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weasel
Joined: Wed Sep 16, 2009 6:22 pm Posts: 491 Location: Victoria, BC
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Mashing Efficiency - a Game by Weasel
It's in beta right now and is really epic. way better than anything data has made: Mashing EfficiencyHighscores are logged to a server but I don't have a UI to display it yet, so feel free to spout your highscores here I think the current record is 12million (my best is 5 million)
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Mon Oct 11, 2010 9:49 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Mashing Efficiency - a Game by Weasel
Not playing until you re-enable signatures >:C
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Mon Oct 11, 2010 9:51 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Mashing Efficiency - a Game by Weasel
weasel wrote: way better than anything data has made CC actually has a muuuch better and simpler version of this. It's called jetpack.
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Mon Oct 11, 2010 10:11 pm |
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JacenHanLovesLegos
Joined: Wed Aug 04, 2010 3:14 pm Posts: 132
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Re: Mashing Efficiency - a Game by Weasel
Soooo... You press escape and make fireworks?
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Mon Oct 11, 2010 10:19 pm |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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Re: Mashing Efficiency - a Game by Weasel
Weasel, any respect I lost for you over the signatures thing has returned.
My current record is just over 10 million. My hands are numb, but beating 12 million should be easy.
This would be so much easier if I could prevent random shortcuts from opening things. I have plans.
Last edited by Petethegoat on Mon Oct 11, 2010 10:57 pm, edited 1 time in total.
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Mon Oct 11, 2010 10:54 pm |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: Mashing Efficiency - a Game by Weasel
Ragdollmaster wrote: Not playing until you re-enable signatures >:C Yeah, if weasel's going to leave for ages, come back to advertise some ♥♥♥♥, and then get rid of one of the very few positive changes in the time since he left, he should ♥♥♥♥ right off. Especially given that he didn't do anything particularly positive while he was here in the first place. I say this, of course, assuming he was the one that turned them back off. Oh look a button mashing game. Because you totally can't find dozens upon dozens of those in the Newgrounds flash portal every day.
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Mon Oct 11, 2010 10:55 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Mashing Efficiency - a Game by Weasel
Oh, also >way better than anything data has made: Perhaps you should be more wary of angering His Godliness.
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Tue Oct 12, 2010 2:52 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Mashing Efficiency - a Game by Weasel
Pretty sure the quality statement was at least partly sarcastic. This rapes my laptop keyboard though.
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Tue Oct 12, 2010 3:51 am |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: Mashing Efficiency - a Game by Weasel
I don't get it. Is this just mashing on your keyboard? What part is suppose to be good?
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Tue Oct 12, 2010 5:56 am |
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maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
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Re: Mashing Efficiency - a Game by Weasel
30 million, god bless my macro mouse!
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Tue Oct 12, 2010 8:23 pm |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Mashing Efficiency - a Game by Weasel
maart3n wrote: 30 million, god bless my macro mouse! Haxxor. That is not fair lol xD
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Tue Oct 12, 2010 8:27 pm |
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maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
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Re: Mashing Efficiency - a Game by Weasel
dragonxp wrote: maart3n wrote: 30 million, god bless my macro mouse! Haxxor. That is not fair lol xD Theoretically I still bashed the keys, just a lot slower....
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Tue Oct 12, 2010 9:52 pm |
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Skiv
Joined: Sat Mar 03, 2007 11:20 pm Posts: 789 Location: Location: Location
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Re: Mashing Efficiency - a Game by Weasel
yeah sorry weasel, the game is ♥♥♥♥. and even watching paint dry is better than this crap.
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Tue Oct 12, 2010 10:18 pm |
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weasel
Joined: Wed Sep 16, 2009 6:22 pm Posts: 491 Location: Victoria, BC
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Re: Mashing Efficiency - a Game by Weasel
I am deeply saddened by the lack of community support for my flash game
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Tue Oct 12, 2010 10:23 pm |
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Barnox
Joined: Mon Jun 22, 2009 3:57 pm Posts: 1020
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Re: Mashing Efficiency - a Game by Weasel
weasel wrote: I am deeply saddened by the lack of community support for my flash game ...am I seeing what you did thar?
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Tue Oct 12, 2010 10:30 pm |
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