L. - Fancy rocket. Counts as a bomb.
Nice update, its much better now. :grin:


Sun Nov 02, 2008 12:42 am
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Post Re: R.O.I.L. - Fancy rocket. Counts as a bomb.
macattack wrote:
Nice update, its much better now. :grin:

Thanks.
What should I improve?


Sun Nov 02, 2008 2:26 am
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Joined: Wed May 02, 2007 10:27 pm
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Post Re: R.O.I.L. - Fancy rocket. Counts as a bomb.
Its is quite shiny and good looking but needs more bang for the buck, literally, maybe I wasn't using it in a way tooled by the manufacturer but it seems awfully weak, I want at least 3 times as much death and carnage....


Sun Nov 02, 2008 3:03 am
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Post Re: R.O.I.L. - Fancy rocket. Counts as a bomb.
AlphaCommando wrote:
Its is quite shiny and good looking but needs more bang for the buck, literally, maybe I wasn't using it in a way tooled by the manufacturer but it seems awfully weak, I want at least 3 times as much death and carnage....

It goes though concrete , but needs to be a bit close to do much damage.

I can fix that.


Sun Nov 02, 2008 3:10 am
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Post Re: R.O.I.L. - Fancy rocket. Counts as a bomb.
sorry for dp.

Image
Before.

Image
During.

Image
Fallout 3.

Version 4.2.


Sun Nov 02, 2008 4:12 am
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Post Re: R.O.I.L. - Fancy rocket. Counts as a bomb.
so its a flying bomb? eh. i would use it more if it didnt crash my computer everytime i use it. way to much lag


Sun Nov 02, 2008 5:31 am
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Post Re: R.O.I.L. - Fancy rocket. Counts as a bomb.
dapaperboy wrote:
so its a flying bomb? eh. i would use it more if it didn't crash my computer every time i use it. way to much lag

yeah, I have a dual core and it still lags a tiny bit.
I'll make a 4.1 that barely explodes so you can use it.
It still can deliver things. Nice rocket delivery vehicle.


EDIT:
weak-o rocket


Sun Nov 02, 2008 5:35 am
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Post Re: R.O.I.L. - Fancy rocket. Counts as a bomb.
make the effects actually do some damage. something trailing fire is going to hurt someone.


Sun Nov 02, 2008 8:29 am
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Post Re: R.O.I.L. - Fancy rocket. Counts as a bomb.
Hm. Well, to tell the truth, I don't know why they aren't doing anything.
In large numbers they can rip off limbs though.

But I'll see what I can do to make them more... Violent. :evil:


Sun Nov 02, 2008 6:42 pm
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Post Re: R.O.I.L. - Fancy rocket. Counts as a bomb.
make a custom particle, then attach an AEmitter that drops any of the fire effects at 0 velocity. then make the particle have a decent mass and medium sharpness, so as to knock and wound at the same time. not too heavy or sharp mind you. just i dont think the current effects do much, damage wise.


Sun Nov 02, 2008 8:09 pm
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Post Re: R.O.I.L. - Fancy rocket. Counts as a bomb.
Woah.
That has got to be the biggest and most awesome explosion i have seen in CC, Instant download.


Sun Nov 02, 2008 9:34 pm
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Post Re: R.O.I.L. - Fancy rocket. Counts as a bomb.
Explodement.


Sun Nov 02, 2008 10:28 pm
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