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Happy Garden Tree Engine. -feedback http://45.55.195.193/viewtopic.php?f=82&t=17540 |
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Author: | lafe [ Sat Jan 09, 2010 4:30 pm ] |
Post subject: | Happy Garden Tree Engine. -feedback |
this is the method im using to render trees for an upcoming game called "skeleton tree" which will involve making a plant grow to destroy the encroaching humans, who wish to build a planned suburb over your forest. i need feedback on what you think of the growth engine. im putting the engine up here because data realms has a habit of giving me harsh critiques, so if i can get the engine through you guys, i can get it through anyone. feel free to comment, but please, if you see something bad, please point it out so i can fix it. pictures and the download: http://www.yoyogames.com/games/110211-h ... ee-engine# |
Author: | CrazyMLC [ Sat Jan 09, 2010 5:54 pm ] |
Post subject: | Re: Happy Garden Tree Engine. -feedback |
Make the branches taper off. Meaning: don't make the tips round, make them almost kinda sharp, and they should get generally thinner as they go along. You do know how trees normally grow, right? |
Author: | Pyrokinesis1019 [ Sat Jan 09, 2010 9:26 pm ] |
Post subject: | Re: Happy Garden Tree Engine. -feedback |
Don't let any of the small branches grow out too long. It looks strange with really really long branches. |
Author: | CrazyMLC [ Sat Jan 09, 2010 9:32 pm ] |
Post subject: | Re: Happy Garden Tree Engine. -feedback |
Also, main branches usually grow outwards, almost perpendicular to the tree, not straight up. |
Author: | lafe [ Mon Jan 18, 2010 3:37 am ] |
Post subject: | Re: Happy Garden Tree Engine. -feedback |
yeah, those are all great tips, ill be sure to make them happen. i should be able to make tips and branches more perpendicular easily, but the size parts a bit harder. ill figure something out for it though. |
Author: | Ophanim [ Mon Jan 18, 2010 11:41 pm ] |
Post subject: | Re: Happy Garden Tree Engine. -feedback |
Look at the way an oak tree grows. There are a a lot of harsh angles coming together to make this sort of mushroom shape, except instead of a right angle there's a gradual slope outward. In case you could not tell, this is not a tree, but it does illustrate what I'm talking about. |
Author: | lafe [ Sun Jan 24, 2010 3:16 am ] |
Post subject: | Re: Happy Garden Tree Engine. -feedback |
Ophanim wrote: Look at the way an oak tree grows. There are a a lot of harsh angles coming together to make this sort of mushroom shape, except instead of a right angle there's a gradual slope outward. In case you could not tell, this is not a tree, but it does illustrate what I'm talking about. ahh, good old epg! yeah. probably should change the angle and add more branch points. |
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