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Metal Gear Solid: Rising http://45.55.195.193/viewtopic.php?f=82&t=18990 |
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Author: | Ragdollmaster [ Tue Jun 15, 2010 6:14 pm ] |
Post subject: | Metal Gear Solid: Rising |
Metal Gear Solid Rising aka Metal Gear Solid 5 aka Metal Gear 7 aka Ninja Gaiden 3 was showcased at E3 yesterday, and without further ado, here's the trailer. WARNING: This video contains graphic watermelon violence. Possibly NSFW. Check dis ♥♥♥♥ out Coming out for PS3, 360, and PC sometime next year from what I've heard, but possibly in the fall of 2010. |
Author: | Warguy [ Tue Jun 15, 2010 6:16 pm ] |
Post subject: | Re: Metal Gear Solid: Rising |
Yay. This will be fun with SWORDSSS |
Author: | matty406 [ Tue Jun 15, 2010 6:18 pm ] |
Post subject: | Re: Metal Gear Solid: Rising |
I like the ability to cut however you want. Dislike the fact you can cut through stone and brick. |
Author: | Disst [ Tue Jun 15, 2010 6:44 pm ] |
Post subject: | Re: Metal Gear Solid: Rising |
Warguy wrote: :D Yay. This will be fun with SWORDSSS Lol rated M. |
Author: | Ragdollmaster [ Tue Jun 15, 2010 6:55 pm ] |
Post subject: | Re: Metal Gear Solid: Rising |
matty406 wrote: I like the ability to cut however you want. Dislike the fact you can cut through stone and brick. Considering the fact that you play as a cyborg with the strength to hold back a battleship the size of a small city (with one arm) and the fact that high frequency blades can cut through materials proportional to their speed, I think it's fairly realistic to assume that you can slice fast enough to cut through small (read: foot long) sections of brick. And maybe metal. |
Author: | matty406 [ Tue Jun 15, 2010 7:09 pm ] |
Post subject: | Re: Metal Gear Solid: Rising |
Ragdollmaster wrote: matty406 wrote: I like the ability to cut however you want. Dislike the fact you can cut through stone and brick. Considering the fact that you play as a cyborg with the strength to hold back a battleship the size of a small city (with one arm) and the fact that high frequency blades can cut through materials proportional to their speed, I think it's fairly realistic to assume that you can slice fast enough to cut through small (read: foot long) sections of brick. And maybe metal. ...what? Well i wouldn't know, would I? I don't Follow MGS. |
Author: | Areku [ Tue Jun 15, 2010 7:15 pm ] |
Post subject: | Re: Metal Gear Solid: Rising |
Eh. It just isn't the same thing without Snake. And it involves cutting SWAT troopers in half, what I can't say I approve of. (Frankly, I hate anyone that even considers hurting astronauts or SWAT troopers. They're just too awesome for that.) On the other hand, cutting through cars, watermelons and weird-leaky-robot-thingumabobs looks pretty sweet. I'm looking forward to some kind of demo version. |
Author: | Petethegoat [ Tue Jun 15, 2010 7:28 pm ] |
Post subject: | Re: Metal Gear Solid: Rising |
So they're marketing an entire game on one gimmick? Hmm. |
Author: | CaveCricket48 [ Tue Jun 15, 2010 7:32 pm ] |
Post subject: | Re: Metal Gear Solid: Rising |
Dicing up people sure looks fun. |
Author: | TorrentHKU [ Tue Jun 15, 2010 7:40 pm ] |
Post subject: | Re: Metal Gear Solid: Rising |
Petethegoat wrote: So they're marketing an entire game on one gimmick? It worked for Red Faction: Guerrilla. |
Author: | spungypirate [ Tue Jun 15, 2010 7:51 pm ] |
Post subject: | Re: Metal Gear Solid: Rising |
What is with them and destroying watermelons in these games >_> Anyway, I would think that it wouldn't be just about one "gimmick" The MGS team has really been good with their games. Even if its with Raiden and his swords, I am sure its going to be more indepth then that. Atleast, thats what I expect from them. They did make my favorite movie... |
Author: | alphagamer774 [ Tue Jun 15, 2010 8:05 pm ] |
Post subject: | Re: Metal Gear Solid: Rising |
Hyperkultra wrote: Petethegoat wrote: So they're marketing an entire game on one gimmick? It worked for Red Faction: Guerrilla. And the original GOW Chainsaw Bayonett FTW! |
Author: | CrazyMLC [ Tue Jun 15, 2010 9:17 pm ] |
Post subject: | Re: Metal Gear Solid: Rising |
Chopping people in half sure looks fun. Looks like something that would work well with the playstaion move or something. (Never buy Kinect, guys, it sucks.) |
Author: | maart3n [ Tue Jun 15, 2010 9:48 pm ] |
Post subject: | Re: Metal Gear Solid: Rising |
CrazyMLC wrote: Looks like something that would work well with the playstaion move or something. No, just no. It will work well with a mouse, why? Because the cuts are 2 dimensional and thus do not require the complexity and failure of fake wii-motes. That said, Ragdoll is right high frequency blades are scary as hell. I once saw a guy go through a foot thick tree with one of those. So yeah, robot power+military grade blade=2 walls. Anyway, video looked ace. Something to ease the pain that was caused by my sudden hate for APB. |
Author: | CrazyMLC [ Tue Jun 15, 2010 10:04 pm ] |
Post subject: | Re: Metal Gear Solid: Rising |
The Wii is good, but the Playstation Move is like the Wiimote on steroids. It's probably expensive, but it's extremely accurate. Look it up if you don't trust me. Though I understand what you mean, it could work with mouses. What's the fun in that though? I like swinging things around. Either way, I'm kind of a klutz with a mouse... |
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