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Joined: Tue Dec 12, 2006 1:09 am Posts: 698 Location: Plymouth, NC
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Re: Minor Mod Compendium
Topic cleaned. For the time being, don't post anything here that doesn't contain a mod. If you do, you will be warned.
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Thu Aug 14, 2008 4:08 am |
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NeoSeeker
Joined: Tue Jul 24, 2007 1:13 am Posts: 1183 Location: eating sock's face like a cupcake
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Re: Minor Mod Compendium
A pistol, criticize it please.
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Fri Aug 15, 2008 7:44 am |
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The Fat Sand Rat
Joined: Sun Apr 15, 2007 5:56 am Posts: 1191 Location: outside the shithole called the University in the Forest
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Re: Minor Mod Compendium
NeoSeeker wrote: A pistol, criticize it please. A picture, with which to criticize it please. I'll add it to the rules.
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Sat Aug 16, 2008 3:33 am |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Minor Mod Compendium
Stun Gun. Shoot someone and it will shock them. The electric field lasts for 10 seconds.
Attachments:
File comment: Download
Stun Gun.rte.rar [30.65 KiB]
Downloaded 441 times
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Sat Aug 16, 2008 7:11 pm |
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The Fat Sand Rat
Joined: Sun Apr 15, 2007 5:56 am Posts: 1191 Location: outside the shithole called the University in the Forest
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Re: Minor Mod Compendium
CaveCricket48 wrote: Stun Gun. Shoot someone and it will shock them. The electric field lasts for 10 seconds. I'd say that's more like a deployable chainsaw thing, since that guy melted, but that's pretty cool looking. So much so that were it to look a little better (glow, spitting sparks? I dunno), with a better gun-sprite, it'd be worth releasing as a mod. I encourage you to work on it more.
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Sat Aug 16, 2008 10:57 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Minor Mod Compendium
That actually is pretty damn cool.
I might steal the general idea for personal use, actually.
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Sun Aug 17, 2008 1:41 am |
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Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
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Re: Minor Mod Compendium
Some Lasers Red - Bouncy Mass Based Green - Bouncy Sharpness Based Blue - Basic Sharpness Based
Attachments:
File comment: Download
Laser Gun.rte.rar [288.31 KiB]
Downloaded 465 times
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Wed Aug 20, 2008 3:05 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Minor Mod Compendium
I edited Amrobotic's Brainhunter, mainly trying to balance it a little and give it some new effects. Such as "Anti-Gravity flight". Also comes with an Activities.ini. Disable any activities you are using to use. EDIT: Now with pic. Attachment:
[The extension bmp has been deactivated and can no longer be displayed.]
Last edited by CaveCricket48 on Tue Sep 09, 2008 8:51 pm, edited 1 time in total.
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Sat Aug 23, 2008 5:34 am |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: Minor Mod Compendium
Messed around with the P-20 again. I decreased the price and made it dual-wieldable.
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Sat Aug 30, 2008 11:19 pm |
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teh somebody
Joined: Sun Aug 31, 2008 5:22 pm Posts: 156 Location: Finland
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Re: Minor Mod Compendium
This is my first mod, the heavy machine gun. Some tips and advices would be great...
Forget to put Azukki to credits for he's great templates
Update!
Features:
Resprited Added more ammo
Attachments:
File comment: MG v2 Not B22 Converted
Heavy MG.rte.rar [835.75 KiB]
Downloaded 292 times
[The extension bmp has been deactivated and can no longer be displayed.]
Last edited by teh somebody on Mon Dec 01, 2008 8:47 pm, edited 5 times in total.
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Fri Sep 05, 2008 2:51 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Minor Mod Compendium
wow it looks really small.. also yeah, the stun gun is less stun, more pwn. very cool concept.
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Fri Sep 05, 2008 11:18 pm |
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YHTFLKC
Joined: Thu Dec 27, 2007 4:08 am Posts: 590 Location: USA
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Re: Minor Mod Compendium
i like cricket's stun gun. nice job on that one. I Also resurrected the long cannon. It's basically a flak cannon that has non-contact explosive instead of a contact explosive. Attachment:
[The extension bmp has been deactivated and can no longer be displayed.]
Attachment:
File comment: Longcannon. woohoo.
LongCannon.rte.rar [235.51 KiB]
Downloaded 265 times
EDIT: Nevermind about the 360 degree explosion, i just tested it and it needs some tweaking. Couldn't find out how to get a 360 degree explosion, so now it's a non-contact detonation explosive launcher. EDIT 2: image added, info added, Changed the cost in-game.
Last edited by YHTFLKC on Sun Sep 07, 2008 11:16 pm, edited 2 times in total.
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Sat Sep 06, 2008 4:55 pm |
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The Fat Sand Rat
Joined: Sun Apr 15, 2007 5:56 am Posts: 1191 Location: outside the shithole called the University in the Forest
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Re: Minor Mod Compendium
Why do so many of you blatantly disregard the rules? Picture with the mod. Edit it in now.
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Sun Sep 07, 2008 8:18 pm |
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findude
Joined: Tue Dec 12, 2006 3:10 pm Posts: 495 Location: Uncertain quantum state
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Re: Minor Mod Compendium
I present you: DIMHaven't figured out what it stands for, the ancient blueprints it was built with were too cryptic. Dechiphered words included "Rape", "Volatile" and "Sprite base, Numgum". Oops, photobucket superspeeds gifs.
Attachments:
File comment: YAAARGHH!
Dim.rte.rar [59.35 KiB]
Downloaded 405 times
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Sat Sep 13, 2008 2:56 pm |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Minor Mod Compendium
The stun gun should be released in Mods, it's FANTASTIC! although way too cheap considering you can hurt MPAMs with it. Teeheehee, that upset my little brother. I recommend going for 50oz.
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Sun Sep 14, 2008 11:15 am |
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