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			| Geti 
					Joined: Sun Jul 13, 2008 9:57 am
 Posts: 4886
 Location: some compy
   |   Re: 1 Bar Design - Development Updates and Discussion - NEW SITEOh really? Dear me, I forgot to add the workaround for the flash player bins locking up with embedded (blah blah) ... Fixed    or at least, it should be, though it's behaving funny on my end.
 
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			| Wed Jan 26, 2011 8:18 am | 
					
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			| Geti 
					Joined: Sun Jul 13, 2008 9:57 am
 Posts: 4886
 Location: some compy
   |   Re: 1 Bar Design - Development Updates and Discussion - NEW SITESPRINGBOTS UPDATEI've still got to add a few things and some polish but there's quite a bit more to play, now   
 
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			| Wed Jan 26, 2011 8:45 am | 
					
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			| Miggles Data Realms Elite 
					Joined: Mon Jul 12, 2010 5:39 am
 Posts: 4558
   |   Re: 1 Bar Design - Development Updates and Discussion - NEW SITEStill doesn't work. Now it just stays at 90% forever. 
 
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			| Wed Jan 26, 2011 9:31 pm | 
					
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			| Barnox 
					Joined: Mon Jun 22, 2009 3:57 pm
 Posts: 1020
   |   Re: 1 Bar Design - Development Updates and Discussion - NEW SITEIt does work.Good job, man!
 
 
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			| Thu Jan 27, 2011 12:16 am | 
					
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			| Geti 
					Joined: Sun Jul 13, 2008 9:57 am
 Posts: 4886
 Location: some compy
   |   Re: 1 Bar Design - Development Updates and Discussion - NEW SITEI'm getting mixed messages, is it working for some but not others? 
 
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			| Thu Jan 27, 2011 2:43 am | 
					
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			| Roast Veg Data Realms Elite 
					Joined: Tue May 25, 2010 8:27 pm
 Posts: 4522
 Location: Constant motion
   |   Re: 1 Bar Design - Development Updates and Discussion - NEW SITEEverything is working except for Robot vs. Robot. 
 
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			| Thu Jan 27, 2011 2:58 am | 
					
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			| Geti 
					Joined: Sun Jul 13, 2008 9:57 am
 Posts: 4886
 Location: some compy
   |   Re: 1 Bar Design - Development Updates and Discussion - NEW SITESigh, looks like I've got some interesting debugging to do, considering it loads fine on my machine but it won't load on the site :/ I'll fiddle tomorrow, I'm going to have an early one tonight. 
 
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			| Thu Jan 27, 2011 10:01 am | 
					
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			| Yoman987 
					Joined: Fri Apr 04, 2008 12:06 am
 Posts: 196
 Location: In front of keyboard, staring at monitor. (WA, Oz)
   |   Re: 1 Bar Design - Development Updates and Discussion - NEW SITEGeti wrote: SPRINGBOTS UPDATEI've still got to add a few things and some polish but there's quite a bit more to play, now  Got to 134m on my second go before being blown up. Good gameplay, there's a lot of 'Do this strategy now but watch out for this bit and when this thing happens, change to this strategy, then do this...". Very fluid. Background graphics are lacking though and either the grass is too tall or the springs/rockets are too short. I dislike the use of font eye-candy at the top - it took me a bit of a search to find the Highscore meter, which happened to be distance, and I don't know what the other things were. Currently, 7/10. Sprites good, gameplay good, backgrounds are not there (although its WIP so I understand) and just a couple of global tweaks would turn this into a fun minigame on it's own. Good work.
 
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			| Thu Jan 27, 2011 2:03 pm | 
					
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			| Geti 
					Joined: Sun Jul 13, 2008 9:57 am
 Posts: 4886
 Location: some compy
   |   Re: 1 Bar Design - Development Updates and Discussion - NEW SITEI'll have something explaining the readout of the HUD in-game soon, along with a short tutorial    Glad you like it for something so slapdash.
 
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			| Fri Jan 28, 2011 12:20 am | 
					
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			| Geti 
					Joined: Sun Jul 13, 2008 9:57 am
 Posts: 4886
 Location: some compy
   |   Re: 1 Bar Design - Development Updates and Discussion - NEW SITERVR IS BACK ONLINE PROPERLY NOW  Go make some maps with MLC's editor, guys. 
 
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			| Sat Jan 29, 2011 3:20 am | 
					
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			| Geti 
					Joined: Sun Jul 13, 2008 9:57 am
 Posts: 4886
 Location: some compy
   |   Re: 1 Bar Design - Development Updates and Discussion - NEW SITEUpdate on what's going on.If you have a look at the date you'll notice I've been offline for a while :/ typos everywhere, too.. Give me some feedback on the ideas, if you'd be so kind. 
 
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			| Sun Feb 13, 2011 12:28 pm | 
					
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			| Yoman987 
					Joined: Fri Apr 04, 2008 12:06 am
 Posts: 196
 Location: In front of keyboard, staring at monitor. (WA, Oz)
   |   Re: 1 Bar Design - Development Updates and Discussion - NEW SITEQuote: I'm about to move country, back to Australia for a few years at least.You... wait, what? Huh? You're gonna live Down Under? Lemme guess: Sydney or Melbourne. Definitely not in the Western State. Nobody likes us folk. Don't forget to say Hi to Allstone.
 
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			| Sun Feb 13, 2011 2:18 pm | 
					
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			| Geti 
					Joined: Sun Jul 13, 2008 9:57 am
 Posts: 4886
 Location: some compy
   |   Re: 1 Bar Design - Development Updates and Discussion - NEW SITEI was in Auckland, New Zealand, I'm now in Melbourne, Australia, which is my home city anyway (I was born in Box Hill). I'll likely meet up with Allstone at some point, we should really have a DRLFF meetup sometime O_o
 Anyway, there's likely to be some game updates with pictures soon, or at least some art. I'm going out to lunch now.
 
 
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			| Mon Feb 14, 2011 2:49 am | 
					
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			| 411570N3 
					Joined: Wed Jan 07, 2009 10:26 am
 Posts: 4074
 Location: That quaint little British colony down south
   |   Re: 1 Bar Design - Development Updates and Discussion - NEW SITE
 
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			| Mon Feb 14, 2011 6:22 am | 
					
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			| Geti 
					Joined: Sun Jul 13, 2008 9:57 am
 Posts: 4886
 Location: some compy
   |   Re: 1 Bar Design - Development Updates and Discussion - NEW SITESmall world, eh?
 In development news, I've got to sleep, but may get something done before heading off to uni to meet the head of my faculty tomorrow. Here's hoping so, I've been having fun but getting nothing (dev-wise) done for too long.
 
 
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			| Mon Feb 14, 2011 12:49 pm | 
					
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