View unanswered posts | View active topics It is currently Thu Dec 26, 2024 6:18 pm



Reply to topic  [ 908 posts ]  Go to page Previous  1 ... 55, 56, 57, 58, 59, 60, 61  Next
 Dwarf Fortress - It's about time there's a thread 
Author Message
User avatar

Joined: Thu Feb 12, 2009 1:47 am
Posts: 1182
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
Getting water is pathetically easy in the new versions. All you need to do is dig down 'til you've hit a cavern, then wall it off.


Tue Nov 02, 2010 1:53 pm
Profile
User avatar

Joined: Wed Aug 04, 2010 3:14 pm
Posts: 132
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
That is, if you have a good enough trap system/military to kill the giant toads and cave crocodiles.


Tue Nov 02, 2010 7:15 pm
Profile
User avatar

Joined: Sun Mar 07, 2010 7:19 am
Posts: 1279
Location: Places. And things.
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
Wheres the best guild for the newest version? I don't know anything and want to get this. Also, wheres that thing that makes it look better?


Tue Nov 02, 2010 8:21 pm
Profile
User avatar

Joined: Wed Feb 10, 2010 4:06 am
Posts: 1294
Location: Comox, BC, Canada
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
This game is fantastic for something you can sort of play in the background. Like, do some work, tab over, check on your dwarves, tab back, do some work, etc.

You can use the graphical sets if you want, but I prefer the regular tilesets because there is never any confusion as to what something is. It doesnt even take a split-second to identify things.


Tue Nov 02, 2010 8:25 pm
Profile WWW
Data Realms Elite
Data Realms Elite
User avatar

Joined: Sun Nov 01, 2009 3:00 pm
Posts: 4144
Location: Hell.
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
alphagamer774 wrote:
You can use the graphical sets if you want, but I prefer the regular tilesets because there is never any confusion as to what something is. It doesnt even take a split-second to identify things.


I use Mikemaydays for the exact same reason.

@unwoundpath : Check the DF Wiki.


Tue Nov 02, 2010 9:10 pm
Profile WWW
User avatar

Joined: Sun Mar 07, 2010 7:19 am
Posts: 1279
Location: Places. And things.
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
caekdaemon wrote:
@unwoundpath : Check the DF Wiki.

do you recommend the Mike Mayday's combined pack?


Tue Nov 02, 2010 11:40 pm
Profile
User avatar

Joined: Thu Feb 12, 2009 1:47 am
Posts: 1182
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
I prefer the vanilla graphics. Less of a pain in the ass to maintain every time there's a new release.

Speaking of the new release, the new adventure mode is going to be awesome.


Tue Nov 02, 2010 11:42 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Sun Nov 01, 2009 3:00 pm
Posts: 4144
Location: Hell.
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
unwoundpath wrote:
caekdaemon wrote:
@unwoundpath : Check the DF Wiki.

do you recommend the Mike Mayday's combined pack?

Yeah, in my opinion, it makes things much easier to compare at a glance. I cant play DF Without it.


Wed Nov 03, 2010 1:04 am
Profile WWW
User avatar

Joined: Mon Jun 22, 2009 3:57 pm
Posts: 1020
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
Tarn/Toady One replied to an email I sent out to Wolfire, Notch and Data as well. Nobody else has replied yet.
+1 for Toady One


Wed Nov 03, 2010 1:40 am
Profile
User avatar

Joined: Wed Aug 04, 2010 3:14 pm
Posts: 132
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
Disst wrote:
I prefer the vanilla graphics.


Agreed. I also started with it and I just can't give up on it now.


Wed Nov 03, 2010 2:12 am
Profile
User avatar

Joined: Wed Feb 10, 2010 4:06 am
Posts: 1294
Location: Comox, BC, Canada
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
I play this in spurts every month or so, so usually there's a new build, and I'm too lazy to remember how to apply new textures. Vanilla graphics ftw!


Wed Nov 03, 2010 5:10 am
Profile WWW
User avatar

Joined: Mon Jan 25, 2010 7:43 pm
Posts: 572
Location: Joined: Thu Jun 11, 2009 8:28 pm
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
Here's Mikes graphic pack, just download and play.

http://mayday.w.staszic.waw.pl/df.php


Wed Nov 03, 2010 1:12 pm
Profile
User avatar

Joined: Tue Dec 12, 2006 3:10 pm
Posts: 495
Location: Uncertain quantum state
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
http://www.bay12games.com/dwarves/

New devlog.
1630 words long.
Read.

So but yeah, this new adventure stuff is sounding really cool.


Sun Nov 07, 2010 5:05 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jul 03, 2009 11:05 am
Posts: 3878
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
My artifact has a picture of itself on it. Is this normal?


Tue Nov 09, 2010 2:36 pm
Profile
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
Yes.


Tue Nov 09, 2010 2:37 pm
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 908 posts ]  Go to page Previous  1 ... 55, 56, 57, 58, 59, 60, 61  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.202s | 13 Queries | GZIP : Off ]