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Dwarf-DRL Fortress http://45.55.195.193/viewtopic.php?f=82&t=20114 |
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Author: | findude [ Sun Nov 07, 2010 10:56 am ] |
Post subject: | Dwarf-DRL Fortress |
Community fortress in Dwarf Fortress! Since the new version is a day or a week away, let's get this stuff prepared. So basically, we take turns playing a fort and trying to avoid complete disasters, and then ship the savefile to the next player. Perhaps keep some actual log (forum posts) of events. Silly dwarven roleplay optional. I don't really know how long turns we should have, I think that perhaps 1 ingame year maximum and maybe 6 actual days to play your turn. Share your opinion. I think that more important is a restriction in real days, to keep things smooth. Those who don't want to play directly can book themselves a dwarf out of the 7 starters, and later on from immigrants. Either tell the exact stuff you'd like or just if you'd like a combat/medical/useless bum dwarf. If we get unused dwarves, perhaps the actual players could have ones once their turn ends. How's this gonna work? Anyone actually wanna play? (Oh, and I'd like that people try to avoid at least the most blatant glitch abuse such as infinite energy waterwheels or atom-disintergrating bridges.) Adittionally, when sharing saves, should we cut out the raws included in the save file and have the next person copy them manually in there? |
Author: | findude [ Sun Nov 07, 2010 10:56 am ] |
Post subject: | Waiting lists |
Actual omnipotent dwarf-controllers:
Nicknamed starting dwarves
Migrant waiting list:
|
Author: | Disst [ Sun Nov 07, 2010 2:57 pm ] |
Post subject: | Re: Dwarf-DRL Fortress |
I'll take a turn. |
Author: | Skiv [ Sun Nov 07, 2010 5:52 pm ] |
Post subject: | Re: Dwarf-DRL Fortress |
I could play. Meh. |
Author: | dragonxp [ Sun Nov 07, 2010 6:03 pm ] |
Post subject: | Re: Dwarf-DRL Fortress |
Nickname me :O |
Author: | Tomaster [ Sun Nov 07, 2010 6:26 pm ] |
Post subject: | Re: Dwarf-DRL Fortress |
I wish to be one of the starting guys. Do I get to choose what my guy's skills are, or do I just get the pleasure of seeing him dismembered by a crocodile? |
Author: | findude [ Sun Nov 07, 2010 6:32 pm ] |
Post subject: | Re: Dwarf-DRL Fortress |
Tomaster wrote: I wish to be one of the starting guys. Do I get to choose what my guy's skills are, or do I just get the pleasure of seeing him dismembered by a crocodile? I'm going to be generous and grant you a quarantee about both of those! But yeah, if you want a dwarf, feel free to suggest skills, maybe some preferred equipment. Just take already chosen dwarves into account, so we dont end up with a fortress of 7 miners. Personally I'd prefer something like: Miner / something (medical skills?) Mason / carpenter Woodcutter / axesoldier Mechanic / architecth / stone detailer Metalsmith Hunter / marksdwarf Cook / brewer But yeah, those are just some general quidelines. Jeweler, butcher, crafter, manager, etc. etc. would all be useful. Let's see what'll we get. |
Author: | Tomaster [ Sun Nov 07, 2010 6:35 pm ] |
Post subject: | Re: Dwarf-DRL Fortress |
I'll be a miner/doctor. And as a minor (hehe, pun) change, I'd like to be called Dr. Tomaster. |
Author: | Disst [ Sun Nov 07, 2010 6:39 pm ] |
Post subject: | Re: Dwarf-DRL Fortress |
Miner/Carpenter Miner/Stone Detailer Woodcutter/Mason Woodcutter/Axeman Brewer/Cook Farmer/Plant gatherer Metalsmith/Furnace Operator Make sure the Military Commander is female and name her "Rain Silves". Problem, officer? |
Author: | dragonxp [ Sun Nov 07, 2010 6:45 pm ] |
Post subject: | Re: Dwarf-DRL Fortress |
Ill be hunter/marksman. Just uh call me, dragonxp . |
Author: | findude [ Sun Nov 07, 2010 6:56 pm ] |
Post subject: | Re: Dwarf-DRL Fortress |
Future nicknamers, actual skills, please. Like, all the 10 points. Please. |
Author: | FoiL [ Sun Nov 07, 2010 7:03 pm ] |
Post subject: | Re: Dwarf-DRL Fortress |
Hammer dwarf present. I shall be known as Foil the breaker of spines. |
Author: | Tomaster [ Sun Nov 07, 2010 7:13 pm ] |
Post subject: | Re: Dwarf-DRL Fortress |
Disst, you can't have a nicknamed and be a player unless there are open nickname slots by the start of the game. Anyway, proficient miner, and novice medical. |
Author: | unwoundpath [ Sun Nov 07, 2010 7:15 pm ] |
Post subject: | Re: Dwarf-DRL Fortress |
Meh, why not? im a dwarf, not a player. ( i hardly know how to play.) Unwoundpath, brewer(3pts), (is trader a thing? if so 2pts), cook(2pts), and farmer (3pts), and is trader is not an option, fisherman(2pts) |
Author: | Disst [ Sun Nov 07, 2010 7:24 pm ] |
Post subject: | Re: Dwarf-DRL Fortress |
Oh, and sell the anvil in Embark so you have enough points to distribute skills to all of the dwarves. |
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