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			| trystanr 
					Joined: Sat Oct 09, 2010 10:01 am
 Posts: 303
 Location: Afrique d' Sud
   |   Powder ToyPowdertoy? Never heard of it? Now you have, so you have no excuse. Be there..http://www.powdertoy.co.uk
 
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			| Mon Nov 29, 2010 2:55 pm | 
					
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			| Lizardheim DRL Developer 
					Joined: Fri May 15, 2009 10:29 am
 Posts: 4107
 Location: Russia
   |   Re: Powder ToyIt's just a falling sand game copy, nothing to see here folks, move on. 
 
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			| Mon Nov 29, 2010 2:57 pm | 
					
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			| 411570N3 
					Joined: Wed Jan 07, 2009 10:26 am
 Posts: 4074
 Location: That quaint little British colony down south
   |   Re: Powder ToyIt sort of is, but with more glowing and air pressure and radiation and stuff. 
 
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			| Mon Nov 29, 2010 3:37 pm | 
					
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			| Lizardheim DRL Developer 
					Joined: Fri May 15, 2009 10:29 am
 Posts: 4107
 Location: Russia
   |   Re: Powder ToyAlso, shouldn't this go in games? 
 
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			| Mon Nov 29, 2010 3:47 pm | 
					
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			| matty406 
					Joined: Tue Oct 13, 2009 4:23 pm
 Posts: 915
 Location: Blighty
   |   Re: Powder ToyI like to make what I call 'pressure chambers' and transfer air pressures and materials between them.I didn't know it had been updated though.
 
 
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			| Mon Nov 29, 2010 5:02 pm | 
					
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			| Roast Veg Data Realms Elite 
					Joined: Tue May 25, 2010 8:27 pm
 Posts: 4522
 Location: Constant motion
   |   Re: Powder ToyBurning Sand with glows and a much better GUI. Pretty good. 
 
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			| Mon Nov 29, 2010 5:41 pm | 
					
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			| Captain Kicktar 
					Joined: Wed Feb 04, 2009 4:07 pm
 Posts: 380
 Location: Galacia
   |   Re: Powder ToyI wish it was easier to customize the materials like in Burning Sand. 
 
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			| Mon Nov 29, 2010 5:54 pm | 
					
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			| dragonxp 
					Joined: Wed Sep 09, 2009 3:16 am
 Posts: 3032
 Location: Somewhere in the universe
   |   Re: Powder ToyWater Guns ftw. 
 
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			| Mon Nov 29, 2010 8:12 pm | 
					
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			| matty406 
					Joined: Tue Oct 13, 2009 4:23 pm
 Posts: 915
 Location: Blighty
   |   Re: Powder Toy
 
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			| Mon Nov 29, 2010 8:56 pm | 
					
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			| FoiL 
					Joined: Tue Oct 30, 2007 4:02 pm
 Posts: 1434
   |   Re: Powder ToyKudos if he makes a working computer with actual ram modules à lá minecraft. 
 
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			| Mon Nov 29, 2010 9:33 pm | 
					
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			| CaveCricket48 
					Joined: Tue Jun 12, 2007 11:52 pm
 Posts: 13144
 Location: Here
   |   Re: Powder ToyPowder game has better physics than Falling Sand game, FSG just has better moddability. 
 
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			| Mon Nov 29, 2010 11:13 pm | 
					
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			| Ragdollmaster 
					Joined: Sun Dec 16, 2007 12:09 am
 Posts: 1115
 Location: Being The Great Juju
   |   Re: Powder ToyThere are tons of versions of the FSG, but the most recent one is pimp. I think it technically isn't an FSG, since there's no actual falling sand, but it's got more features than the Powder Toy AFAIK. 
 
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			| Tue Nov 30, 2010 2:12 am | 
					
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			| YHTFLKC 
					Joined: Thu Dec 27, 2007 4:08 am
 Posts: 590
 Location: USA
   |   Re: Powder ToyThe Powder GameCaveCricket48 wrote: Powder game has better physics than Falling Sand game, FSG just has better moddability. != Powder Toy The Powder Game came first :3
 
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			| Tue Nov 30, 2010 5:02 am | 
					
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			| Grif REAL AMERICAN HERO 
					Joined: Sat Jan 27, 2007 10:25 pm
 Posts: 5655
   |   Re: Powder ToyAnd wxSand and Burning Sand came before Powder game.
 And XavierEnigma's various games (Pyro Sand, Hell of Sand, Falling Sand Game) came before them, and were also predicated by others, I believe.
 
 God I know way too much about falling sand games.
 
 
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			| Tue Nov 30, 2010 5:45 am | 
					
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			| YHTFLKC 
					Joined: Thu Dec 27, 2007 4:08 am
 Posts: 590
 Location: USA
   |   Re: Powder ToyGrif - I know, man, I was talking about just the two. 
 
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			| Tue Nov 30, 2010 7:46 am | 
					
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