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Last Night http://45.55.195.193/viewtopic.php?f=82&t=31505 |
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Author: | findude [ Sun Jul 29, 2012 1:30 am ] |
Post subject: | Last Night |
A 2day quickhack project of mine. Might make minor improvements. A realtime hackandslash in ASCII. That's about it. Features include a sword you can swing around, gore and a persistent map, a cheat and a wacky intro! https://www.dropbox.com/s/kkq0v64wcfzev4a/lastnight.zip |
Author: | CrazyMLC [ Sun Jul 29, 2012 7:16 am ] |
Post subject: | Re: Last Night |
Linux support? DOSBox support? Any kind of non-windows support? |
Author: | findude [ Sun Jul 29, 2012 11:55 am ] |
Post subject: | Re: Last Night |
Updated to v 1.1, mostly fixing some dumb memory leaks (leaking the entire zombie array on retry lol) and might solve some of the crashes some people are experiencing. MLC: crosscompiling seems to be a ♥♥♥♥ I do not care to deal with right now. I can try to make the SDL rendering disableable, though. |
Author: | findude [ Mon Jul 30, 2012 11:23 am ] |
Post subject: | Re: Last Night |
1.2 is up. Has functionality to define and save custom control settings. You can also override the RNG seed by specifying "-seed x" as an argument. |
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