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 Dwarf Fortress - It's about time there's a thread 
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Loose Canon
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Post Re: Dwarf Fortress - It's about time there's a thread
Win. And the new version of Dwarf Therapist is crap. Half of my dwarves don't show up. :(


Wed Apr 07, 2010 8:51 pm
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Post Re: Dwarf Fortress - It's about time there's a thread
Are you sure your dwarves aren't just dead?


Wed Apr 07, 2010 9:12 pm
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Loose Canon
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Post Re: Dwarf Fortress - It's about time there's a thread
In a migration of 8 dwarves, only 4 showed up. In the next migration of I think 7, 2 showed up. All my dwarves are still perfectly healthy. The problem is probably with where DF is storing the dwarves in the RAM.

Also, Natti, where did you get that tileset?


Wed Apr 07, 2010 9:30 pm
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Data Realms Elite
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Post Re: Dwarf Fortress - It's about time there's a thread
It's the tileset of Mayday. http://mayday.w.staszic.waw.pl/df.php

It has a few other modifications. Newest is for 40d18.

A little bit unfinished .31.01 version can be found here: http://df.magmawiki.com/index.php/DF2010:Tileset

It doesn't have any modifications.


Wed Apr 07, 2010 9:39 pm
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Loose Canon
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Post Re: Dwarf Fortress - It's about time there's a thread
No, I have the mayday tileset and the backgrounds are all black, not filled in like in your screenshot.


Wed Apr 07, 2010 9:41 pm
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Post Re: Dwarf Fortress - It's about time there's a thread
I was using the old mayday, v16 because I was playing with the Gibbed's Tweak.

I think it's possible with the new one.

EDIT:
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Note 2: The default tileset is HIGHLITED (all the tiles have backgrounds). If you don't fancy that, the folder data/art contains additional tilesets you can choose from. Edit the file /data/init/init.txt and replace every instance of mayday.png with a tileset of your liking.


So says the mighty Mayday.


Wed Apr 07, 2010 9:46 pm
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Loose Canon
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Post Re: Dwarf Fortress - It's about time there's a thread
Although douchey, the "Trade Depot DECONSTRUCT YOINK" method of acquiring goods is extremely effective. And free. I'm only gonna use it this once though. It feels underhanded AND mean. Which it is, but still.


Thu Apr 08, 2010 2:48 am
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Post Re: Dwarf Fortress - It's about time there's a thread
unless, of course, they're them and you don't have your anti-cloth-bareing-things magma system in place yet.

I'm using water, because I have no clue how to use screw pumps.


Thu Apr 08, 2010 4:27 am
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Post Re: Dwarf Fortress - It's about time there's a thread
I have no idea what I'm doing any more.

I'm just digging more holes, making more bedrooms, planting more farms, and brewing more beer.


Thu Apr 08, 2010 4:41 am
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REAL AMERICAN HERO
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Post Re: Dwarf Fortress - It's about time there's a thread
My god. I just realized what Minecraft has been missing this whole time-

beer


Thu Apr 08, 2010 4:46 am
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happy carebear mom
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Post Re: Dwarf Fortress - It's about time there's a thread
Multiplayer beta, it'll be there within two weeks of release, modded in or otherwise.


Thu Apr 08, 2010 4:55 am
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Post Re: Dwarf Fortress - It's about time there's a thread
@Grif: Provide it yourself :P
Hyperkultra wrote:
Although douchey, the "Trade Depot DECONSTRUCT YOINK" method of acquiring goods is extremely effective.
If you want to feel more legit, just sieze the goods. It's not like they bring proper backup.
also duh, surely dfterm takes care of that anyway?


Thu Apr 08, 2010 4:56 am
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Loose Canon
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Post Re: Dwarf Fortress - It's about time there's a thread
But these were dwarves. If they were humans, maybe, and if they were elves, I'd just drown them. I do not like stealing from members of our own race....


Thu Apr 08, 2010 12:23 pm
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Post Re: Dwarf Fortress - It's about time there's a thread
04/08/2010: Released Dwarf Fortress 0.31.02

Code:
Crash fix
   (*) [GRAPHICS:YES] should no longer crash the arena or world generation
   (*) fixed training activity crash (from removal of barracks)
   (*) fixed crash from doing a large flow-style activity zone

Minor changes
   (*) made zone removal still work if flows are corrected (uses rectangles)
   (*) made material projectile breath happen intermittently properly
   (*) corrected gorlak color
   (*) made blind cave bears eyeless and gave them extravision
   (*) fixed broken eyelid relationships
   (*) fixed broken child names for goat/unicorn/cave swallow
   (*) swapped giant caste names
   (*) fixed giant cave spider bite (was blunt)
   (*) fixed alligator eye text
   (*) made soap bars instead of globs
   (*) fixed horn silver environment


Thu Apr 08, 2010 5:33 pm
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Data Realms Elite
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Post Re: Dwarf Fortress - It's about time there's a thread
Oooh, maybe Mayday will release his version now?


Thu Apr 08, 2010 6:23 pm
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