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Dudemauler
Joined: Mon Jul 13, 2009 4:24 am Posts: 96
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Re: Dwarf-DRL Fortress
Are you guys gonna actually play, or is it up to me to save this thing from dying again?
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Wed Dec 01, 2010 4:51 pm |
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findude
Joined: Tue Dec 12, 2006 3:10 pm Posts: 495 Location: Uncertain quantum state
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Re: Dwarf-DRL Fortress
A total of two players? Amazing.
Disst, go get it.
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Wed Dec 01, 2010 6:21 pm |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: Dwarf-DRL Fortress
I'll grab it and get started once I get home.
Aren't you taking a turn?
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Wed Dec 01, 2010 7:09 pm |
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findude
Joined: Tue Dec 12, 2006 3:10 pm Posts: 495 Location: Uncertain quantum state
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Re: Dwarf-DRL Fortress
Maybe, maybe. I'll see if I can manage.
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Wed Dec 01, 2010 8:22 pm |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: Dwarf-DRL Fortress
Jackpot. Named CotG "Rain Silves", custom profession "General". Ignored gender so whatever. Began funerary catacombs, found caverns at last, ignored human traders, started placing a bunch of ♥♥♥♥ in the meeting room. And by god do I hate exploit abusers. http://www.4shared.com/file/sJ1Yfm36/region2_2.htmlWhoever's next go nuts.
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Thu Dec 02, 2010 4:17 am |
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Dudemauler
Joined: Mon Jul 13, 2009 4:24 am Posts: 96
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Re: Dwarf-DRL Fortress
What do you mean by exploit users?
Also I cant do it until tuesday, parents pissed cause of grades.
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Thu Dec 02, 2010 11:50 pm |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: Dwarf-DRL Fortress
I mean things like making corpse stockpiles in checker patterns.
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Fri Dec 03, 2010 12:42 am |
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Barnox
Joined: Mon Jun 22, 2009 3:57 pm Posts: 1020
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Re: Dwarf-DRL Fortress
Disst wrote: I mean things like making corpse stockpiles in checker patterns. Doesn't that still generate the "My buddy is rotting" bad thought? If you're using DF2010, they'll cook solids preferentially, and then add liquids, so there's no booze biscuits.
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Fri Dec 03, 2010 12:51 am |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: Dwarf-DRL Fortress
Yep, but miasma does not spread diagonally.
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Fri Dec 03, 2010 1:01 am |
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Barnox
Joined: Mon Jun 22, 2009 3:57 pm Posts: 1020
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Re: Dwarf-DRL Fortress
Still a bit of a shitty exploit. It costs jack to have your mason work on 200 coffins. Makes use of all the junk stone.
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Fri Dec 03, 2010 1:11 am |
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Skiv
Joined: Sat Mar 03, 2007 11:20 pm Posts: 789 Location: Location: Location
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Re: Dwarf-DRL Fortress
26th Sandstone 553, Mid-Autumn http://mkv25.net/dfma/map-9902-razordaubTook charge of fort. Lets see what damage is done. And what damage will be done ;p And its worth Massive 7200 Uristgold Oh yeah and he is a legendary Stone Crafter. Another dwarf that will pump craploads of useless stuff GO!
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Fri Dec 03, 2010 12:47 pm |
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HighEndNoob
Joined: Mon Feb 22, 2010 2:48 am Posts: 26
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Re: Dwarf-DRL Fortress
Oh YES! Have I died yet?
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Sat Dec 04, 2010 2:47 am |
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unwoundpath
Joined: Sun Mar 07, 2010 7:19 am Posts: 1279 Location: Places. And things.
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Re: Dwarf-DRL Fortress
HighEndNoob wrote: Oh YES! Have I died yet? I be wondering the same thing.
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Sat Dec 04, 2010 2:56 am |
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alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
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Re: Dwarf-DRL Fortress
Can I be dorf'd as a migrant of some kind?
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Sat Dec 04, 2010 2:58 am |
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Skiv
Joined: Sat Mar 03, 2007 11:20 pm Posts: 789 Location: Location: Location
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Re: Dwarf-DRL Fortress
12th Timber, 553 We need wood. Lots of wood Seconds later 15th Timber, 553 A VILE FORCE OF DARKNESS! SIEGE ♥♥♥♥! LETS DO THIS LEROOOOOOOY JENKIIIIIIINS!!!! 7 Goblin Pikemen. Should be "fun" Siege ended. Every one of the goblins are cages. Gentleman. We have 23 caged Goblins. I leave the rest up to you. EDIT: please cage creatures. There are large numbers of free wandering cows, dogs, useless animals.
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Sat Dec 04, 2010 8:58 pm |
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