View unanswered posts | View active topics It is currently Tue Jan 07, 2025 10:31 am



Reply to topic  [ 908 posts ]  Go to page Previous  1 ... 31, 32, 33, 34, 35, 36, 37 ... 61  Next
 Dwarf Fortress - It's about time there's a thread 
Author Message
User avatar

Joined: Thu Feb 12, 2009 1:47 am
Posts: 1182
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
Ophanim wrote:
Natti wrote:
If i'm right, press v, then go to the miner, and then press i. You should see his or her inventory then.

EDIT: Well ♥♥♥♥ THIS ♥♥♥♥, just discovered an enormous underground cavern, buttload of minerals AND a deep pit ONLY by going down 10 z-levels :D

welcome to the new version

I found a goddamn Magma sea.

It's... glorious.


Sat Apr 03, 2010 9:33 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jul 03, 2009 11:05 am
Posts: 3878
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
I have to find a good embark place when I get home. Anybody has a good region/save for a starter? Preferably with the Mayday graphics pack.

And it needs to have trees, preferably some metal ores and magma.


Sat Apr 03, 2010 10:17 pm
Profile
happy carebear mom
User avatar

Joined: Tue Mar 04, 2008 1:40 am
Posts: 7096
Location: b8bbd5
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
Natti wrote:
Preferably with the Mayday graphics pack.

Graphic packs are independent of region files, afaik. Wouldn't make much sense to me to include them.


Sat Apr 03, 2010 10:19 pm
Profile
User avatar

Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
Also ores are just about everywhere now. theres veins of pretty much every metal i could want flooding through the undergrounds of my grasslands map (and its 2x2 asperusual, so they're crammed in pretty dense)


Sat Apr 03, 2010 10:49 pm
Profile WWW
User avatar

Joined: Thu Feb 12, 2009 1:47 am
Posts: 1182
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
Dig through enough caverns, kill enough ogres, cave beasts and etc, and you can get lots of adamantium.


Sat Apr 03, 2010 11:02 pm
Profile
happy carebear mom
User avatar

Joined: Tue Mar 04, 2008 1:40 am
Posts: 7096
Location: b8bbd5
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
I feel so crippled without therapist D:


Sun Apr 04, 2010 12:32 am
Profile
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
I know...
I'm barely playing because I've lost my old saves... ;__;


Sun Apr 04, 2010 2:18 am
Profile WWW
User avatar

Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
At least there are groupings in game, but oh well.
biggest facepalm moment ever was realising page up and down worked like * and / in menus that use the arrow keys.

Also, first ambush killed off all my military including my mace lord. ♥♥♥♥.


Sun Apr 04, 2010 3:15 am
Profile WWW
User avatar

Joined: Mon Mar 16, 2009 10:50 pm
Posts: 2175
Location: Neverwhere
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
Alright, I've been playing and I have a big castle with a brook and a human settlement not to far away.

Pretty neat, I like the new military system even though I can't get it to work much. I mean I can make squads and attack and stuff, but the equip system doesn't work. I tell all my guys to equip iron helms and shields and spears, but they just sit there with their birch shields and crossbows.

Archery ranges confuse me, too. I mess with the settings and one of two things happen. One is nothing. Two is the entire squad crams into the 3 squares I have designated as a range.

Also, they never seem to stop sparing unless I unbarracks the barracks.

Pretty fun though, lotsa resources everywhere this time around so I can make all the metal equipment I want while still having trees and junk.


Sun Apr 04, 2010 6:19 am
Profile
User avatar

Joined: Fri Jan 26, 2007 3:22 am
Posts: 1451
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
great update.

military system ruined.

farming made more tedious for no reason.

dwarves with a scratch are operated on and subsequently killed by the doctor who left the operation to get a snack.

giant caverns across every z-level everywhere getting in the way of anything with tons of VARIETY like the way every one is made up of near random minerals and they always have a water source at the bottom with dumb generic plants in it.

can't forget the magma seas. which don't make any geological sense. and their un-mineable cores.

loving the way dwarves now decide to starve themselves to death in the name of production.


great update.


Sun Apr 04, 2010 8:25 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jul 03, 2009 11:05 am
Posts: 3878
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
They're just trying to make it produce more fun.


Sun Apr 04, 2010 8:33 am
Profile
User avatar

Joined: Mon Jun 22, 2009 3:57 pm
Posts: 1020
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
My hunters are broken. They refuse to hunt. End of.

My workers refuse to make charcoal. They don't try and fail, they flat out refuse to acknowledge that there are charcoal-making jobs. Another fail. Thus, I cannot make any more iron items, with my shedloads of iron I found. Three iron chains and a half-dozen training spears aren't going to get me through this game.

I can no longer use underground soil to make crops: I now need to make them muddy. Luckily there was a pond on my B1 borders.
Also, making food/alcohol seems to be harder somehow... might just be the strange UI changes freaking me out.

And I'm confused with all the military stuff. I've pretty much just set my squad to train 24/7, and issue anything else with the Kill command. Kill command = Both awesome, and my only sistainable replacement for hunters.


Sun Apr 04, 2010 11:22 am
Profile
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
Yeah, the cooking thing is currently pretty broken. According to some forum threads it stops you from cooking stuff entirely made of alchohol, but the way this is done is just having the alchohol spilt on the ground and nothing created on the completion of the cooking job.


Sun Apr 04, 2010 11:33 am
Profile WWW
DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
Me and some of the other people on pixelation are going to have a collab on a texture pack for df, just wanted to inform you.
I'll post link as soon as I get one.


Sun Apr 04, 2010 12:10 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jul 03, 2009 11:05 am
Posts: 3878
Reply with quote
Post Re: Dwarf Fortress - It's about time there's a thread
Well, because of many reasons i still prefer 40d over the new version.
I picked an embark location randomily. Guess what?
This place is like heaven. Magma vent, lots of bauxite and obsidian, magnetite, etc. etc.
I'm a lucky guy! :grin:


Edit: Some of you will not maybe believe me. Well here's some images:
Image
Image

Second one shows some of my mining operations.
And yes. I use cheats because I'm still not so good at this.


Sun Apr 04, 2010 3:35 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 908 posts ]  Go to page Previous  1 ... 31, 32, 33, 34, 35, 36, 37 ... 61  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.052s | 13 Queries | GZIP : Off ]