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 Alterier [dragonxp's game] 
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Joined: Wed Sep 09, 2009 3:16 am
Posts: 3032
Location: Somewhere in the universe
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Post Alterier [dragonxp's game]
Image

- 5 modes, all fairly unoriginal depending on your breakout experience.
- You can control the ball somewhat.
- My school project which actually has 46 more levels then required [2]
- All graphics drawn by me, so don't expect anything fancy.
- I have hacky ball movement and don't really know how to fix any of the remaining bugs.
- Tri-Axis is just BUGGY do not expect any sort of fun from it.

Download

Alterier

Image


So right now i am developing Alterier, with generic blah blah blah ship shooting mayhem.
I have basic movement as simplistic as it gets... left clicking with the mouse.
This causes the ship to rotate and move toward the mouse as well as shoot a projectile.
I plan to add the following aspects:

- Ability to use your own ship sprite, which is to be sprited on a 32X32.png Done
- Ability to choose your special.
- At least 2 modes
- Co-op
- all the generic powerups

Also, if anyone wants to sprite some of the elements, be my guest, cause as you all may know, i'm terrabad in the aesthetics department.

Alpha 0.2
Download

Alpha 0.1
Download

---ChangeLog---

Alpha 0.2:
-Sounds implemented
-Movement enchanced
-Intro Screen
-Enemys spawn
-Background is NOT final by any means
-Ability to import your own sprite
-Health doesnt properly work

Alpha 0.1:
-Initial Release
-Basic Movement
-Basic Enemy
-Health doesnt properly work
-No Sounds


Last edited by dragonxp on Tue Nov 23, 2010 7:19 am, edited 4 times in total.



Sun Nov 21, 2010 10:16 pm
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Joined: Wed Feb 10, 2010 4:06 am
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Location: Comox, BC, Canada
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Post Re: I will join this indie development.
And I'll be Designing a front-end website for Dragonxp and his games. If anyone wants to employ my abilities, PM me and I'll try to sync you up with my various school web projects.


Sun Nov 21, 2010 10:47 pm
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DRL Developer
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Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
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Post Re: I will join this indie development.
The current movement method is quite annoying tbh.


Mon Nov 22, 2010 12:17 am
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Post Re: I will join this indie development.
Yeah well i was trying to go out on a limb :/

I'll probably make an option for you to change your controls to wasd and space bar.


Mon Nov 22, 2010 12:20 am
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Post Re: I will join this indie development.
well, you should atleast change direction while the mouse button is still in.


Mon Nov 22, 2010 12:38 am
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Post Re: I will join this indie development.
Lizard wrote:
well, you should atleast change direction while the mouse button is still in.


I'm sorry, I don't really understand the message you're trying to convey.

Add the direction change now?
Or while holding the mouse the dude should follow your mouse still?


Mon Nov 22, 2010 12:40 am
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Post Re: I will join this indie development.
second.


Mon Nov 22, 2010 12:45 am
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Post Alterier
Updated Alterier, see OP for details.

Feedback Appreciated :<


Tue Nov 23, 2010 7:18 am
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