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duo9ace
Joined: Sat Aug 23, 2008 2:51 pm Posts: 209
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Re: Bear Federation (Red Army restyle: 14/12/08)
The actors are too weak. 3 shots from a vanilla smg and your actors explode into bloody chunks.
Care to revise that in your next update?
Also, love the mod!
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Thu Dec 18, 2008 12:19 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Bear Federation (Red Army restyle: 14/12/08)
amazing how the "zip bug" only effects a few people. everyone else seems to have it working fine. incredible how the file breaks for a select few, and how the problem can be fixed by moving the files out of and back into the installation directory. sounds more like an extraction error to me.
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Thu Dec 18, 2008 12:40 pm |
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undertech
Joined: Tue Nov 11, 2008 8:26 am Posts: 202 Location: Near Aloha
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Re: Bear Federation (Red Army restyle: 14/12/08)
I bet it's more of an extraction program settings issue than an actual issue with the compression format.
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Thu Dec 18, 2008 2:37 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Bear Federation (Red Army restyle: 14/12/08)
as it only happens with some people, it would seem that was the case.
on the topic of the mod, their faces are too long, it looks shyte, and doesnt blend well with vanilla CC..
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Thu Dec 18, 2008 3:30 pm |
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ChJees
Joined: Thu Jul 19, 2007 11:31 am Posts: 249 Location: Sweden, Hallstavik
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Re: Bear Federation (Red Army restyle: 14/12/08)
Geti, they are Ronin resprites. So they suit with Vanilla CC. (Though very awesome resprites.)
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Thu Dec 18, 2008 3:38 pm |
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ProjektODIN
Banned
Joined: Tue Aug 26, 2008 6:09 pm Posts: 432
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Re: Bear Federation (Red Army restyle: 14/12/08)
It's his personal preference and right to not like how something looks. Leave 'em be.
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Thu Dec 18, 2008 3:39 pm |
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grenade
Joined: Mon Aug 18, 2008 5:29 pm Posts: 607 Location: Ukraine,Odessa in the ASC bunker-base
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Re: Bear Federation (Red Army restyle: 14/12/08)
We , Ukrainians like eggheads . Just look in my mod , you'll see some more eggheaded character . Same here .
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Thu Dec 18, 2008 4:31 pm |
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ivan21
Joined: Sun Jun 03, 2007 2:12 pm Posts: 69
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Re: Bear Federation (Red Army restyle: 14/12/08)
Another spoiler =)
Attachments:
[The extension bmp has been deactivated and can no longer be displayed.]
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Sat Dec 20, 2008 9:39 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Bear Federation (Red Army restyle: 14/12/08)
You win several robots dipped in chocolate.
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Sat Dec 20, 2008 10:41 pm |
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Hamburgler
Joined: Sat Dec 16, 2006 2:50 pm Posts: 161 Location: Vaughan, Canada
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Re: Bear Federation (Red Army restyle: 14/12/08)
Pleasepleaseplease make an Activities.ini for this.
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Sat Dec 20, 2008 10:50 pm |
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Morbo!!!
Joined: Sun Dec 09, 2007 3:08 pm Posts: 481 Location: Islamic Republic of Bradistan, Yorkshire, England
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Re: Bear Federation (Red Army restyle: 14/12/08)
Holy crap you win on every level! I can't wait for this helicopter you're hinting at either. Keep up the good work!
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Sat Dec 20, 2008 11:15 pm |
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10050
Joined: Wed Dec 26, 2007 4:25 am Posts: 167 Location: Hopefully in front of a gaming platform of some kind
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Re: Bear Federation (Red Army restyle: 14/12/08)
holy shyte, that is awesome. I am really enjoying the way this mod is developing
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Sat Dec 20, 2008 11:32 pm |
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Brainwashed
Joined: Fri May 16, 2008 11:12 pm Posts: 471
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Re: Bear Federation (Red Army restyle: 14/12/08)
Did I just see a tank? YOu mean you'Re actually making round walkpaths? WOWOW!
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Sat Dec 20, 2008 11:46 pm |
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duo9ace
Joined: Sat Aug 23, 2008 2:51 pm Posts: 209
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Re: Bear Federation (Red Army restyle: 14/12/08)
Oh My God Is it possible that it will actually shoot something and not just drive around?
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Sun Dec 21, 2008 12:26 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Bear Federation (Red Army restyle: 14/12/08)
Brainwashed wrote: YOu mean you'Re actually making round walkpaths? Probably just regular walkpaths with a nice sprite over it. I'm not complaining, either way.
Last edited by Duh102 on Sun Dec 21, 2008 2:29 am, edited 1 time in total.
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Sun Dec 21, 2008 2:10 am |
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